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Hello! I wrote a little story based on something that happened on a swampy hill island with a lone jungle tree on it. I hope that it is okay for me to post stories here! Anyways, enjoy! If you have any suggestions that I can use to improve my writing, please tell me! -------------------------- Important Characters: Lais - A female nicheling with moss brown fur. She has two claws, medium body, short snout, and ram horns. Kunuvan - A male nicheling with black fur. He has brown stripes, one runner's leg, one velvet paw, cracker jaw, and medium body. --------------------------- The Mysterious Tree // A Niche Story A warm breeze blew across the island, causing reeds and grass to rustle. Lais felt the wind blow through her fur, causing it to ruffle up slightly. Suddenly, she heard a splash in the river. Finally, a fish I can catch! She thought. However, when she looked at the water, she didn’t see anything. Realizing her prey had swam away, Lais let out a sigh. Because of her claws, she was unable to pick berries and was skillful when it came to catching fish, fighting, and hunting. Even if she could gather berries, the skill wouldn’t be all that useful. She did not have poison resistance and could therefore not collect the toxic berries that were found on a majority of the bushes in her swampy home. Lais continued to sit near the river, though she didn’t see, let alone catch, anymore fish. She scented the air and listened for movement in the reeds multiple times, though she could only detect the usual. No rabbils or stagmoles were nearby. At this point, she almost wished that a bearyena would show up. Why must no prey be present today? The sun was already high in the sky and she had been sitting in this same place since early in the morning. The young adult was desperately craving something to do. What if I explore a bit? The thought suddenly came to her. Why hadn’t she thought of it earlier? If she explored around the outskirts of her tribe’s territory, her boredom could end and she might be able to find something to hunt. The brown-furred nicheling walked away from the river and leaped onto a stump next to the beach. Now that she was on higher ground, she could get a better view of the area. Just beyond the territory, there were more reeds and thorns. Mixed in were a couple patches of grass. However, it wasn’t those things that caught her attention – it was something in the distance. A tree stood that was much taller than any she had ever seen. Its leaves appeared a different shade than those of a normal oak tree. They looked blue! Just then, a memory came to her. When she was a young child, hadn’t her grandfather, Kurota, told her a story of tall trees? Could this tree be the same type as the ones from his story? Even when she was younger, Lais had thought that they were just a myth! He had said that some of the trees held acorns while others didn’t. When they did, he had said that they tasted better than the ones that fell from regular oak trees. Though Lais had no cracking ability, she was curious as to what they tasted like. Still, there was one thing off – Kurota said that the tall trees could only be found in jungle biomes. This was a swamp! Either way, it piqued the interest of Lais. Without hesitation, she stepped off the stump and began to walk along the beach. Suddenly, she heard a noise from behind her. She quickly turned around, half expecting something to come out of the shadows and try to attack her. Instead, she was greeted by the face of Kunuvan, another nicheling in her tribe. “Sorry if I scared you. You startled me!” Lais stated. As the clawed nicheling spoke, Kunuvan had just finished opening a clam with his cracker jaw. Turning to face her, he said, “You didn’t scare me. I was just cracking open this clam.” He gestured towards it using his tail. “Anyways, where are you off to? Are you trying to catch some fish? Is there a bearyena nearby?” Lais was one of the strongest nichelings in the tribe. If a bearyena were to appear, she would be one of the first to help fight it. Kunuvan himself was quite weak. He wanted to be as far away from those beasts as possible. Since she was often by the river and rarely went towards the beach, he just wanted to make sure that there was no danger. As for Lais, she was very excited to see Kunuvan. He could crack nuts! She would have told him that she was going to hunt a rabbil, but his cracker jaw could be useful on this expedition. “I’m going towards that tall tree in the distance. Want to join me?” The brown-furred nicheling gestured towards the tall tree so that he knew what she was talking about. “I’m unsure. We’ll probably be gone for a few days. What if we run into any danger?” Kunuvan immediately realized that this was the wrong question to ask her. She could defeat a bearyena pretty easily. As for goldleeches, the two nichelings could lick them off of one another. “I’m sure we’ll be fine. Plus, we can eat some delicious acorns!” Lais was unsure if the tree actually held acorns, no matter if it was of the same type as the ones from Kurota’s story or if it was a totally different type of tree. “Alright, alright. I’ll join,” Kunuvan answered. He was afraid that he would hurt her feelings if he said no. “Thank you for coming along!” Lais’s voice was filled with happiness. Without waiting from a response from the striped nicheling, she began to run along the beach in the direction of the tree. Kunuvan grabbed the open clam in his jaw. Acorns or no acorns, they would need food on this