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Showing content with the highest reputation on 12/17/2018 in all areas

  1. I think the main issue is that people expect too much from the game developers. There are some ideas that may prove too difficult and time consuming, especially where they are trying to put more focus into their other works. Though I think its a great thing that this community has a bounty of ideas for future updates, its not fair to the people who have put so much work into the game to say you're quitting because they wont implement the one thing you wanted. I understand completely being frustrated and no longer playing the game if it no longer interests you, but I feel like there's no need to act like its the game developers fault that what's currently in the game isn't holding your attention. Sorry for the rant, I've just been playing this game for so long and seen how much the makers have put into it that it hurts me to see people saying that it's not enough. No harsh feelings meant here, just something I wanted to get off my chest. Feel free to respond if you feel differently.
    7 points
  2. Before you ask, no I had no reason to do this. Guess my editing program to win a free beauty edit for your nicheling!
    5 points
  3. This one was a little grittier than usual. It's a bit of a contrast with other works. No fantasy, no sci-fi, and more about what's unexpected in their personality, rather than what's interesting about them. This is around the time I began seeking photos for every story, as I noticed stories with a photo got more notice from people searching WordPress for things to read. This photo was not paired with the prompt. It's surprisingly hard to find a photo of a rifle paired with a photo of hard liquor, especially on wood like that of a bar, that isn't ruined by something like a roll of $100's or a stack of joints. Written to the prompt: "A photographer and a sniper meet in a bar. Neither is aware of the other’s occupation. They talk about 'how to take the perfect shot'." Photographer’s Spirit, Sniper’s Soul I looked at the mirror across the bar and surveyed the damage. The youthful man looking back at me was a mess. My hair was full of dust; from the explosions, from the powdered concrete of ruined buildings, and from the ever-present road dust. You couldn’t escape it. The caked mud on my face was where the dust in the air had mixed with a bloody scrape. I sipped at the beer in my hands – the first I had found in a week – and sighed, savoring this respite from the chaos. My companion was a more grizzled man. He looked like he was used to conflict. His hair was cropped shorter than mine, a week of beard went unnoticed by any razor, and a jagged, torn scar snaked along the line of his jaw like a disfiguring rope. “You’re new to this, ain’tcha?” “It’s my first time ‘in it.’ I took some fantastic shots, but . . . it’s chaos out here. This country is a wreck.” He smiled, putting an empty glass down, and the bartender refilled it with an amber liquid that smelled like kerosene. “Y’get used to it. Learn to function in chaos, or go home. Got some good shots myself. See that bell tower up there?” He pointed through the window – a church steeple was visible from a few blocks away. The top of it had been destroyed, leaving only a broken wall, and the crumbling stub of a staircase. “Before they secured the city, got some of the best shots of my life up there.” I turned back to my beer and sipped, sighing. “Must be nice. All that elevation, just you and the wind.” “Forty-x magnification. You could see the whites of their eyes.” I imagined it – the wind on your face, able to look down into the crowd, picking out individuals without worrying about them seeing you and changing their behavior, ruining a careful shot. You could practically read their mind if you could see their expression. “That’s serious magnification. It’s always best when they’re unaware. You can anticipate the moment, frame your shot two steps ahead.” He gestured with the cup, pointing past it at me. “You know how it is. You pick your place, and you look for your shot. Sometimes you don’t get a thing, sometimes you just get the one perfect shot, and sometimes everything you do is golden.” I nodded, knowing the feeling. “The day before yesterday, I was attached to some local forces guarding the west road. No visibility at all, just blown dust. Yesterday, though, the wind was up, it cleared the dust, and I was death itself.” I picked up my rifle and rested the forestock against my shoulder. I let my hand drift over the scope. I had too much respect for the scope’s alignment to touch it; instead, I caressed the air millimeters from the glass and metal. His brow furrowed, shock and horror creeping into his eyes. “You’re . . . talking about killing people.” Confused, I looked up to meet his gaze. “. . . what are you talking about?”
