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Showing content with the highest reputation on 07/09/2018 in all areas

  1. Okay, I know what you're thinking, but I have a very good reason for not putting on a head, tail, or coloring the legs: I wanted the full focus to be on the body! XD You will most definitely still have a tail and head and colored limbs, I just wanted to focus on the body. Speaking of the body, though, let me first focus on the actual main body then I'll get to the wings: The body is broken up into three sections. The top section of the body is very fluffy and puffy, similar to that of the Big Body, and takes on the dominant fur color. The middle section is smooth and takes on the recessive fur color. The bottom section is also smooth but matches the top section in taking on the dominant fur color. The middle and bottom sections are supposed to be round/cylindrical like a butterfly's body; I did my best to get that kind of impression. The middle section is where the top wings connect, and the bottom section is where the bottom wings connect, though since they're butterfly wings they look like it's all one big wing, so I guess it doesn't really matter when it comes to actually making the models for the game. XD Now for the wings attached to the body: Butterfly wings can vary from bottom [facing toward you] to top [when you view them from the back], so as a result I decided to draw three different types of butterfly wing. All of them offer +4 flying and you can fly with this body, but no swooping. Having two bird wings instead would get you a lot farther a lot faster, of course, but flying for this body is more or less a background ability; it's what you'll see below that's the real stars of the show. Type 1 [at the top with the gradient]: +1 attractiveness, +1 distasteful appearance, +1 poisonous [when being attacked] Type 2 [bottom left green one]: +2 camouflage +1 attractiveness Type 3 [bottom right yellow one]: +2 intimidate +1 distasteful appearance .::EDIT::. I figured it would be best to show a full body complete nicheling with this body as an example, so below I will do just that! Type 1: Type 2: Type 3: .::EDIT2::. I had the idea to draw out variations of the wings, so here we go! I included as many fur colors, horn colors, and eye colors as I could to make these Type 1 Variations! But first, a little info: The body's midsection is the recessive fur color, and the top and bottom are the dominant fur color. The wing's outline is the same as the horn color. The wing's semi-transparent gradient goes like this: The color closest to the body is the recessive eye color and the color closest to the tip of the wing is the dominant eye color. I replaced Violet with Pink because I like it better that way. Besides, pink stands out more. The wing's spots go like this: The big spots are the complimentary color to the dominant eye color [example: Blue-Orange, pink-yellow], and the little spots are the complimentary color to the recessive eye color. Now on to the wings!! Just the wings by themselves: The wings with the body outlines: [because I've been told these are easier to see] The full examples of wing variants with colored bodies: And for flavor, here we have an example of an Albino and a Melanistic nicheling:
    5 points
  2. Despite the fact that it's winter here in Australia, clearly it is Bushfire Season in my niche world right now! This fire started pretty early when I arrived in the savannah and just never stopped burning. I've been trying to migrate all my creatures down towards the ports (and have the babies I need for the next generation on the way) but even that couldn't save them! A new fire spawned right next to one of my newborn babies, right where their dad was standing!! Hopefully everyone will be able to survive the eight more days needed to finish unlocking all the hot climate genes!
    3 points
  3. most of the complaints are about the gene system it seems. i think most don't understand how it works, and that it is fine to inbreed as long as the genes are different. that and they want more story. in my opinion most of the complaints are: we did't do research and expected the game to be something it isn't
    3 points
  4. On our last day in the savannah, the fires were still burning, but the next generation were ready to move on. This is how much of the place ended up being on fire after fifty days
    3 points
  5. So I found a really intresting an cool looking "bug" in the demo version of the game. When you fire Rockets like the GIF's show and you repell them with Magnets they accellerate but the RETURN instead of going further… Attracting mode of the Magnets Keep them much closer so i think that isn't really intendet. So, for the looks 😁
    3 points
  6. I feel like the nests we have now in the game do not really match up with the biome. like nests built in the water should look more like seaweed and coral or maybe a nest built in the mountain biome should look like those dark colored plants you find on the mountain with white flowers in it, the jungle biome nest should look colorful. Basically what I am trying to say we should have different types of nests depending on what biome they are currently located in.
    2 points
  7. Dang Mystic they are beautiful. never disappointed. Really really amazing. I don't usually say dang but didn't want to swear lol.