mission. Afterwards, he followed after Lais and soon caught up to her. Due to his one runner’s leg, he was the faster one. However, he didn’t dare to take the lead. He made sure to stay just behind her as the two ventured. - Lais stopped next to a patch of reeds right next to another part of the river. Kunuvan and she were near the tree at this point. It was closer than either of them had expected. All they had to do was cross the river and get through another patch of reeds and grass. Then, they would arrive at their destination. Though she didn’t want to admit it, she was quite tired. By now, the sun had set and the star of night were shining in the clear sky. When she looked behind her, Lais could see that Kunuvan was tired as well. “I suppose we shall stop here for the night?” she stated. Kunuvan felt relieved when Lais finally stopped. Was she tired as well? “That sounds like a good plan. Anyways, are you hungry? I brought this,” he had dropped the clam in front of him. She took a step towards him and the clam. At his mention of food, she realized just how hungry she was. The last time she had eaten was the previous night. “Thank you,” she replied, taking part of the clam. Kunuvan took the other part. After the two ate, they fell asleep on the beach. - The next morning, the two woke up as the sun was beginning to rise. At this time, the sky was painted with shades of orange, pink and purple. The blue of day had not yet shown. Lais turned towards her companion. “Ready to start travelling again?” she asked. Now that it was day, her usual energy was restored. “Okay,” Kunuvan responded. The next part of their journey was crossing the river. The pair ran up to the stream. Though Lais had gone fishing many times, she had never actually swam. The brown-furred nicheling jumped into the water. She resurfaced a few moments later and climbed back onto the shore. Now it was Kunuvan’s turn. He did the same as his tribemate, jumping into the stream and resurfacing a few moments later. Once they were both on the other side, the pair shook the water out of their fur and began to run again. However, Kunuvan thought he noticed something on Lais’s shoulder. At that moment, he stopped. “Wait! Lais!” he called. “What is it?” she asked, turning around. The striped nicheling walked closer to her so that the two were only a few steps apart. Now that she wasn’t running, he could see her shoulder more clearly. He realized that his observation was correct. “There’s a goldleech on your shoulder,” he responded. At his words, she looked down at her shoulder. Sure enough, she had picked up a leech while swimming. It was a good thing that Kunuvan had noticed, as things would otherwise get bad for Lais. She moved the shoulder with the leech on it towards him. At the gesture, Kunuvan picked the parasite off her shoulder and tossed the now dead leech onto the beach. “There,” he stated. As soon as he had said those words, his companion took off running again. Letting out a sigh, he followed. She’s really excited about that tree. Speaking of the tree, they were now very close to it. - Now that the two young adults had arrived at the mysterious tree, it appeared larger and taller than ever. There were a few patches of dark green grass, some of which ended in odd twirls, surrounding it. Though the island was a swamp, this was a small patch of jungle grass. Therefore, the tree was definitely of the same type as the ones from Kurota’s story. If only he were here now! Once Lais looked up, her eyes widened in amazement. She couldn’t help but stare. “Wow,” she breathed. The tall tree looked nice at a distance, but it was absolutely stunning close up. While its leaves appeared blueish from far away, they were more of a blue-green close up. It reminded her of the ocean. Plus, a few vines hung off of its branches. Finally looking away from the tree, she glanced towards Kunuvan. “We have to tell the rest of the tribe about this!” she exclaimed. They would surely be awed by this, just as she had been. Why hadn’t anyone else explored this area before? Anyways, there was still one thing left to do – shake the tree. Using both of her claws, Lais gave it a nice hard push. Within a few moments, a couple of acorns fell and landed on the ground. Despite the tree’s size, the nuts looked identical to the ones that fell from normal oak trees. As for Kunuvan, he didn’t look up at the tree for very long. Gazing at it for more than a couple of moments made him feel dizzy. However, he agreed with Lais – it was pretty. To him, the grass surrounding them was the best part of the island’s jungle patch. The twirly grass was especially beautiful. A smile appeared on his face as he thought of mother nichelings using that grass to build a nest where they would give birth to and raise children. When his companion spoke, the dark-furred nicheling turned back towards her. Once more, he agreed. The tribe could use this patch to their advantage. Once the acorns fell, Kunuvan cracked one of them. Though they looked normal, he was kind of scared. What if they happened to be poisonous? At the same time, his mind came up with another thought: Why would such a pretty tree produce something deadly? He was still a bit worried, though the idea eased his fears. After he was done, he pushed half of the food towards Lais. He kept the other half for himself. The two nichelings savored every bit of food they ate. Kurota was right: these nuts tasted delicious! With stomachs full of the best food they had ever tasted, Lais and Kunuvan fell asleep shortly after they had finished