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Showing content with the highest reputation on 10/28/2018 in all areas
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I feel like starting a new file and sharing my progress with you guys. In this run, I will attempt to form Nichetopia. What's that? It's basically a Niche metropolis. A thriving society where food is plentiful, and it is populated with perfect beautiful nichelings. For this run I will need: 1) Over 2500 food 2) Over 150 nichelings 3) More than 70% of the nichelings are "pureblood" that means homozygous body genes (head, hand, tail, etc) 3a) Bonus points if they all have the same cosmetic traits as well (fur pattern, fur color, eye color, etc) I got close to these numbers before, but I just want to see if I can push my limit. How many nichelings can I really support without everyone going hungry and such. I'll try my best!3 points
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if i’m being honest? take a break. it’s happened to me before, and usually some days/weeks off remedy the problem :33 points
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It's sometimes annoying when I try to find my friendly bearyena, but it just keeps running away. It would be good if nichelings with bearyena snout could call for friendly bearyenas. It would also be an useful way to call help if nicheling is attacked by a bearyena or some other predator.2 points
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This suggestion will be in a series of suggestions called "Random Suggestions". Well, as long as I remember to do them. So, since I am an original human being, I'm going to make a suggestion about a new animal: the Fodger! "But wait," you say, slightly recoiling away from my suggestion. "What exactly is a Fodger?" Well, a Fodger is very simple: it's a combination between a Red fox and an American Badger. (If you want, devs, you could also make it a European Badger. Also, do you capitalize animal names? I dunno.) I'd imagine it would have the speed of a fox and the strength of a badger. And some cold resistance. Where They Appear: Long Winter Frost Lands Summer Mountains First Snow Grass Adventure (Maybe?) Stats: +2 speed +3 attack strength +2 resistance to cold +1 vision (badgers have bad vision) After some research, I learned foxes and badgers have outstanding night vision and smelling and hearing. +4 smelling +3 hearing Other Facts: When killed, they drop 10 food points. They live for 20 days with no damage. They will actively hunt rabbils and steal berries. They'll also steal healing plants. Like Walrus deer, Fodgers are neutral until provoked. Anything else I need to add?2 points
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As they are small enough to be prey to bluebirds... you'd have a chicken sized bird, stronger than a bear. Just how does that work? Further, flighted animals have little defense. If they're OP in the strenght department, this part here really pushes what is believeable to me. A balance bear might not be the strongest, but since they ambush nurseries in deep winter, they certainly are trouble. They're balanced that way with their lifespan. Your RRP would kill the average nicheling in three hits. Three hits. Give your early to mid game basic hunter a strenght of 6. Thats 7 attacks (Edit: lifespan is 40, not 45) And you have two dead and one badly hurt nicheling.2 points
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either !!! i'm happy to draw nichelings of any sort. and thank you so much !!! i'll be updating the story again on and off today so keep your eyes peeled ❤️2 points
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You mean from your story? Or our own nichelings? Mildrain was my faw from this story too. You're good at drawning nichelings!2 points
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Finally made it to the northern part of the island. With big-bodied nichelings that took forever. They are so slow! I wish this game was better at differentiating which tiles go to the island and which ones stay. Is that raised tile part of the port? Omg it would just be so much easier if they made them very clearly a different color. Well, I'm too lazy to wait another turn to get all the green tiles filled with nichelings so let's go. That's it for tonight. I'll continue more tomorrow.2 points
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Whenever I get really bored, I just stop playing, sometimes for weeks or months, it can take up to half a year or even more (though usually not with Niche but I had and still have it with other games I play occasionally) until I really get the urge to play the game again. I don't think there is a better fix if challenges don't do it for you Maybe the next update will help out2 points