    2 points
  8. The white one. It just reminds me of some sort of a crystal. The albino and melanism ones are cool too
    2 points
  9. Ooooh! Beautiful wings! 🦋
    2 points
  10. I've done it! The surprise is in the original post now, on the very bottom!
    2 points
  11. This is my attempt to recreate the Devourer of Gods from the Calamity Mod for Terraria.
    2 points
  12. So, some things I had in my gallery are a bunch of "mining"-drones. 1) The first is a Kind of turning-laser-thingy-Thing 2) The second one mines with the most common way: BOMBS! (at first I thought that would sound really cool, but then I realized, that it is really the most common way 😅) 3) The last one is more of a digging-attack-drill-with-exploding-payload-thing which can, correctly fired, hit a target an detroy it.
    2 points
  13. Maybe it could be mixed with the grub trunk suggestion? After a couple days of it lying down, it starts rotting.
    2 points
  14. So there are genes like derp snout and deformed paw, but there isn't a bad body gene. It's name would be Deformed body or some other name like Hunched body or Cripple Back. It would come with -1 speed, -1 attack, and -1 collecting because the hunched/crippled/deformed body would restrict the nicheling's ability to do actions a normal bodied nicheling would be able to do. While all of this sounds really bad, the chance of getting it would be low because it would be rogue exclusive, non-mutatable, and a recessive gene. Also it would give +1 Distasteful Appearance because of how ugly they would look, and I doubt a carnivore would want to eat them
    1 point
  15. Hi pack Because of the recent summer sale (which always lead to lots of people who don't think if they really want to play such a game) the Niche review score has gone waaaay down. This is bad for our sales (aka our time we can spend working on Niche). So, if you haven't written a review yet, we'd greatly appreciate if you do so https://store.steampowered.com/app/440650/Niche__a_genetics_survival_game Cheers & Thanks Philomena
    1 point
  16. Yes PLEASE make a backup of your save file before using it! It can really mess up your game!
    1 point
  17. There's already a cheat system, tough it's buggy. Just press F1. Before using the cheat system, I'd suggest copy-pasting all your savefiles into a safe location
    1 point
  18. nice. now its even cuter XD!
    1 point
  19. DaMuro, on DeviantArt ❤️
    1 point
  20. Just added some more! It's at the bottom of the original post ❤️
    1 point
  21. i made mine again, apparently i had one, so that is one more good review
    1 point
  22. @Incyray I think that adding in flop ears would differ from adding in a scorpion tail since scorpion tails naturally evolved in the wild, while flop ears only exist as a result of artificial selection. Since niche evolves around natural selection, I don't think that adding flop ears in would make sense.
    1 point
  23. Love the idea! 🦄
    1 point
  24. I prefer the dodomingo call for obvious reasons.
    1 point
  25. if its not too late i made a bot that has no use ability but can somehow can move abuses game mechanics as much as possible can kill bots as well also i'm just getting back to nimbatus after a few years
    1 point
  26. yes!! happy to be the 100th upvote
    1 point
  27. I proudly present you my spacecraft 1)can eject stationare highly armed sentry 2)armed with two double machine guns 3)very mobile even with attached sentry 4)i tried to make it look better
    1 point
  28. I tried to do what @Sheireen said! Ms paint makes life miserable... Anyways, here it is! I know they look kinda crap, but have mercy on ms paint. I tried so hard xD
    1 point
  29. Yes Agree, we need an Extended Family Tree. ______________ Also, I think showing what Generation exactly it is would be helpful.
    1 point
  30. Here's my idea: We can have like, a settings in the family tree! It can show the generations, like you can have a button in the family tree that enables you to look at past generations! I tried to edit a thing, so here's how it looks in my mind: So, you can see the generations button down there. If you want to see your first, you click 1st and would get this! Holy crap I just spent so long editing this hhhhhhhhhhhhh. But this is a way I think you could get an endless generational tree! (I got a bit lazy with the last one, as you see the names are all the same.. but deal with it... I cant edit all those lines ahhhhhhhh)
    1 point
  31. I like the idea of horn growth, and I imagine that if you did not know your baby nichelings had horns it would be quite a surprise.
    1 point
  32. The " strange B" stands for beta, and while this would be an interesting idea, it would be incredibly hard to implement into the game. And also please work on the grammar in this, it is incredibly hard to understand.
    1 point
  33. I love this idea! maybe we could have an island where its just sand and rocks, no grass or trees. there would be snakes with legs and beetles, along with no bearyeanas since its too hot for them. it would be a killer island since the only food scource is cacti meat and fish.
    1 point
  34. If aquatic biome is expanded on, aquatic camouflage should be considered! Some possibilities: - "Blue" color (the gray coat seen on these cats and this dog) could provide a standard +2 while in water. - If more extensive aquatic life is added, stripes could grant camouflage in kelp beds, or spots could grant camouflage in reefs. - Countershading (dark back, pale belly) is a very common camo adaptation. Could provide bonus while swimming and flying.