their meal. - Just as the sky was beginning to gray with the light of dawn, a loud noise awoke the two nichelings. Assuming that a bearyena was behind it, Kunuvan immediately began scenting the air and listening for movements in the grasses. “Did you hear that?” he asked. “I sure did,” Lais responded. At that moment, they both heard the noise again. This time, the branches of the tree rattled and a couple of leaves fell onto them. “What is going on?” Kunuvan asked. Now he was beginning to get anxious. Why did the tree make such a weird noise? Had someone shook it? If so, why were they up this early in the morning? However, that idea was ruled out. When Lais shook the tree, it didn’t rattle this much. Was something or someone up in those branches? The tree seemed too tall for anything to live in it. Even bluehawks didn’t fly up that high. “I don’t know,” Lais answered. Though she didn’t want to admit it, she was getting anxious as well. Looking up at the tree, she shouted, “Whoever or whatever you are, show yourself!” She was ready for something to come out of the tree, whether it be bluehawk, winged nicheling, or something else. The ‘something else’ idea was what worried her. What if a bird that was larger than bluehawk swooped down? Bluehawks could take away baby nichelings, but what would a larger bird be able to do? It might be able to take her and Kunuvan. Even with her high strength, Lais wouldn’t be able to fight something like that. As their thoughts were spinning, the two nichelings suddenly heard a rustle within the grasses. Whatever had made the noise gave off an odd scent. It smelled similar to the acorns that fell from the tree, though the smell was a lot stronger. Plus, on top of the nut scent, it gave off a weird stench. Whatever it was, it was definitely not another nicheling or a bearyena. Though her heart was beating quickly, Lais decided to investigate the smell. “Hello?” she called. Was it friendly? There was only one way to find out. At that moment, she spotted a large figure standing in the grass nearby. It seemed to be behind the odd smell. It was taller than both her and Kunuvan, as the top of its head was sticking out. Of course, the figure’s ears were adding to its height. They were big, even larger than those of a big-eared nicheling. Lais padded even closer to it. Now that she had a closer view of it, she could see it more clearly. The ears of the strange figure were green with yellow spots. They also had purple tips. The creature’s fur shared the same green color as its ears along with the yellow spots. She had never seen anything like this. “Hello?” the brown-furred nicheling called again. The green creature’s ears perked up and it turned around to face her. Its face and chest were gray. It let out a low grunt. To Lais, it seemed that it was hostile. She tried to attack the creature, though to her surprise, she barely scratched its skin. Anyways, she definitely made the creature angry. It launched a counterattack, causing Lais to let out a yelp of pain. It did more harm to her than she had done to it. At that moment, the nicheling ran back to Kunuvan. While he hadn’t seen the strange figure, he had smelled it. He had also heard Lais’s yelp. If a creature could put a dent in a nicheling as strong as her, that creature was certainly dangerous. Kunuvan quickly walked up to her and licked her wound. “W-what attacked you?” he asked. “Large creature, spotted, big ears, hostile,” Lais gave her companion a brief description of the animal she had just encountered. Kunuvan and Lais would need to tell their tribe about their journey at the tall tree, however, their news was not positive.4 points
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This site has proven to be really useful for me, so I tought I would share it! https://sites.google.com/view/nichepatterns/home3 points
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Currently, wild pregnant female nichelings wander around the world and never have their babies. Instead, once pregnant, they should seek out the nearest nest, and stay there until their baby is born the next day. The baby would be born wild instead of automatically being invited into the tribe, and would follow their mother like the friendly bearyenas do. This would offer good story potential for reuniting with your lost child, and could potentially save a tribe if you do not have food to invite the wild female nicheling with.2 points
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Imagine a Loyal Lover and a Lonely Lady meeting up and having opposing immunity genes. Lord help us all, they'd create a horde.2 points
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I'm so glad you suggested this! I made an account just to post something similar because I really feel it would benefit the game and add even more replayability to it! The game Don't Starve has a similar 'toggleable' menu that lets you choose between 'off, less, default, and more' for all factors at the start of a new game including: spawn rate of various resources (i.e in Niche this would be berry bushes, trees, fish, bunnies, etc) enemies (balance bears, bearyenas, artic foxes, apes, etc) weather (rain, sun, etc.) other factors (creature lifespan length, number of wanderers, number of rogue males, # of ice tombs generated etc). This really lets you customize your game play and improves the longevity of the game. It would allow us to tell more stories, like say you wanted to simulate a drought and have your creatures survive, or do a minimal resources survival run. It would also let people customize the game for their own play style. For instance, I don't like the spawn rate of the balance bears. My tribe of 15 has killed over 6 of them, I would definitely choose a lower spawn rate for them if I could. I don't want to eliminate them, I just don't enjoy being chased constantly. Also, sometimes I just want to play a relaxing game, and it would be nice to put the game on easy mode with high resources and just chill out and breed nichelings that look cool! I've attached what the toggle menu from 'Don't Starve' looks like. It's just picture icons of the various resources/options, with the toggle selection for each.2 points