    3 points
  4. 3 points
  5. Thank you! I've been posting all my short fiction, bit by bit, over here. I had quite a lot of fun with some of it. "Storytime" prefixes all my submissions like this, so you could easily search them if you want more. We're catching up with the current day, though. I have fifty or sixty bits of short fiction bouncing around, but have been limiting my posting here to the stuff I feel the best about. How many cats do you have?
    3 points
  6. In this one, there is a fairly obvious idea of who should be who that I turn on its head. The sniper has the youth, the unfamiliarity with chaos, even the artistic mind. I think if I were ambiguous, the reader would just conclude that they knew the answer, and it was a dull story. I could be more ambiguous about which is which, but I'm a big fan of internal contradictions in a character, and I feel like those contradictions couldn't be as interesting if I left the question open - mystery and confusion are never far apart. Do you still disagree? I'm open to trying a rewrite of this with a different goal, if you have a different imagining of the story.
    2 points
  7. Nicheling: u wot m8 Bearyena: oh jesus christ-
    2 points
  8. Young Puck has gone exploring in hopes that he will find a mate. So far only Dodomingos have been found. The Twins have a baby brother. His name is Dasher. Now no mare babies till we get some food. Gross, A rouge male. And its Dancers last day. She will have one more baby. What a pretty little girl. Her name is Prancer and she will be the next Matriarch. The tribe size goes down to 10. Thats ok, we are only at 8 right now. The twins are finally of age to have babies. They mate with Hockey. Hockey Is given Good Eyes from the Whims and Nimble Fingers from me. Vixen is given Black Fur from the Whims and Nimble Fingers from me. Cupid is given Chesnut Brown fur from the Whims and you guessed it Nimble Fingers from me. I need those nimble fingers. Cant wait to see how their babies turn out.
    2 points
  9. This could be the female version that comes with a baby, if there were ever to be hybrids Um,, lemme guess hold on
    2 points
  10. Hmmmmm. Weird to think about. Why would I want to be someone whose goals and desires aren't mine? If I had to pick someone else's circumstances to be born into . . . Stephen King. A writer from a legacy of writers, whose writing was encouraged and read and critiqued by his family every day, who came to adulthood in an era where the field of authorship wasn't oversaturated and when publishers could often be relied on to look out for an author's interests. What BRAND of gingerale(Or ginger beer)? For me, Schwepps or Seargrams for Gingerale, Goya or Q for ginger beer.
    2 points
  11. My dreams are coming true with the option to create your starters! I'll make Ossen and Dragon Tear and Karhu. Then they'll have babies. Lot's of babies.
    2 points
  12. I've posted a lot of suggestions to make our creations more dynamic, responsive, to intelligently respond and adapt to a player's intentions. I wanted to put up a post about what they look like in a coherent picture. First, the basics. I think logic should be local. That is to say, parts should require a connection to see a signal. Even the lack of such a connection is information that can be of great value to an engineer, activating a missile's flight or indicating to the brain that something critical is destroyed, and I think wireless logic with wireless connectors present is a meaningless 'gimme' that circumvents a logistical problem that could be quite rewarding to overcome via design. Speaking of connectors; I think wireless connectors should go to a pair of units, transmitter and receiver, each with the option for a whitelist or blacklist of signals that are permitted or forbidden. Receivers should act like a simple button, relaying signals that pass their whitelist/blacklist. Connectors currently block signals, but with control over the direction signals travel and the type of signals traveling, I don't think that separation is necessary. Sensors. I would like sensors to have ranges that can be added. A directional sensor might have one range and one tolerance, or five ranges and no tolerances, and it shouldn't have to be filled sideways to adjust the tolerance. Instead, add and adjust ranges as you see fit, and anything you don't set is a tolerance. Self awareness is a big thing. Trackers will help a lot, if sensors can seek a specific tracker, not the nearest or average center. Things like a GPS setting for the directional sensor (your current rotation around the planet, with Nimbatus