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A dystopia? Me? Pffff... No way. Bwahaha... Every nicheling has a place is Nichetopia! Just look at F-MB-W2-G2-V2-BH-N2-R2-SX-4-G2 here. She was born sickly, and so has been separated from the rest of the tribe. But even omegas are still useful contributing to our wonderful society by gathering food. She looks so happy picking poison berries and cracking coconuts! Ignore that she is pregnant with a rogue male and I probably will never let her give birth.2 points
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It's been a few generations since, and our population looks like this now. Little F-MB-XW-G2-NV-H2-N2-R2-M2-6-KA is my first niche born with heat body, and she got me the achievement "King of the Mountain" My screen always glitches out in the corner like this when I get an achievement in this game. Oh well2 points
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Don’t get too cozy. Utopias can be associated with distopias. Also, I love that you give them serial code numbers... This would be a challenge I’d do!2 points
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I agree with @medicine cat. Breaks are important. Every once in a while I need to just step away from a game I'm playing, especially if it's the only game I'm playing on a daily basis.2 points
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Nuvan and F-MB-XW-GN-NP-BH-R2-R2-M2-6-BG had a child Also Eve had a few more children, but I mean plz... We're gonna have over 150 nichelings living in Nichetopia. Can't post every child being born. Welcome our first child of foreign blood. Identification serial number: M-B2-W2-G2-NP-MB-R2-R2-MP-4-GK2 points
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Yeah, the hounds are toughies. My friend purposely spawned them in because some rabbit was a sacrifice: Also I'm a Willow main (Top to bottom: My friend Coduk spawned in all the hounds. We don't really talk anymore. The middle gal was my old username (THE DOG and Friends), and Kira is another friend I don't talk to anymore.)2 points
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She added more than a thousand... This really reminds me of a time when some friends and I were playing DST, and she spawned in a bunch of Hounds... We all died2 points
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i didn't play sims 3 as much. i was all about the sims 2 but that does sound really funny like something i would do unicorns are cool ADD A THOUSAND OF THEM2 points
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Geez, a bird that is stronger than a balance bear or killer bearyena? While having insane speed? Even the female is as strong as a normal one. Maybe nerve the attack to 2 and lifespan to 30?2 points
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I like what you made here. Something that might make it better is if there were a nest it would go back to every couple of nights. If you could get rid of the nest than they would leave the island altogether or in the den, there would also be little children. If this happens and you killed them, then the parent might come after you or leave entirely. Or if you killed someone and no one can collect it before night, the Skunkadillo will sneak by and take the food. Same with the berries bushes if no one is near them. But I like what you made here.2 points
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I'm logging my current playthrough with stories! The extra rules I'm playing under are being updated as I go -- some things I didn't even think of until a little later, so please bear with me and if anything gets confusing, let me know. Most Recent Update: Posted rules Contents: Rules Here are the rules I'm following, in case anyone's interested: Alphas - There is one alpha pair at all times. The children of the alpha pair are betas. They tend to stick pretty close to the nest during their rule. After three nests, the alpha pair appoints a successor pair and steps down to the omega rank. Betas - Betas aren't mated, and may have no children. This rank is made up of the children of alphas, as well as any wanderers the clan finds. Alphas are randomly picked from betas with compatible immunity, regardless of family status. Omegas - The omegas are a mixed group. They are made up retired alphas, children of rogues, and the children of other omegas. Retired alphas are allowed one nest for every two alpha nests. Omegas don't pair up unless they're picked as alphas. Names - All children have the default names until their are adults, when they go through a ceremony and receive their true names. Priorities when Appointing Alphas: Compatible betas. Compatible beta-omega pairs. Incompatible betas. Incompatible beta-omega pairs. Retired alphas. Compatible omegas. Incompatible omegas. The goal in the inheritance rules is to see how long I can preserve a given alpha lineage. I may have to modify these rules based on in-game populations and whatnot. Right now it's working well, but I'm only just on the second island in story mode, before the Tiny Green. Next Up: The first chapter. I'll also edit this post with rules regarding deaths.1 point
