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  1. Important Announcements

    1. Nimbatus Closed Alpha & Niche Flying Update   (0 visits to this link)


      We recently launched 2 things!
      The Nimbatus Closed Alpha
      The Niche Wing Update

      Please write us a PM or tag us ( @Philo & @Micha) if you need anything!
      Thank you all very much for all the feedback and bugs reports. It really helps a lot :)

  2. Stray Fawn Studio

    1. New Member Introduction

      Come introduce yourself here :)

      79
      posts
    2. Off Topic

      Talk about whatever you want - different breeds of goldfish, your 1000 hours playtime in Kerbal, etc

      195
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    3. Dev Diary

      Deer diary, today our studio...

      9
      posts
  3. Nimbatus - The Space Drone Constructor

    1. Announcements

      Important Nimbatus announcements, such as updates and launches.

      69
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    2. Discussion & Feedback

      Discuss about Nimbatus and give feedback.

      1,848
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    3. Bugs

      Found a bug? Please report it here.

      344
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    4. Feature Requests

      Make suggestions for features/improvements and vote for the best ones.

      303
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    5. Drone Part Suggestions

      Let us know what drone parts you'd like to see added.

      279
      posts
    6. Nimbatus Discord   (447 visits to this link)

  4. Niche - a genetics survival game

    1. Announcements

      Important Niche announcements, such as updates and community votings.

      163
      posts
    2. Discussion & Feedback

      Discuss about Niche and give feedback.

      942
      posts
    3. Bugs

      Please report bugs here.
      Read instructions before reporting!

      913
      posts
    4. Feature Requests

      Post, upvote and comment ideas for Niche improvements and new features here. 

      2,685
      posts
    5. Niche Discord   (388 visits to this link)

    6. Niche Wiki   (440 visits to this link)

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  • Posts

    • I agree. When I was marching one of my tribes through the Savannah I realized there were fires at every port, so we had to wait and starve a bit until the flames moved. This is somewhat similar to an idea I had to stop the fires. When I was playing I made my Nichelings destroy all the grass in a 2 tile radius all around the fire, but it kept burning. I was hoping that they would add some kind of system where you could destroy 2-5 grass tiles and the fire would at least stop spreading...
    • I don't think this is smart. Drinking salt water doesn't really make you sick, you could just let it have no effect or have it be unavailable.
    • I like the idea, but we would have to make a differentiation between salt water and river water. Drinking salt water would either make your creatures sick (not spreadable) or something else to show that drinking salt water is bad.
    • maybe drinking could give a "cooled down" buff for ~1-2 days that reduces the heat a Nicheling has to endure by 1 (and that way lets it have the extra energy unless it is waaaaayy too hot)
    • The buildings are still waiting for a bettter implementation system that adds value to the gameplay. It's just not on the priority list. The bug (or as you call it - the crocodile thing) is from the demo and will eventually be in there, too. We just didn't do much on the jungle planet lately while working for the lava biome and the heating/cooling systems.
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