being 0/360) would also help. Awareness in general will also help. My complex creations often stumble on simple things like not being able to position themselves well, hooking on terrain that slips through sensor fans, unexpected input leaving hinges in unexpected positions, etc. The previous adjustable ranges will help. I think permitting detector sensors to have even a narrow angle, so they're a fan instead of a line, would help with sensor criteria 'dodging' sensors. More criteria for sensors to operate on will also help. Altitude should be a general purpose distance sensor, with units that aren't changed by planet size. Instead, when used for altitude, they should have the option to have a specific starting value. (Altitude of the core, surface, hopper, Nimbatus level, and whatever in between marks are appropriate. ) It should be able to measure distance to any sensor criteria that makes sense. Dynamic sensor control. Sensors can be as powerful as a keyboard in controlling complex behaviors. I'd like to see the ability to adjust the range of a sensor dynamically, the same way dynamic thrusters can be adjusted. That way, fine dynamic control can be achieved without math parts, without dozens of ranges, without tons of logic. Processors. Think of them as a box that can contain a few logic parts. My opinion is that every 1x1 footprint of a processor should contain a 2x2 footprint of sensors or logic. This means you could use them to put very compact directional sensors on a hinge, or put a whole raft of complex logic in a larger processor. The reason is twofold. Obviously, it makes streamlined construction easier. But it also reduces part count for logic. Sumo is far too dependent on brute force - smart drones are weaker drones. I'd like to see that mitigated to reward intelligent design and intelligent done behavior more in asynchronous multiplayer. By limiting the available size of professors, or by damaging the parts it contains when the processor is damaged, you also aren't totally eliminating the threat posed by logic damage. In the end, this will provide wired logic as a challenge, with a simple transmission system to overcome it that is intuitive, and treats all signals the same, while still providing exacting control. It will provide dynamic, precise behaviors without requiring math. It grants a player more awareness to tune complex behaviors by as they cruise around, as well as granting awareness of your own drone's behavior via trackers. It rewards intelligent design in sumo and any part restricted game mode, without limiting the vulnerability of logic.
    1 point
  13. I am going to attempt this challenge, with my own twists Story We start off with Anako, a young female searching for a mate. After 5 days, she encounters Rota and mates with him. When she tries to invite him in, he dies. Anako takes this as a bad omen, but she doesn't know what exactly it means. The next day, Meana is born. As soon as Meana is a child, Anako is dead. She remembers the story of her father Anako told her, and realizes that the family must be cursed. Meana has attempted to kill herself in the past few days, yet time keeps resetting to the moment before the attempt. Meana sighed, and accepted her fate when she met Nukir. In a few days, after gathering nesting material, Meana gives birth to Duknuduk. Having already been explained beforehand to her that the family was cursed and that Meana would die as soon as she was a child, Duknuduk doesn't take it too hard, though she is still quite sad. After gathering enough nesting material, Tavanta pops out of nowhere. Intrigued by his looks (I mean seriously when do you ever find this awesome-looking of a wanderer), Duknuduk decides that she will not see another island, but her daughter will, and waits the next day to mate with him. The deed is done. After a few days of food collecting for her daughter, Duknuduk decides finally to have her. The next day Memesi is born, with her father's water body (though you can't see it). Memesi catches a sickness from a mole she hopped out of the nest next to. This worries Duknuduk immensely, and decides that with the curse, Memesi will not make it. Duknuduk shakily kills her. Duknuduk finds Nuku some days later, and attempts to mate with him, to no avail. After 2 days, Duknuduk finally mates with Nuku, and she resurfaces on land. After another day, Duknuduk has Kois, who is healthy. For the first time, the mother dies of natural causes, leaving Kois less hurt. She begins her journey to the next island. Now on a new HUGE island, who will Kois mate with? Who will she have? Find out in the next update!
