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Showing content with the highest reputation on 11/14/2018 in Posts
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There is two rules to this challenge: No Mutation menu! (This also means no console!) Babies can only be born when it is raining. If you are on an island where it snows instead, that works too. This seems very simple. IT IS NOT. What my tribe went through: Started a new save on Grass Adventure. It soon rained, and my female had identical twin boys. It rained again, and I managed to fit in two baby boys before it stopped. My starters passed away, and the four males were left to find mates. One of the twins instantly found a female with antennas and mated with her. It rained, and the baby was born. Another boy. The female mates with my other close-by male, and they soon have their child- another guy. Eventually, the female passes away the males are again left to find a mate. They search desperately, and, finally, when here are only the two sons of our sole female wanderer, they find a new female. A Bearyena comes and kills one of the males. A baby girl is FINALLY born! Another young female is found. My male impregnates both of his mates, hoping for the rain to come soon. The male passes away (he would have had two more days if that Bearyena hadn't hit him right before it died), and now we have an all-female crisis. it finally rains, and a boy and a girl are born. A Bearyena appears with a Rogue Male right behind him. The Bearyena kills one of my older females before getting killed itself. TBC5 points
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I created a save consisting of impossible-to-kill nichelings, to help me study the behavior of Bearyenas (which nichelings theyll attack before others based off of looks.) Here are some pictures i took: Are there things youve noticed about Bearyenas that could help with my research? Noticed anything about other predators? Please comment, and ill update my research!4 points
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Hi guys and girls, I'm Princesse_Zoura (yep like the Zora from The legend of zelda but misspelled or like Zorua from pokemon but misspelled again (i love both of thoses series btw)), I'm a girl that will soon be 18 years old. I live in Canada and my first language is french.I enjoy drawing in my spare time (I'm curently finishing the draft of my futur profile picture ). I discovered this game by complete accident while searching for new youtubers to watch. I bought the game (niche) when it was in early access but never talked with people in the community ( and now i want to be a more active member of that group). so ......yeah....sorry if it's too personnal to introduce myself that way but I dont know how to not make it that way. Kisses from far away where the snow is slowly invading the roads -Princesse_Zoura ps: Princesse is princess but in french '-'4 points
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I was thinking maybe you could have, a little space to write where you store notes on your nicheling when you click on them in the tribe profile thing? If you're creating lore for your tribe, then I think it would make it a lot easier to keep track of all your characters!3 points
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I imagine this to be difficult to implement but I like it ^^ I want someone to code me a No Head gene!3 points
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imagine eve just sees this from the other island over "what the fuck? I'm just trying to pick berries and have a good time kicking rabbits into the sea what the FUCK is that?"3 points
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I'm going to post my tribe playthroughs here. I have 4 and all of them are, well.........I got a little bit carried away. I'm going to add them soon2 points
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Discussion about logic has sometimes been confused by not understanding logic - some suggestions are feasible or silly based on certain criteria. The question is, how does logic propagate? Does it propagate? Or does a part just query for all connected signals? Or are segments of the hierarchy, separated by splitters and wireless parts, assigned to 'signal regions' determining what signals to respect, or not? This is mostly a curiosity, but I feel it could help avoid some logic suggestions from getting derailed by ill informed ideas of feasibility.2 points
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Sorry in advance to anybody who has suggested this already ^^. My idea is that nichlings with Double digger paw can make dens on certain types of dirt called soft dirt, which could be either light brown or light green. These dens would be see-through when you zoom in on them, like the trees are, and a small one could fit 1-2 nichlings inside, as well as a nest. However, if you found a patch of soft dirt about 3-5 tiles large, you can dig them all up and create a large den that could fit up to 3-5 nichlings inside. Basically however many tiles you dig up into a den will be the amount of nichlings that can fit inside. They could be rarer depending on the climate, and slowly deteriorate after 5-10 days. The only way they can be fixed is if a double digger paw nichling or a double nimble fingered nichling does it, and it will take up 20 nesting material to put it back to full health. If you are in a snow/mountain or Savannah biome they will be quite rare, however if you find soft dirt the den you make can keep nichlings warm in cold biomes and cool in Savannah biomes. The last thing is that if you cant find soft dirt, you could also inherit dens from other creatures. However, to do this your animals could inherit an abandoned one, or they could forcefully take one, but you will have to fight that creature in order to get it. If they win the fight, they get the den, but will have to fight off that same type of predator for up to 3-5 days (until the predator's scent is gone), and then its officially yours. The predators dens could be very valuable, and could have up to 10 tiles of space, and could also optionally have meat or dead rabbils/crabbites/stagmoles inside to eat. I just think this would be really cool2 points
