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Showing content with the highest reputation on 01/05/2019 in all areas

  1. I just did it and, er, the first day ... Birch severely injures Meringue, but puts him out of his misery. I did it over again, this time with a better updated group of tributes (i just did it from the list before, but now I went throught the comments too), and the first day wolf mutts were let out, and FIFTEEN tributes got killed, including Birch and Meringue... also a couple games later Pheonix stabs Birch with a tree branch. Birch gets a taste of his own medicine... everything was going well for Meringue and Emmai but then they both got severely sliced on the same day by Dusnova and Lareko, respectively. every time I do it, Meringue dies before Emmai. he has to be eliminated before the sickness spreads you're not very good at this are you Meringue Meringue attempts to climb a tree, but falls to his death. In another game, Emmai got 6 kills wow (but then Perdita, with 5 kills, went and killed her, making Perdita winner) there is one thing I have learned from these Hunger Games that I've just played: Meringue is a weakling and Emmai is savage
    3 points
  2. So yeah I got Frostlands... RIP my poor babies. We start out with Russetstar and Sandpelt. They are pretty but for some reason both have big ears in their recessive slot. On the same day they free Sunflower from an iceblock. She is compatible with Sandpelt which is nice. We go down to the shore to hunt some bunnies but there aren't to many around and little Flakekit is born. After it starts to snow the warriors scour the sea for shells and fish. It works for a few days but soon Sandpelt dies in an desperate atempt to find food. Russetstar soon follows due to starvation. Sunflower gives birth in hope that her child and Flakefall might prevail. Sandkit is born. Sunflower dies at his birth. Flakefall soon dies of Starvation. Sandpaw is left alone and tries to hunt some walrus deer but fails. He names himself Sandfrost and starves to death. Well you know guys at least I got over 20 days ^^
    3 points
  3. Just some random Idea I had. What if there was a herbivore snout that allowed you to convert some of the grass (nesting material) into food? Of course, the snout would not give you food every time you cleared the grass. It would probably have the same chance of finding food as you would nesting material. How I think it would work is that instead of collecting nesting material occasionally, the nicheling with head would collect food instead. I drew a snout based on a Llama that I think would work well as the snout that had this ability. (please excuse the sloppiness of the drawing, I made it really quickly). Also, as I side note, I would imagine that the color of the teeth would follow the horn color gene. The stats could be +2 smelling, +1 collecting, +1 grass eater
    2 points
  4. Adam The 2nd swears he saw a reincarnated god. Ossen finds a small rouge nicheling and invites them to stay. Emmai finds a small rouge nicheling and invites them to stay. Tata messes with Phoenix. Pacific finds a rouge male, and snuck away x2 #Homebrew Yellowjacket dies trying to escape the arena. *Facepalm* This is why Hornet exists... To keep yellowjacket from doing something stupid. (I just used a RNG to choose a random district to replace w/ mine) The winner is Birch from District 4! nice
    2 points
  5. I'm so proud Meringue sets an explosive off, killing Emmai, Pheonix, and Dusnova.
    2 points
  6. You know Menarak is basically Meringue but she killed a who tribe... And she knowingly give diseases to harm them specifically in the form of Digging trunks... She also switches berry bushes for toxic berry bushes... Yup, thats why I don't like Digging trunk unless... THEY ARE THIS FRIKEN ADORABLE! Dumbi is basically an elephant and those blue eyes are beautiful, even though I don't really like blue eyes. I guess this guy proves 2 ugly make a pretty
    2 points
  7. I think Birch got 7 in another round... He impaled people with branches BIRCH branches
    2 points
  8. You are welcome to try Deep Jungle. I utterly failed at it...
    2 points
  9. Well I live near boston...and it's a really cool city. You should go visit it if you haven't been. The lobster part is more unique. On my 8th (?) birthday I got a huge plush Lobster. The tag on it said 'lobstah' (boston accent!). So that's what I named it. That began my lobster-related item collection, which is still growing to this day. It's my username on every account I have made on every website ever since around 1-2 years ago. Forums etc that I joined before then have even crappier usernames XD
    2 points
  10. Right now I am renaming all the characters into warrior cat names... I'm just a big fan of the (Older) Erins Crazy fan.... I 'like' harry potter too!