    1 point
  35. wait lilytuft, remember beast?, also I found something called Bob the Crippled Horny male
    1 point
  36. My daughter (she'll be ten next week) spends 2-3 hours a day on this game, and she was beyond excited about the new update. I asked her, "If you could add anything to Niche, what would it be?" Her reply was that she wanted to be able to tame "all" the animals. "Like, maybe you could find babies and tame them and have a tribe of" each of the different animals on the islands. Probably a long shot, but she didn't hesitate a second about it when I asked her. :) Anyhow, thanks for the game. She loves it.
    1 point
  37. This is a small quirk that annoys me just a little. Stagmole burrows and areas your nichelings have dug up are nearly identical to each other. There's very slight differences, I think the dig spots are slightly bigger. And when you enter sight/scent mode only the dig spots will disappear, allowing you to see which mounds are stagmole burrows, but I'd like to not have to enter in a different mode just to tell if I should post my nicheling there. I thought it'd just make things a little easier if they were a little easier to tell apart, perhaps the dig spots could not have the center entry hole stagmole burrows do so it's just a pile of dirt instead, or make the dig spot holes bigger or smaller. Something that makes it a little easier to tell at a glance
    1 point
  38. I would really like the option to set ALL of the gem colors for my babies at birth, even if the gems aren't showing yet! When the baby is born I immediately look at their genes and I know which colors I want to set the gems, but I can't set them! Instead, I have to come back the next turn, remember what colors I wanted, and set the first one, and then I have to come back twice more and set the last two. This is a lot of clicking and a lot of time trying to remember what babies belong to what colors! Sometimes I have so many babies I am using combos of the 5 colors instead of just one solid color, Like green, blue, green, instead of green, green, green. Then setting them is even worse because I have to try to remember all the colors over several turns which for me can be spaced out over several days (I have an 8 month old baby, I'm busy)! Please give us the option to set the colors of all three gems on the day the baby is born. I know you can't see the gems yet, but that doesn't matter, I still want to set them so I don't have to constantly go back and remember what I'm trying to do. I want to set the gems and forget them, it shouldn't be an annoyance I have to go back and click on several times to update and fix.
    1 point
  39. Negative side effects? No. Heterochromia? Yes please~!
    1 point
  40. I'd absolutely love it if the starting creatures had more possible genes to have. Possibly excluding things like deformed paw, hemophilia, blind eyes, the prehistoric genes and bearyena genes, but it would be nice if they could have different body types and possibly different hind legs? Maybe depending on the island you're starting on it will increase the chance of them having certain genes.
    1 point
  41. They got rid of deformed paw and other bad genes because it SUCKS, also RNG can let some nichelings have recessive bad genes, and the adaptation thing would be cool though
    1 point
  42. Well Isis is an egyptian godess so that works for me I'm having more issues with all the Analas
    1 point
  43. Oh yes, we need this You have my upvote. I'm always a bit scared of the new "bad word" combinations that might come out though
    1 point
  44. I suggest that the Toxcats would have an extra i in there, spelling Toxicat. It's a lot easier to say this way (It's also the name of my Fakemon, but whatever)
    1 point
  45. OH MY GOSH IT'S SO CUTE!!! I like the color variants- maybe they're depending on the type of island? Gold for savannah/archipelago/whale island, grey for swamp/jungle/home island, and blue for everything else? <3 Also maybe it could be Kangauirrel [pronounced Kanga-whirl]?
    1 point
  46. Well, if my tribes go exctinct over rogue males killing my children.. (I usually dont have unattended babies, so whatever) Then.. it would be for a good cause! Have an upvote!
    1 point
  47. I am early to this post, but I think it would be realistic. Like, think of it as male lions killing off another male lion's offspring so theirs have more chance to thrive. Upvote for the road! (Though it could be hell.)
    1 point
  48. I like this idea! I sometimes gives personalities to my creatures, so it would be fun to have creature bios where I can keep track of those.
    1 point
  49. Sounds nice! Few suggestions: The day before a tree falls, it should have a crack in it's trunk so you could avoid it. Also it should make a cracking noise. You should be able to gather nestingmaterial and nuts from fallen trees but once they're empty, they're empty and will disappear. It would take 10 days for a fallen tree to despawn. They despawn faster if you collect from them. Also if you collec all they have to offer, they despawn during the next night. Armored body would protect the nicheling so it would only take damage from the hit. It would still be stuck under the tree and it would take damage every day until the tree despawns. Also it could protect baby nichelings by standing in between the tree and the baby. Stones would do the same thing.
    1 point
  50. I also really want to have this in the game As mentioned before, only as a visual feature though. *upvote*
    1 point
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