    1 point
  14. No, I do agree that the danger lies in expectations. If it hadn't been the by far most voted for suggestion, I'd probably just have dismissed the idea that it could ever be implemented. However, another part that was deemed too much work did get a part in the update. Feedback is necessary, and since 'offline' players are in the minority here, it felt important enough to at least add one comment, as others likely won't. It's an unpopular opinion. I get that. But I'm not frustrated, or even angry. Just disappointed that a sandbox update won't add much box to the sand, and likely never will. It's something that would have added more replayability, as it offers new paths in story potential. But you know that anyway. It's about what one values more highly, and in a very, very subjective way, niche could have needed that. Instead, options were chosen that speed up the time required to get a nice set up. That's great in its own way, but not necessarily the essence of a sandbox to some. As mentioned, I would have left anyway. A good argument is then, that I hardly have reason to claim it would add too much life. Or even that prolonging replayability isn't completly optimal, as people will hardly buy the game twice for it. These are completely valid viewpoints. But this isn't about one feature, but the direction the update will be headed in, easing set up vs. custom maps. Adding input about the potential of either is necessary, but subjective. As you know, in the end, it comes down to what is feasible and what was prefered. Option 2 did get quite some votes. It can't be ignored, though I doubt commenting on the issue will change anything, nor should it by default. Making clear beforehand what can be expected, or at least the preference of direction, might be beneficial to future updates, should there be some (the game is already amazing as it is) or rather, paid Add Ons, if there is interest. Voting for Add Ons and their direction in particular might increase sales. A few players like myself hardly matter. However, feedback should be voiced when it comes to major steps in the direction of the game, even if it is expected to be ignored. Maybe someone else thought of something alike. Maybe it has zero merit and will be drowned in a sea of opinions. Only one way to find out.
    1 point
  15. Aww so nice ^-^ I like him because I usually turn into a collecter... but... I just got like 200 million bearyenas a the landea tribe, an just encountered a balance bear (bearyena on 3) 2 days in my nutty tribe. The question is @Philo does he attack you if you attacked the bearyena first?
    1 point
  16. Uh oh I can't fix it now, but I will as soon as I can. (which may be in a few hours)
    1 point
  17. That really depends on how long it takes. I recently watched Passengers where they travel 120 years so in that case: no. If it would just be a few weeks or a years (max of two or three years) hell yeah! Q: Who is your favourite actor?
    1 point
  18. firealpaca krita MS paint photoshop SAI medibang damuro ????????
    1 point
  19. The Polandball came out in me while reading this so I made this comic Also the bad English was intentional; I translated it from English to Polish back three times for each text box
    1 point
  20. Ooh, I really like this idea. But nothing ever beats the break-neck dance.
    1 point
  21. My family is forcing me to watch every new Star Wars movie (to them, Star Wars is basically a religion), so you can say I kinda like Star Wars? I watched one of the recent Star Treks and really liked it, though, so I'm swaying a little closer to Trek. Also, since I am a rebel, GINGER ALE (It's my favorite beverage!) My turn! If you could be anyone from history, who would you be?
    1 point
  22. Skates is elderly and ready to give birth. as soon as they arrive at the new island she makes herself a nest and settles in. Is that? Poison Fangs? Must breed him later, need more fangs. Wish I had time to breed her again... Baby with poison fangs is named Hockey. Shepherd and Skates die of old age. Dancer will soon be matriarch and mates with her brother Comet as there are unfortunately no unrelated males yet. Dancer gets red pattern from the Whims and Spots from me. Comet gets no Albinisim from the Whims and Blue Eyes from me. Gingerbread dies and Dancer is now matriarch. Tribe size goes up to 16. TWINS! They look identical except for color. The orangey one is named Vixen and has moms brown eyes. The red one is Cupid and has dads blue eyes. I think I'll breed both with their Poison fanged cousin. We just unlocked Nimble Fingers, which I plan on putting in every mutation menu for the foreseeable future. Hope you are enjoying my little story.