    2 points
  11. Loyal loner lovers are a milder version of rogue males. Their spawnrate is really small. If one spawns, he will act like a normal wanderer, but you can't invite him into your tribe. If there is an adult female who has opposing immunity compared to him, he will follow her around and breed with her as often as possible. He will only target one female, and if she dies, he won't breed with anyone else or follow them around. If a bearyena approaches his mate, he will try to fight it off or distract it. Loyal loner lovers have slightly better genes than rogue males. Genes they will always have: One deformed paw High fertility Normal bloodclotting One fur gene with camoflauge of the current biome Any ideas? Genes they will never have: Bearyena snout Bearyena claw Bearyena hindlegs Bearyena ears Sabertooth fangs Digging trunk Megaloceros horns Armored body Mammut foot Hammer tail Black eyes Brown eyes Any ideas?
    1 point
  12. Hey so I know some of these pairings don’t seem biologically accurate but this is Niche and why not. I think some of these are better than others and don’t think they all would work but I think I’d be nice to at least propose it. Also, I would like to say that I am aware of the “one post per idea” rule, but I wasn’t sure if each entity counted as a different idea, and I didn’t want to bombard the forum with all of them. However, if you think I should separate them, I’ll happily do so. I was also sick of people suggesting hybrids through the same method as bearyenas so I made some original ones but the bearyena rule does apply to most of them if you don’t like the ideas I proposed. Finally, I wanted to explain the formatting a little bit. If you see “existing gene/existing gene”, it means both/all would work for the slot and can either be one or the other or both/all. If you see “existing gene/new gene”, it means that the existing gene is an alternative to the new gene. Since I made this in a very give or take way where if you don’t think the new gene is very good, the existing gene would be a good alternative. All patterns were also chosen based on entity texture and what may look similar on a Nicheling, such as stripes to look like a feather texture. So let me know what you think works and what doesn’t. Rabbil Obtained by: Breeding with a giant rabbil A giant rabbil spawns as a friend in an area with 3 burrows next to each other surrounded by 3-4 berry bushes and will collect from bushes (in grassland biome) Collecting berries from the bushes in the area results in the giant rabbil no longer being your friend Destroying bushes, attacking the giant rabbil, and/or other rabbils in the area and/or sight range of the giant rabbil results in the giant rabbil attacking you and compels other rabbils to attack you Normal rabbils attack with a strength of 1 every ⅓ times If the giant rabbil is killed for 10 food points, rabbils will stop attempting to attack your creatures and will despawn back into the burrows and will not respawn until the giant rabbil respawns A new giant rabbil spawns in 10 days if the area is left in the dark and all berry bushes in the area are fully grown (applies as well if giant rabbil dies of natural causes) All giant rabbils are male and move like any other rabbil unless being bred with where it will not move for the day until a successful breeding or the day passes over Giant Rabbil Stats: 5 sight 2 strength 2 speed 3 collecting Lifespan - 30 days Hybrid Genes: Normal snout Big ears/Rabbit ears - +4 hearing, +1 heat resistance Running leg/Collecting paws - +3 collecting (maybe +1 speed) Lean body/Small body - +1 heat resistance, +2 camo in tall grass, +1 stealth, +2 speed, can be picked up by birds as a teenager (adult size is equivalent to the size of a big bodied teenager) Medium tail/Berry tail - +1 collecting (original idea by @ChasingNyx )/Lean tail - +1 heat resistance Normal hind legs/Speedy hind legs - +3 speed, +1 swimming White fur No pattern Dodomingo Prerequisite: All current in-game dodomingos are female A male can be made that looks like the female or completely different (either a peacock flamingo mix (will be on another post) or how @Dingorok describes it) Some dodomingo ideas originally by @Dingorok here: Obtained by: Finding fertilized dodomingo eggs in a nest and raising them for yourself to breed with the offspring (if you take them while in a dodomingo’s sight range, it will attack