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I have this bad habit of starting a run and then never finishing because I can never decide exactly how to pick mutations. Right now I’m leaning toward each clan in a tribe (defined by the number of permanent nests) having a different pair of mutations, but I’m still not sure. Complete randomization can give really cool and unexpected results, too. How do you guys go about setting your Nichelings’ mutations? Do you pick randomly? Do you pick them with the intent to breed out a given trait? Do you just pick what you like? Or is the caffeine in my tea just making me overthink it all?2 points
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I always notice that bearyena's like to hunt my spiky bodied Nichelings and usually nothing can distract them from it or they completly ignore me and run away from my Nichelings...2 points
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Seems like an interesting challenge in addition to a warriors challenge. I always worry way too much about immunity genes.2 points
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I'd like to see some form of anemones. ^ ^ (Did I spell that right?) I was thinking maybe they could function as permanent nests but only if the creature had a certain type of body. (Like toxic body maybe, or perhaps something new.) Like how in real life, clown fish don't get stung by anemones. (...Or so that's what I've heard. I'm not very educated when it comes to aquatic animals.) Maybe octopi too, those are nice! Octopi and squids. ^ ^2 points
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Oh YES! A partner in science! According to my research after watching various gameplays, I have come to the conclusion that bearyenas have a tendency to lock on to specific nichelings, only rarely switching targets unless they find a bunny. As a side note, I noticed that balance bears seem to enter hybernation once they are covered by snow, as they wont even budge. Another thing is that smelling apes seem to prefer smelly fruit over meat.2 points
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That comment suddenly made me think of spartans for some reason, maybe there could be a sparta challenge where you kill wanderers? Wait, whats written in tiny letters? Something about dodomingo murder!?!?! Nah, it cant be. Call off the ape army!2 points
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Here's one I used for a feature request elsewhere. Every button and every LED is set to 'x'. The lower left LED doesn't light up because it's asking the splitter what's active, and the splitter doesn't give a fig about the button beyond the connector, right? If splitters contained not just the signals from their segment, but also the signals beyond any child connector, then that lower left LED would light up. Since the LED queries upward, the connector wouldn't be able to deliver the information to the LED, unless I misunderstand. Now imagine that button is a switch, instead. I could activate it with a keyboard command. The splitter would still remain functional, hiding the keyboard commands I issued, but the drone would respond to the state of the switch normally. I could selectively send some commands, but not others, past the splitter. Normally you have to split-off factory-built drones, otherwise they crosstalk. You can split SOME things, like weapons control into a wireless section of the drone. But if you need that weapon control to respond to logic on board the drone, perhaps linked to maneuvering, then you have some problems on your hands.2 points
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Click the image to make it less blurry! Adult male: I heard that dodomingos were originally supposed to be pink. So male dodomingos would be pink and have much larger tail feathers. Unlike female dodomingos, males would take over tree stumps. When they stand on a tree stump, they call to attract females. If they hear a female dodomingo or a chick calling, they will run to help it and attack any nicheling next to him. They drop 5 food and have the same lifespan as females. Stats: 1 speed 1 attack 4 eyesight Babies: If a female dodomingo spends a night on a nest, she will lay 1-3 eggs. She will stay around the nest and sometimes sit on her eggs. You can eat the eggs (one food each) but if you do that, the female will scream to attract a male to help. You can't use a nest with dodomingo eggs or chicks in it. If you don't eat the eggs, they will hatch during next night. They appear as bald little birds and they scream for food, calling for their mom to feed them. You can feed them one food each to stop their annoying screaming. You can still eat them, but they only drop one food. They will scream loudly and attract their mom or a even male if you kill them. If they survive to next day, they grow to be a bit bigger and have brown feathers on them. Their behavior won't change, but you'll have to feed them again or they'll continue screaming. Their mom will still stay close by. If they survive to their fourth day, they will leave the nest and move around, usually following their mom. They are twise as big as they were. Females stay brown, but males turn pink. Male teens drop 2 food now. Their mom won't stick around. She will leave to find a new nest. Next day they are full grown adults and won't need her help anymore. Edit: A lot of people didn't seem to like this, so it would be a toggleable feature.1 point