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Welcome Feisty Thanks for the screenshot of the genes! There is indeeed a problem with the Racoon Achievement. The achievement is only awarded for a very specific set of genes. I'll use your screenshot to add more breeding options to get the achievement! If you have any more babies you think should receive the achievement but don't -> Please post a screenshot of their genes too ^^2 points
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@Feisty (Welcome to the forums, BTW!) Make sure you were connected to the internet at the time. Achievements don't get rewarded unless your connected to the internet, so next time you play on your savefile, make sure your connected and play with your tribe for a few minutes. Hopefully you'll get it!2 points
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Thank you for the compliments! @Lilytuft - I don't plan on writing a sequel for this one, though I might write more Niche stories in the future!2 points
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I wanted to make a similar post ^^ Well, I'd really like to see this one: Especially to set the age of my creatures higher and have more genes unlocked at the start for role playing purposes Otherwhise I'd love the option to attack tribe mates and form multiple tribes with their own foodstores all controlled by the player and they to can attack each other of course for role playing purposes as well2 points
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I'll move it but it would be better to make more seperate suggestions for the genes and stuff2 points
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Maybe instead of near trees, you have a very small possibility of picking them up when you walk through the tall grass without picking it up first? Perhaps they spawn in regrowing grass?2 points
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Hi, this is the wrong bug forum. This is for Niche and is on Nimbatus. Don’t worry about it, it happens all the time. Anyways, console controls are not an actual part of the game and will not be fixed. It’s also always important to back up your save files just in case anything is game breaking.2 points
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improvements / expanding on existing ideas whale island -every 5 days, the whale dives, submerging all but trees. your creatures will drown, but you can do sea things: fish, clams, seaweed, etc. -after 2 days submerged, the whale will resurface and blow a spray of water from its blowhole, covering 5 blocks around the blowhole. creatures standing there will be healed 2 days trees -pine trees can be landed on by winged creatures; collect pine needle nesting material bluebird (predator npc) -bluebird will occasionally land and can be attacked by earthbound creatures (not just winged) -when attacked, bluebird will fight back, if close to death it will fly up again earlier than the set interval bearyena (predator npc / friendly npc) -wild bearyenas will target player's creatures over rabbils new ideas horns -unicorn horn: +1 damage -gazelle horns: +1 damage -rhino horn: +2 damage heads crocodile jaw: +3 damage snake snout: venomous bodies -slimy body: distasteful; wards away predators -feathered body: flying increase -flowered body: attracts rabbil tails -hooked tail (monkey): climb trees eyes -eagle eye: +4 eyesight paws -hooves: can walk on snow -quick paw: speed increase; can pick up food items without any energy (before rouges steal them) -pincers: +2 damage markings / colors -leopard / cheetah marking: savanna stealth increase -tortoiseshell marking: camoflauge -calico marking: camoflauge -just more colors! manes -lion mane -mohawk -curly mane plants -[unnamed]: refills 1 energy (cannot go above energy slot limit) -[unnamed]: stops effects (poison, smelliness..) -coral: spawns octopus and fish; only in ocean animals -octopus: spawns around coral; if attacked will release ink cloud that will last for 2 turns. if a creature steps in it, they will be blinded for 1 turn. -lion: spawns in savanna; roars to stun creatures for 1 turn. -raccoon: steals babies (like bluebird but on land) -camel: savanna; spits on the tiles around it to slow creatures on the tiles to 1 movement. picking up babies -adults can pick up babies (1 energy creatures) and drop them off. picking up will cost the adult 1 energy, and dropping another 1. energetic -some creatures have 4 energy slots instead of 3. they will gain 2 everyday (not 4), like the old system. diets -herbivore: these creatures only pick up berries -carnivore: these creatures only pick up meat and fish -omnivore: these creatures pick up both berries and meat abnormalities -dwarfism: reduced size and speed -polycaudal: has 2 tails, both still have working effects -conjoined twins: all stats heavily reduced blood -warm blooded: normal -cold blooded: reduced stats in cold temperature; increased stats in warm temperature encouragement -creatures can encourage each other; gives the encouraged 1 energy, encourager loses 1 energy (cannot go above energy slot limit)1 point