    1 point
  23. Star Trek all the way. I grew up watching parts of the old ones with my mother and never really got into Star Wars, though I have watched the three newest ones. Now if we talk not real eyecolours: orange and a really deep blue. Real eyecolours green and blue Q: Do you prefer watching movies in the original or dubbed versions? (If you have dubs that is, in Germany everything is dubbed)
    1 point
  24. If I actually had money, I'd get one of those over-shot dog breeds (Borzoi, maybe?) or a cat. My turn! If you could have heterochromia (two separately coloured eyes), what colours would they be?
    1 point
  25. Just . . . . . no. I can't do it. One is already demanding enough. (Not that he's hard, Alvin is really kind of demanding. Lap, now. Move that aside, the king needs a heated seat.) If anything, maybe another cat, so that the maintenance is more of the same and there are fewer challenges in them getting along. Trek or wars? Which is your favorite movie/series in the set?
    1 point
  26. I create stories and sometimes artwork Q: If you could have a/ another pet, which one would it be?
    1 point
  27. I create carbon dioxide through the process of inhaling air and exhaling carbon dioxide.
    1 point
  28. I have one cat, Alvin. My apartment is a bit small for lots of animals. He gets into EVERYTHING. I'm taking him to the vet later today because he ate part of a zip lock bag, and I have to make sure there isn't a blockage. Do you create? What? Stories, artwork, craftsmanship?
    1 point
  29. Either Russia, Japan, or Australia.
    1 point
  30. We are getting to modify nicheling lifespans and damage multipliers, so why not apes, bearyenas, bears, crabbits, walrushdeer, dodomingos and other things as well? If not the others, then at least bearyenas, because they have multiple lifestages and they're closely related to nichelings!🐻
    1 point
  31. Maybe the slider would work like this: 1 fertility = up to 17 percent 2 fertility = 34% 3 fertility = 51% 4 fertility = 68% 5 fertility = 85% 6 fertility = 100% The idea of litters would be difficult, as mentioned in other comments, nest size. though I do think if one sibling was smaller, like a runt of the litter, 3 may fit. Or maybe you could 'expand' a nest, by making 3 other nests around a naturally spawning one, in a relatively flat area, you could merge them and make a large nest (taking up 4 tiles) you could have 2 mothers sitting on it. This big nest is permanent.
    1 point
  32. Hey guys anyone have any GOOD, UP TO DATE pics of the swamp, mountain, or water biomes. If you find some post them here, thanks oh also KELP PHOTOS
    1 point
  33. Oh yeah, like a sandbox mode? I seen a lot of people asking for that too. With the ability to pick what 2 creatures u start with.
    1 point
  34. I only wanted the option to modify islands. Free genes are nice, though. So I'll be leaving Niche, as there isn't new content to work with.
    1 point
  35. This will be added in the next update ^^ (With a maximum of 10 Nichelings)
    1 point
  36. We are currently implementing a very basic version of this. You will have a file in which you can add color codes for your gems.
    1 point
  37. Probably when my parents actually clean up after themselves in the kitchen! Other than that, the house not smelling like dog crap all the time and the floors being nice and clean instead of sticky because one dog couldn't hold it and left an everlasting gift even after cleanup. Question: How many pets do you have, if any? I have 7. Four dogs, three cats. I have to feed six of them every night.