you) (you can take them either for 10 food points or to raise them) Once eggs are laid, the dodomingo will leave the occupied nest in search for another nest Nests with eggs cannot be used by Nichelings If with male counterpart, they mate and the dodomingo will sit on a nest for 6 days before leaving behind eggs (dodomingo takes a 2-day break before breeding again) If without, the dodomingo will sit on a nest for 6 days before leaving behind eggs (1/50 chance of occurring every time it steps in a nest) OR Creating a nest for a (if with male, pregnant) dodomingo and maintaining it for 6 days before leaving behind eggs for you willingly Raising eggs requires a creature to take the eggs and spend a day without energy (the next day after taking the eggs). The hatched eggs will give you 1-3 baby dodomingos who will follow the creature that raised them until they are adults where they will just be more in the general area (anywhere from 4-5 tiles) of that creature. If a raised dodomingo is out of range, it will take the quickest route to get back into range no matter how far away. If/when the creature who raised the dodomingo(s) dies, the range becomes permanent to the spot where the creature died. All dodomingos would be female (unless a male counterpart was added, in that case it’s 50/50 and breeding with males would be similar to bearyenas (male dodomingos will not move for the day until a successful breeding or the day passes over)) and when successfully bred with would immediately go towards the closest nest regardless of range (a female dodomingo also will not move for the day until a successful breeding or the day passes over). After having a kid, the dodomingo will return to the range. Bonus: Dodomingos will leave behind unfertilized eggs that can be taken for 5 food points (if you take them while in a dodomingo’s sight range, it will attack you) (1/10 chance of occurring every time it steps in a nest) Once eggs are layed, the dodomingo will leave to occupied nest in search for another nest Nests with eggs cannot be used by Nichelings Stat change: 2 strength (Raised dodomingos have a longer lifespan of 25 days, they spend 3 days growing up) Hybrid Genes: Bird Beak/Dodomingo Beak - +1 smelling, + 3 alluring voice (attracts predators and prey, especially sound based ones, to the area used in a radius of 3 tiles) Medium ears/Bird ears - +4 hearing, +1 cold resistance OR hear more prey and/or roots (as if worms were there) Normal eyes/Sharp-sighted (or Bird) eyes - +3 sight OR +4 sight Wing/Velvet paw/Roosting wing - +1 cold resistance, +1 heat radiation Medium body/Feather body - (I don’t have any ideas for this one) Peacock tail Normal hindlegs/Bird hindlegs - +1 fishing, +1 strength, +1 speed Stripes pattern Bluebird Obtained by: Befriending a female bluebird A female bluebird is brown and slightly bigger than a male bluebird with yellow or black eyes A female bluebird spawns randomly and is befriended by either sacrificing a baby or leaving 15 pieces of meat for it to take (prioritizes taking food/children despite anything) Once befriended, a female bluebird will kill prey and collect meat that contributes to the food counter and will no longer take your babies. If you attack a male bluebird, you will lose the female bluebird’s trust, and she will no longer be befriended nor re-befriendable. Only creatures who can reach treetops can breed with the female bluebird and can call her over via the call creatures ability (while on treetops). She will then prioritize coming over once attempted to breed with will stay in place for the rest of the day. If successfully bred with, she will prioritize finding a nest will hover over it for the rest of the day. The next day, there will be an egg in the nest that you would require heating up (done by placing to Nichelings adjacent to it or by using heat radiation) overnight for the egg to hatch the next day. If heating up is not performed after 3 days, the egg will rot/die and will take up the nest/space for the next 3 days before despawning. Female bluebird stats: 1 speed 4 strength 5 sight Lifespan - 35 days Hybrid genes: Bird Beak/Strong beak - +1 cracking, +1 strength Medium ears/Bird ears - +4 hearing, +1 cold resistance OR hear more prey and/or roots (as if worms were there) Normal eyes/Sharp-sighted (or Bird) eyes - +3 sight OR +4 sight Wing Lean body/Feather body - (I don’t have any ideas for this one) Peacock tail Bearyena hindlegs/Bird hindlegs - +1 fishing, +1 strength, +1 speed (Discussion of bird hindlegs here: https://strayfawnstudio.com/community/index.php?