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So, after a few months of Playing Niche, I've finally found the Cheat System! :3 After I've gotten Familiar with using Some of the cheats, I found some sort of a Bug/Glitch that I'm not so happy about. If I use a Sort of Cheat, For example "SetGene > ImmunityGeneB" Then choose an Occupant, I would Move on to the "Next Day" But to find out, That "Next Day" Never came. To make this Clear, I would End the Day but It would stay night and I wouldn't be able to Move OR Use my Nichelings. The Only way to fix that is if I Exit To Desktop and Start the game back up Til' It happens again. I love the Way that the Cheat system works and All, But It has a LOT of bugs to it. Here are all I Found: Using "SetGene > FurColor/EyeColor{Choose}" Eyes On That Occupant Stay Closed. Using Any Change of the characters Style, Characters Original Icon Shows up Instead of The New One. [Bottom Left] Using Any Change of the characters Face, Head grows a Little bit Bigger. Using IncreaseAge[Ex.] -10 at Characters age 20, The characters age goes down but a few days Later Instead of the Amount of days the Character still Has, That Character Dies. I Found maybe a Couple more than that, But I don't know exactly how To Word it. [My Fingers Hurt]1 point
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Edit: For a long time I've felt like I just want to delete this suggestion. It's pretty mean to ask the devs to redo their whole pattern system, after all the hard work hey put into it. Only thing I actually have a problem with, is the fur colors. So if you could tone those down a bit, that would be enough! Oh, the old beautiful niche! I miss it so much! One thing I've noticed lately, is that the new fur colours bother me a lot. They're so unrealistic! I'm tired of pink nichelings. All screenshots in this post are from Seri! Pixel Biologist!'s videos and @Fishyfishyfishy500 But I know that many people love the current pattern and color system as it is. Plus sometimes some really cool colors and patterns come trough. So it should be a toggleable thing. You could choose to use either the old fur colors(+ one extra shade of brown) or the new fur colors. Incase you have never played with the old colors, here are some screenshots of them: Well what about patterns? They would be toggleable too. You could choose the current system or what I'm about to explain next. This system would create more realistic looking patterns with more realistic colours. The DNA would include following color related genes. Following DNA has this nicheling's color genes: Geneslots from left to right: Albinism Melanism Fur color Eye color Horn color Mane color Pattern (Dots, stripes, mask or warning dots) White spotting (works the same way as white spotting does with cats. https://www.youtube.com/watch?v=BhGikt4BQtA&pbjreload=10) Pattern shape (More info of that pattern shape E can be found here) White spotting shape (none, white paws, white tummy, bicolor, white with colored spots, van, fully white) Pattern density White spotting size Pattern darkness (Invicible, light, medium, dark, black) White spotting vicibility (Invicible, faded, medium, bright) Tortoiseshell gene (Info can be found here) Related topics: (Go vote them, please!)1 point
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I'm new to this kind of thing, so I hope I'm posting in the right category and area. I am on the release_preview update and on the English version of Niche. I've been going for the raccoon achievement and once I finally think I've uptrained everything correctly, the achievement is not given to me yet. I've read around on Steam Community that this one seems to have glitches, and that I was told to report here. What should I do? Suggestions? Or am I doing this wrong?1 point
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The magpheasant or bandit bird is like a pheasant with magpie colors. It starts out with a somewhat thin body, it tries to avoid nichelings, it moves every time a nicheling moves and it can move up to 2 tiles at a time, preferring to stay at least one tile away from a nicheling. Its about the size of a dodomingo and it can eat almost anything smaller than itself, it oneshots bunnies and crabbits, it can catch any fish, and crack any nut or eat any berry, and its constantly trying to travel to the next food source, so it steals a lot, it lives for 80 days and only gives one food if killed, sometimes, however, the more it eats, the fatter it gets, and it can have in its body up to 60 food! A far bandit bird means you can get huge amounts of food, so you need to spy it closely if you want big loot. A few days after it reaches maximum capacity, it will try to find a nest to lay an egg, wich gives 10 food if cracked, but it will hatch in 3 days, after that, it will stay 4 days as a baby, and each day, its mother will feed it one quarter of the food she has stored, eventually emptying herself, so you can leave her if you want a second bandit bird. Aside from attacking her, you can feed her 5 food, but this is only useful for getting to max capacity so she can lay an egg, or if you want to use her store food in case of emergency. Also, you can startle her, causing her to vomit a small amount of the food she has stored, so you can do this if you dont want to kill her and still get food from her, that way, she can keep getting food you can then gather from her.1 point
