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Showing content with the highest reputation on 08/27/2018 in Posts
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3 points
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You could set yourself a tribe size limit, that you could change during game (if you watch Niche: Whims of fate, you know why this is needed). When your tribe is full, you can't invite wanderers. You can have your nichelings mate, but no babies will be born before there's room in the tribe. If you have multiple females on nest, but not enough room in the tribe for all of the babies, the females with he highest rank will give birth first. If you have too many females of the highest rank, the oldest ones give birth first. You can't set the tribe limit smaller than your tribe is. You'll need to get rid of your extra creatures before making the limit smaller.1 point
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You could choose an option in which you have two or more tribes in one game. Pretty much you have the option to create (and customize) two starter creatures per separate tribe. These tribes could be on separate land, and you can switch between tribes while playing the game.1 point
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It annoys me a little that you're able to see fish on your vision sensors and find underwater dig sites only if you're standing next to them, but unable to see them when entering the smell/hearing screens. So as a solution that's both realistic and useful game-wise, I think the platypus beak and gills should be able to detect electric currents in the water. A platypus' beak has a whole bunch of sensors in them that allow them to utilize "electroreception," which just means they can sense electric currents to locate prey. Sharks also share this type of "sixth sense" in their snouts, which also helps make them excellent predators! I figured this change would work much like smell or hearing would, entering the screen would put a green highlight around prey (or predator), entities in the nearby tiles. It would make it easier to find dig sites for our platypus-beaked nichelings rather than the current method of hoping-you-happen-to-be-right-next-to-it. Maybe for the cases of fish, where there's no grass or anything that really "blocks" your sight of them, the electric currents can leave a trail outside your current sight-range that's stronger the closer you are to the schools of fish, and grows weaker (and eventually disappearing completely), the further away you are. It would also be an ability exclusive to the platypus beak and gills which would make them much more valuable to shoot for when making a water-dwelling tribe!1 point
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What are your favourite books? Some of my personal favourites are: Wings of fire, NERDS, and the Neptune Project.... basicly anything that is fantasy or Sci fi1 point
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I'd be lying if I were to claim that it doesn't benefit me in any way, but it has become a strange little ritual. If a wandering female appears, I let her mate with the strongest male. She then searches for a perfect nesting spot, and, if she is lucky, will have a child there. Her strenght and appearance don't matter. Unless his eyesight isn't full or she has the no paw, she won't get anything to mutate. It's her line. What doesn't really benefit me, though, is continuing that line at times. That can really go on when they just have great match ups. Mom Gen 1 and son. Mom 2 was another wanderer. Gen 3. There are a lot of bushes and a tree here, plus, no bugs. I don't have pictures of other lines, sadly. I suppose it is a tradition in the name of Mythal, though there are exceptions. It's of no use in the jungle or in cold biomes if both are going to freeze to death if not slaughtered. Males are only chosen... if they are pretty. Is this reverse sexism? Exceptions are made when they serve a purpose One way to get water genes. Or when I am desperate and playing blind genes. Pretty children, tough. Luckily neither passed on the no paw. I think he had two novel immunity genes and the big ears. His grandson got a harem. He was the only male born and the creature limit raised to 19. The bearyena ears happened during a generic bottleneck. I am guessing they all have them in some way. The dumb thing I do is risk taking. It pays off so well tough, at times. The whims didn't starve with that scorpion tail. Even if three no paw derpsnouts were bred for it and that water line consisted of him banging his own daughter.1 point
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I can't recall anything particularly dumb that I did before... I think the dumbest thing I did was back in the snow biome update. I blazed through the starter island without preparing ahead of time and then died in the snow biome the next day ๐ (During this, I got the weird screenshot of the "hairy guy in a hot tub staring at my crippled son"...)1 point
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This is really good idea. Some kind of creator is thing that i want since the first time i played Niche.1 point
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I do wonder what that would be. A cosmetic? A really powerful late game ability, such as the chance to mutate immunity genes? Fur that offers camouflage in every biome? A new head, paw or tail?1 point
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You can also tell by how cold it is if your Nichelings with low cold resistance actually get cold, then it is usually cold enough to unlock winter genes. The hard and killer islands are best for unlocking these genes the fastest but also a lot harder.1 point
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I like the idea of a chance of shortsightedness or even blindness. Or even deafness. Maybe even a new stat that makes them more sensitive to the sun? Albinism, though pretty, has downsides, which I think will be good to implement if it isn't so bad that no one wants it anymore.1 point
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Albino's have a good chance at bad eye sight aswell. Though I doubt that will ever be included...1 point
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Got it. Thanks guys ^.^ I started the challenge earlier today and I didn't use the generator, but I did follow the "blind genes" thing. Again, thanks! (It has been revealed that Goggles-Kun was too lazy to use a random number generator at the same time. How unfortunate.)1 point
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the others said it alredy but in short it is a simplified luck challenge with added blind genes challenge1 point
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havn't actually thought about that, but of couse an albino wouldn't have any pigments in the nose!1 point
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1 point
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What ChasingNyx said But I'll say it in a bit more detail. It is, as they said, a Blind Genes challenge, so you can't look at your creatures genes. Once you start, choose one of your two creatures to be leader. You don't have to have them really lead if you don't want them to, but for as long as that Nicheling lives, your tribe may only have a set amount of creatures in it. The number will be 2-20, the exact number will be determined by a random generator (Dice, Online Random Number Generator, etc). Everytime your leader died, you have to choose a new one, and generate a new tribe size number. Whenever you want to breed your creatures, you need to set their mutations. One of them is set by a random generator (use the one that ChasingNyx linked), and the other can be whatever you want. This is quite fun, as sometimes it might give your really perfect creatures Infertility (That's what happened to me), or it might make matters worse and give you short-sighted creature Blind Eyes (Happened to me too..), or it might actually be helpful and give your creature High Fertility when it really needs it (Happened to me as well!). Right before I looked at your post I was playing on my Whims of Fate challenge1 point
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One time I was reading a special edition book and I ended up staying awake until about 3-4 AM to finish it1 point
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My absolute all time favourites are Warriors by Erin Hunter and the Anita Blake vampire hunter series by Laurell K. Hamilton. I am also a big fan of the books of Nalini Singh and G.A.Aiken. I love fantasy and sci fy books, preferably with romance. I just love to read1 point
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Five words: The part where Boss died made me cry. It's kind-of a basic "X surviving in a dystopian world after X happens", but I like those type of books -w- To be fair, I'm more of a manga girl. I'm currently hyped for the fourth volume of two mangas: Splatoon: vol 4, and The Legend of Zelda Twilight Princess: vol. 4. (Funny that both books are coming out on the same day! I still need to pre-order them...)1 point
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And here we have Shadow Niche River Niche Thunder Niche And Wind Niche These Niches all lives together Until the Fire Niche attacked Then the master of all four elements... I'm sorry. All the references Edit: Thank you guys for the hahas and giving me a heart attack with the notifacation bell. It scared the crap out of me >.<1 point
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Imagine a Loyal Lover and a Lonely Lady meeting up and having opposing immunity genes. Lord help us all, they'd create a horde.1 point
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I kind of like that, actually. And maybe the scent would repel Rogue Males and/or wandering Nichelings, or attract them depending on either the colour or what kind of marker you had the Nicheling leave? And the drawback could be it attracting bearyenas and/or scaring bunnils away? So many possibilities with this idea, both for the gameplay and the story.1 point