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So, this would basically be a new pattern color with two possible outcomes: if a nicheling has only one copy of the gene, then their pattern glows in the other color present, and is purely aesthetic. If a nicheling has two copies of the gene, then it would glow in a random, bright color (like toxic body). Maybe having two copies would add +1 attractiveness out of water, and in water fish would come toward the bioluminescent nicheling.1 point
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I think it's the caffeine... though I do admit that I care too much about looks sometimes, when it has gotten to point they look too alike or a certain visual has been going strong for too many generations. Clans within a tribe are messy. I've felt something like that, though propably because having 40+ nichelings was boring and ruined gameplay. Gone was another save... Other people love having 50+ tribes. You never know. One isn't better than the other, it's just preference. Two Clans are enough for story purposes in my book. Usually one by the water/one by the grasslands/swamp, so that question doesn't come up as much.1 point
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To clarify, motorized hinges recently received the option to adjust the speed of their motion. Were you referring to an inability to adjust a motorized hinges movement speed during a mission? I would definitely like to see motorized hinges become more attractive. I use them for an elaborate hanger bay door in one setup, but it required a great deal of troubleshooting to get the motion to work without looking tacky or failing unexpectedly. activating the door with anything short of a carefully calibrated logic block was asking to blow the whole door off, trapping the drone inside. For other moving parts, I've found motor-less hinges actuated by thrusters are often more effective, which seems like a missed opportunity.1 point
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There’s a whole lotta of wanderers on the Killer Island... Perhaps more bearyenas = higher wanderer spawn rate?1 point
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It seems to me that this could be fixed by having the splitters communicate with pieces that are children of connectors, without communicating with the connector (make the connector act like a basic block [no signals] instead of the end of a line when the splitter is checking for/sending signals downstream of itself), and parts downstream of a connector would communicate with both the splitter and the connector. If Having a part communicate with two hubs is not reasonable, then having the connector hub acts the core hub plus the parent splitter hub, and have the splitter hub sync with the non-core part of the connector hub, so that signals from both sides of the connector could crosstalk. With either of those systems, if there was [button(A) —> splitter —> LED(A), LED(B) —> splitter —> LED(A), LED(B), button(C) —> connector —> LED(A), LED(C), button (B)], then the first/second/third LEDs would be off, and the fourth/fifth/sixth LEDs would be on.1 point
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thank you! I didnt know about the hibernation thing, and its good to know about the locking thing. Ill do some tests on these things to see if i can use them in actual saves to avoid predators.1 point
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OH MY GOD??? THANK YOU SO MUCH?? THIS IS SO PRETTY O HMY GOD I DONT HAVE THE WORDS FOR THIS JUST THANK YOU ❤️❤️1 point
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I thought you could vote for more than one so I picked one but then I couldn't vote for Peri and I got real sad1 point
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A wireless part that does not split but gets the signals from the dronebrain would have to combine the signals from it's parent hub (which might be a splitter or another wireless part) and the drone brain which has information about the manually pressed keys. Or am I not seeing something?1 point
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So to make a wireless part not act like a splitter, you would just need to have a splitter part also collect the active signals from the children of a wireless part, if any, and list them in its hub? Then wireless signals would only be accessible by children of the wireless part, but those children could generate signals that could cross the wireless part, and a wireless keypress could activate control in a split -off drone, such as sending a 'cease bombing' signal to a bomber fleet.1 point
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I think the adjustable damage one sounds great I would love to be able to make predators hit a lot harder, but not necesarrily have them have a lot of armor1 point
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The poll's closed and Fruitseeker will be the new leader (once Lilystar passes). And with her new title, Fruitseeker will have her name changed to Fruitstar.1 point
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Ahhh, that is awesome. I sometimes worry that Im overdoing it with pics of her everywhere, but I love her so much I cant stop. Also, I may have named all the spotted babies after 101 dalmatians characters...1 point
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This, obviously. Wait... are you not allowed to use the console? Damn.1 point
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I drew a mockup of a pattern I think would look nice. I based it off of fish, which is why the glowing color is blue. Nice idea btw!1 point