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I am in Switzerland today and tomorrow! After a walk around lucerne I went back to my hotel and surfed through the the channels on the TV. I came across a music channels and it was playing the final countdown, instantly Switzerland is one of my favorite countries.1 point
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Not sure if that is common knowledge, but apparently bats can swim??? Never saw or heard this before. Interesting swimming style1 point
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I like this idea! Though I'm a guy, I just want to give the Loyal Loner Lover in the main post a hug!1 point
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Maybe your nichlings can get sick from their climate, if it gets too hot or cold you can have a message saying your nichlings can get sick if they don’t stay warm/cool. The thing that effects which nichlings get sick is their immunities. Some immunities would be resistant for sicknesses in certain climates, like j could giving resistance to heat, but weakness to cold. B or A can be neutral, giving few benefits/weaknesses.1 point
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Oh yeah, I remember those days where it said something along the lines of 'when you creature is to cold or has two double immunities it can get sick' and the swamps were considered cold island1 point
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I'm into this idea This is how we actually intended to implement it in the first place *Upvote*1 point
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Hmm, could you check if they have high scent disguise and stealth ^^?1 point
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My tribe have unlocked almost all genes, but when they went extinct and I restarted with the same bloodline, the bearyena claw gene was no longer unlocked. None of the other genes changed status. Slot0.nichesave1 point
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maybe they will also always have normal blood clotting and fur that suits the biome, also this is a great idea1 point
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I want it. We can farm it. Like how ants farm 'ant cows' for honeydew.1 point
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Its size can range from a bit larger than a dodomingo from nicheling size. Also it would probably choke if it tried to swallow a curled up pythadillo, so thats a great defense!1 point
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This would be useful when doing Warriors challenges, because we could get random Warriors names!1 point
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I like the suggestion with this condition. Right now immunities are well balanced in terms of not having too many or too few (though having more or fewer immunity types to choose from might be an interesting option for difficulty adjustment, I might have to make that an official suggestion). This threatens to mess with a lot of that, but personally playing sandbox I don't feel that being a little too hot or too cold is too much of an issue right now, especially for a big pack where you can compensate by just having more members performing actions. A risk of illness would make it pretty scary.1 point
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Oh ok that makes a lot more sense. Yeah I agree on that part considering they can age, and are affected by other hazards (like enemies, or coconuts), it is weird they aren't affected by the meat eating plants. The idea of the wanderer's starving might also be hard to implement because that may require having seperate food counts implemented for each wanderer who has spawned or creature banished from the pack, which might be a bit too much overhead. But I do see why you would want that.1 point
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Agree with Fishy, they should have more moves when it is hot, otherwhise it would be mainly a disadvantage to have that gene because food is at least for me not an issue, even in big tribes1 point
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I suspect that for computational and physics reasons, multiple connections is not likely -- it's not just an interface problem, in other words, it's by design. It was experimented with pre-demo, but was never released as a public build or a backer build. Rover solutions are supposed to be in the works, and various solutions to rigid drones, too.1 point
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Yes, spots are the only pattern that also get a random value, aditionally to the genetics. Maybe we should make sure to use the same random value if twins are born ^^1 point
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Ah the Niche dreams. Got them always when a new update came out or was just around the corner because I was so excited to play and or played the whole day ^^1 point
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It would be cool for an option to not be able to see the genes, but it can be turned off from Settings. That way you can play a Blind Genetics Challenge and go to the Family Tree without accidentally seeing your creatures. And, when you decide to finish your challenge, you can turn off Blind Genetics and see all of those genes your creatures have been hiding all of this time1 point
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Yay I'm very happy so many people agree that we need this1 point