/topic/596-bird-hindlegs/) No pattern Crabbit Obtained by: Breeding with the elder crabbit The elder crabbit is a larger, bluer crabbit with bigger ears that spawns randomly alongside 1-3 other crabbits After 3 days out of water, it will appear dead and you will have a choice to either carry it (requires nimble fingers) or take it for 5 points if food. Taking it to the water will revive and tame it. If you do not touch the elder crabbit after 3 days, it will despawn. After being tamed, the elder crabbit will follow the creature that tames it exactly one tile behind. If it falls behind, it will take the shortest path to be right next to the creature no matter what. If the creature that tamed the elder crabbit dies before the elder crabbit, the elder crabbit will act like a regular crabbit (but will still be tamed and breedable). A tamed elder crabbit will also pick up any shells around it. Killing or attacking an elder crabbit and attempting to revive it will fail and make the elder crabbit disappear. All elder crabbits are male. Elder Crabbit Stats: 1 speed 3 sight Lifespan (Only in effect after taming) - 10 days Hybrid Genes: Medium ears/Rabbit ears - +4 hearing, +1 heat resistance Antennae/Crab Antennae - +2 smelling Gills Normal eyes/Eyestalks - +3 sight OR +2 sight Water body/Exoskeleton - +2 defense, underwater breathing (+1 heat resistance?) Claw/Pincers - +2 strength, +1 fishing, +1 cracking OR +2 strength, +1 fishing, +1 collecting Normal hind legs Swimming tail Red fur color Mask patten Arctic Ramfox Obtained by: Befriending an abandoned arctic ramfox Abandoned ramfoxes have a 1/10 (feel free to comment if this is too high or low, I haven’t encountered many arctic ramfoxes) chance of spawning with other arctic ramfoxes It will not be near the pack and will be in some other dark area, it will be slightly smaller, darker in color, and younger. It will not move as often as the pack would. It stays at least 2 tiles away from the rest of the pack. Requires 10 food to tame When tamed, the abandoned ramfox acts like a tamed bearyena yet tends to stay closer to other pack members. The ramfox can also inflict warming up as if it were another pack mate and will have a longer lifespan after being tamed of 20 days. The ramfox will now also hunt prey such as rabbils and will contribute to the food counter to prove it is useful to you. There is a 50/50 chance the abandoned ramfox is male or female. Breeding with a male is the same as a friendly bearyena. Breeding with a female will move towards the closest nest after a successful breeding and after a night on the nest, will give birth. Hybrid genes: Some gene names by @seahorsepie here: https://strayfawnstudio.com/community/index.php?/topic/964-ramfox-hybrids/ Medium ears Ram horns Big nose Normal eyes Big body/Medium body/Snow body - +1 cold resistance, +2 speed Bearyena claws/Hunting claws - +1 speed, +1 attack Bearyena hindlegs Medium tail/Big tail - +2 cold resistance, -1 heat resistance Black/White fur color or just white fur color No pattern Hemophilia Walrus Deer Obtained by: Breeding with a walrus deer Keeping a walrus deer unharmed for 30 days makes it trust you. If you attack it after being befriended, it will no longer be befriended or re-befriendable. All walrus deer are male and attempting to breed with one will stop the movement of the walrus deer until the day passes, there is a successful breeding, or it is attacked. Hybrid Genes: Medium ears Antlers/Big Antlers - +1 strength, +1 attractiveness (both sexes or only males) OR +2 strength Normal snout/Sabertooth fangs/Tusks - +1 strength, +1 cracking Big body/Blubber - +3 cold resistance, +1 swimming Runner leg/Hooves - +1 speed, +1 cracking Normal hindlegs/Hooved hindlegs - +2 speed, +1 strength, +1 swimming Swimming tail Red/White fur Stripes pattern Apes Obtained by: Taming the ultimate ape The ultimate ape is a very rare entity that spawns in with another ape on a different area on the island. When it spawns in, it makes a very distinct sound. It is the best combination of the great apes; having excellent sight, hearing, and smell; and can only be found on the deep jungle island. It’s appearance is like a mixture between the three apes. The ultimate ape will spawn as a child and will become an untamable