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thetytanlord

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  1. would be super helpful when making drones that detach from ships. :-\
  2. If you guys could put in a simple lan interface like minecraft has/ or u can choose to have dedicated pvp/pve servers. I think Lan development should get you can get geared up for mulitplayer servers later in the games development. Just a possibility, would love to tackle super hard planets with friends. Important features for multiplayer/lan -Assuming u put multiplayer as a tab in the main menu u will need a user login (can be added later/ or could just ask for user name when entering -toggle in lan creation for friendly fire -toggle for password/public -harder enemies/more enemies. (valve does this well with portal and borderlands series) -name tags on players -different coloured nimbatuses/ship things w/name tags above and locations on map -ability to join same planet with other players -ability to fight in sumo arenas -for multiplayer servers need a chat but that can be added later thanks to apps like discord -rewards for pvp -way to stop auto drones killing everyone instantly/ rebalancing for pvp anything I missed out? thnx 8)
  3. let us drop/unconnect grouped objects outside the circle field but not let us save and exit/ use the bot, (a warning msg would be useful) also on mac command r for redo would be stellar, ty. 8)
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