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Since April, I've noticed how bored I get whenever I play Niche. "Challenges" made me even more bored, and trying to unlock the remaining achievements I have is a pain in the neck. Certainly some of you have experienced the same? If so, how did you remedy this?1 point
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thanks 4 your suggestions, I now see why it was stupidly op, and I removed the defense on the male, now I get it, one thing though, if you want unbalanced, try searching the pythadillo lizard1 point
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With a three in attack, That might be two dead nichelings. With a two, at least one with a whooping 14 damage. Give them 1 defense and 2 attack, And you have 8 hits from the bird, 16 damage total. One nicheling dead, one wounded. Since you also have a female to kill, expect three dead. Maybe add a defense breaking aspect to their battle cry, and you still have killer birds. You would be right to object that they are easier to kill with late-game strenght. Their cry could well cap damage on the high end, making them a constant deadly foe, but not an impossible killing machine in early and midgame.1 point
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Well, they always appear as Slot1.nichesave.1 point
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I don't feel like the serial numbers are efficient XD mainly because they don't make sense to me and seem exhausting to type lol. Like the challenge though and damn your Eve was beautiful 😮1 point
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I remember the other day, I was at my friend's house, and she was playing The Sims 3 (or something.) She never even gave her Sims jobs and didn't cheat in money, but she kept cheating in unicorns. It got to the point where her world was filled with unicorns (and dogs, too!) that her desktop crashed and she had to start a new save. It was funny1 point
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I get that; I'm talking about a second kind of mission, where enemies actively attack what you're trying to collect. If the mission can resupply collectibles, this could be a pretty intense game mission, with specifically engineered drones to shield and protect magnetized collection spots, trying to fight off attackers before they can destroy a delicate collectible.1 point
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1. I'll change that. I just reasoned since badgers have terrible vision and foxes have pretty good vision, it would be 0 vision. 2. It's just my art style. They do have two hind legs, I just drew it so you couldn't see the other. Ugh! I hate it when people think animals I draw only have one hind leg! It's one of my trigger words.1 point
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Might as well do more- I have time! Pebblestar has died, which leaves Lakeprickle, now Lakestar, a long time to be a leader with Littlewatcher, who is barely an apprentice. Despite the warrior code, Lakestar can't think that making an apprentice her deputy would be fitting, so she searches for a loner who is willing to take up the job. She searches with no success, and can't help but declare Littlewatcher her deputy upon her adulthood. But watch out; this makes Littlewatcher a bit cocky... On patrol, Littlewatcher finds a huge, strong male warrior named Lightsand. Lightsand has a strong sense of right and wrong and firmly believes that he is a fitting warrior to be a leader. This causes him to resent Littlewatcher slightly because she is next in line, much to her disappointment. Instead of mating with her, he has a kit with Lakestar. Though her loyalty lies with Pebblestar, her late mate, she sees no reason why she cannot forward the clan genetically, especially with such a strong, healthy warrior. They have Wildstorm. Here are father and son: Lakestar dies and Littlewatcher becomes the new clan leader, AKA Littlestar II (which sounds a little pretentious). She declares Lightsand deputy. As he grows, Wildstorm feels like his name doesn't fit him. In fact, he feels like Starclan is calling him to be a medicine cat! He goes to talk to Littlestar about this, and she encourages him and tries to help him any way she can to achieve his dreams. Lightsand isn't impressed by this and gets angry at his son for not being a warrior like his father, but Wildstorm is resolute, and with Starclan behind Littlestar II, he can't do much to protest. Wildstorm is renamed Mildrain. On patrol, he encounters Conejaw, an ambitious, strong she-cat. Attracted to her strong nature, Lightsand tries to woo her to no avail. Littlestar II is approached by Mildrain, and he tells her that he feels like Starclan has ordered the clan to migrate. The clan moves to a new island. Noticably larger than the last, it gives the clan both a feeling of rapture and anxiety in their chest as they look upon it.1 point