    1 point
  38. Will be added in the next update, please post ideas here ^^ https://strayfawnstudio.com/community/index.php?/forum/70-customization-options-for-sandbox-mode/
    1 point
  39. Insectivorous Nicheling is serious.
    1 point
  40. Monkey what is your zodiac (constellations?) mine is Aquarius pretty close to my personality too, ecspecially the “strange” part lol
    1 point
  41. Norway It is cold, I am already learning the language, beautiful landscape and I have always wanted to go there and I am planning to go there. So yeah Q: What's your chinese zodiac sign (they are sorted by the year you were born in )
    1 point
  42. We return to the story with Dustnose and Copperstride. They seem to be chilling by the shore, and Dustnose has recently given birth to a new kit of which she has named Shellkit, later to be called Shellsight. The two are relatively close to BrightClan's camp, but they don't mind. Waspstar is watching them from afar, and while he does not mind the two very much, he wishes they had not left the clan for what he sees as no reason. Speaking of BrightClan, one if its cats is sneaking off to hunt with a cat from DarkClan. More importantly, that cat specifically is DarkClan's deputy himself, Rainfur. Whilst the two have only one strength, they hope they can combine it to take down whatever they come across. Let's just hope the stagmoles dont hide away before they can both land a hit. In the distance, Patchstar and her patrol are returning to camp at last. Minnowear, a DarkClan warrior, is helping the shy young cat, who has graduated from Softkit to Softpaw, build up courage to face her clanmates. (Look mom! I got the gender right!) Softpaw takes comfort knowing she's not the only one with a form of horns growing out of her head, although hers are antlers while Minnowear's are rams. Back at BrightClan, Mallowbird has returned to camp and is shocked to hear about the death of his mentor. He's also a bit annoyed that he's going to have to spend full time being a medicine cat from now on. He begrudgingly makes his way over to the collection of plants his mentor had found an announced the "StarClan Contact Place or Whatever," quote Mallowbird, and lays down to meditate at the end of the day. Meanwhile, the rest of BrightClan seperates to go off and do mundane tasks. Kepa reduces everyone's ages and potentially messes up some stuff with the console in the meantime. Wonder why everyone's not dead yet? Age reduction babey! -x- The next day, a predator is found in the thicket surrounding BrightClan's camp. Waspstar and his deputy, Beefang, are able to take it out in three hits with their double claws. Meadowfin collects the meat. In the middle of the previous night, Mallowbird is visited in a dream by his mentor, Robinflight. "Congratulations on becoming the clan's second medicine cat, Mallowbird," Robinflight announces with a warm smile. Mallowbird scoffs. "I never wanted to be a medicine cat, but thanks I guess." Robinflight's tail flicked. "You have a lot of responsibility now, young one. You will have to train an apprentice of your own to succeed you one day, and the weight of the entire clan's health rests on your shoulders. Perhaps even the entire island's." Mallowbird narrowed her (look, another gender fixed!) eyes in annoyance. "Yeah, no need to remind me of my impending doom." Robinflight's face darkened. "Mallowbird, from now on you need to take your job seriously. Being a medicine cat is no joke whether you wanted to be one or not." Mallowbird was about to tune out her mentor's rambling, when a spark of light captured her attention. It was her mentor, but she was being whisked away by a strong wind. Before she completley disappeared, her voice echoed towards her direction. "Beware the one who's crimes cannot be undone." -x- Sorry for the EXTREMLEY FUCKING SHORT UPDATE, but my parents put time limits on my computer ever since I got it, so I only have fifteen minutes left, and I can't create an entire fucking update within fifteen minutes. Nah, that takes around one or two hours. I'll extend the update tomorrow in this same post. Sorry.
    1 point
  43. Last time I asked my psychologist about my psychotic episodes, they told me that it was most probably linked to asymmetrical H letters. Which, in hindsight, I understand. I might come back to the spaceship, perhaps. Just kidding: I do not have a psychologist. I added a dot to the "I" because I cannot stand a letter just being a monotonous line in a richer decor, not if I can help it. I doubt any of the characters were inspired by lowercase, but I cannot say for sure since I did not make these.
    1 point
  44. Someone must really like the phrase "Oh. Mai. Gawsh.", spelling and all.
    1 point
  45. 1 point
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