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Okay here we go. Many of the aspirations are still the same but have a few personailties added to them so that there is a little bit more variation. I also added few at the end and more random rolls. The other random rolls (apart from the already implemented rogue role): Wounded (use this when one of your Nichelings/ Cats was wounded by a predator): 1. easy wound (warrior can be easily healed and continue on with his duties) 2. medium wound (needs one day of rest( literally not allowed to do anything but guard kits and hang around) 3. grave wound (early retirement) 4. dies of injuries (banish Nicheling/ drown them/ get rid of them somehow) Sick child: 1. lives 2. lives but needs to rest often 3. lives close to the medicine cats, can't move far 4. dies Fight with an enemy cat: 1. wins 2.looses 3. wins but wounded (roll wound) 4. looses and wounded (roll wound) Aspirations: 1. wants to be leader/ ambitious (if for example first roll is med cat, you can have the aspiration be ambitious) 2. deputy/ helpful/ visionary 3. med cat 4. Master all skills/ wants to prove himself (works really well with rogue children) 5. Mast fighting skill/ short tempered/ argumentative/ angry 6. Master Hunter/ smart/ patient/ 7. Master fisher/ opportunistic 8. mate of important cat/ arrogant/ vain 9. monogamy 10. polyamorous 11. one litter 12. multiple litters with 1 cat 13. polyamorous + kits 14. mentor multiple times 15. mentor 16. wins territory from enemy/ ambitious/ argumentative/ fierce/ wild 17. attack enemy clan in own camp/ attack predator alone/ foolish/ blinded by rage 18. part time rogue/ urge to explore 19. convince multiple outsiders to join/ charming/ friendly 20. one outsider join/ open/ friendly 21. many close friends/ teamwork/ easy to be around/ sunshine 22. best friend with 1 other/ shy/ introverted 23. enemies with multiple cats/ hostile/ grumpy 24. one enemy/ strong will/ free spirited 25. hunting in enemy territory/ adrenaline junky 26. mate from enemy clan 27. best friend in enemy clan 28. growing old/ not very ambitious/ catious 29. grandparent/ likes to keep family close/ wants to see family/ clan grow 30. leave clan 31. kill a cat 32. kill multiple cats 33. easily distracted 34. rule breaker/ free spirit 35. determined 36. stubborn/ strong willed 37. curious/ nosy/ always wants to know what's going on 38. optimistic 39. pessimistic 40. joker/ always happy to joke around If you don't understand some of them feel free to ask, I shortened them quite abit1 point
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A not gate adds a 1 tick delay and that makes the event arrive too late (it must happen before another fires, so I'd have to add an IF gate to delay that by 1 tick too) Besides it should take almost no effort at all to implement this. and there's no reason not to implement it. Low effort feature, saves having to use extra gates, etc.1 point
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The new camera zoom with mousewheel is great, but ... Could you please make it remember the zoom level so I don't have to zoom out every time I launch? Doesn't even have to persist, just remember it during the play session.1 point
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What if when you edit your sandbox mode, you could choose to add your own nicheling NPCs? You could choose whether they'd be agressive or not, or possibly some other options of what they do? Such as maybe they only steal a certain type of food. Maybe in the jungle you could make them try to attract the apes? Possibly edit them so all they know how to do is kill. You could choose if they move the same as your nichelings or at night like bearyenas. You'd have to choose all of their genes and choose a name for them. Just, this seems like the closest you could get to making your own NPCs, just to add some more fun as you play.1 point
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Interesting idea, though personally I'm not sure I really like it. It takes so long to kill dodomingos for little reward, having them get even more annoying by taking over nests for their own and attacking you if you try to eat their young...it feels like something that would get rather irritating than be an interesting thing to deal with once you'd experienced it once or twice.1 point
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@AlbinoPeacock @PhiloThing is, I know it's not that the mating failed, because after the first time, the female had a bulging belly and a 'pregnant' icon.1 point