adult after 50 days. It is only tamable as a child and requires 100 food to tame which can be separated into 10s, 20s, and 50s at a cost (alternatively, have new menu pop up for how much to give to the ape). Separating food gifts wears off 1 food point a day and each feeding (regardless of amounts) takes one point of energy. When the ultimate ape becomes a “tamed” adult, you will have to provide it with 10 food points every 10 days. The ultimate ape starts off with 10 food points when it grows up. Each feeding of 10 points is one point of energy. Feeding does stack meaning feeding it 50 food points one day lasts for 50 days. There would be a bar or icon letting you know how much longer you have. Missing feeding the ultimate ape makes it feral and untamable. You can only breed with a tamed ultimate ape when it has the age of 150 days. The ultimate ape is neutral as a child, extremely aggressive as an adult, and neutral as an adult if it was tamed and is maintained. Letting the ultimate ape grow up without taming it would be one of the hardest, if not hardest, challenges in Niche. If any creature is ever caught on its radar, it will immediately target that creature. It can be distracted by other food resources and other apes for 2-3 days. It likes to move around to make it less predictable. If creatures have distasteful appearance, distasteful scent, and strong voice, it will not attack. All ultimate apes are male and act like friendly bearyenas but also collect fruit. OR Snatch a baby ape from ape nests found in jungle trees with winged creatures by standing directly underneath the tree. The ape will be one of the three apes and will take 25 days to grow. The feeding system works the same as the ultimate ape in order to maintain trust. If you fail to feed the ape, it will become feral and untamable. The ape has all the normal stats of its wild counterpart. Bonus: I could see there being two achievements for the ultimate ape Master of Beasts - Tamed an ultimate ape for life Master Hunter - Kill the ultimate ape Ultimate Ape Stats: 6 sight 6 smell 6 hearing 4 defense 5 strength 2 collecting 2 speed Immune to poison Drops 100 food points Lifespan - 250 days Hybrid Genes: Normal eyes/Blind eyes (Smelling and Hearing Apes)/Sharp-sighted (or Bird) eyes - +3 sight OR +4 sight Big ears/Giant ears - +5 hearing, +1 heat resistance (maybe disables horn gene) Big nose/Giant nose - +4 smelling/Ape Snout (Seeing and Hearing Apes) - +1 strength, distasteful appearance Toxic body/Big body/Armored body/Toxic Armor - +2 defense, +2 strength, distasteful appearance, poison resistance, disable fur color Bearyena claw/Ape arm - +1 strength, +1 collecting, +1 cracking, +1 climbing (climb up trees instead of flying) (maybe +2 speed and/or climbing ability if both paws) Normal hindlegs Medium tail Black fur color Spots pattern I also have an idea for balance bears, but I heard there are some new bears and wanted to see those before I made some genes for them so I'll probably make a post about them later. Anyways, thanks for reading this extremely long post!
    1 point
  13. So I finished Watership Down on Netflix. For those of you unfamiliar with the books . . . yes, yes, it's talking rabbits. It's also a desperate exodus, it's the last hope of a dying tribe, it's battle, it's spy craft, it's a jailbreak, it's war, it's daring raids and honor and betrayal and glory and death, all wrapped in a strange, but thoroughly believable mythology. But also talking rabbits. Watch it anyway. I will offer the caveat that it might not be appropriate for younger viewers. No blood or sex or anything, but there are ruthless, uncaring rabbits in the world, and this movie doesn't shy away from depicting them. Graphically it's a PG, but emotionally it might be PG-13.
    1 point
  14. jeez he did that again to the same creatures in another game i just did and apparently that's the strategy for winning because he wont his round too huh
    1 point
  15. Since the generator on Medicine Cat's warrior cats challenge suddenly went down, I decided to make a new one! https://perchance.org/wccgen The formula for it is as so: One interesting trait about the cat, three personality traits, two ambitions, and the cat's allegiance. There's a whole lot of different outcomes, and I'll be expanding the generator as time goes on! Suggestions for what to add are appreciated, but make sure to check that your suggestion isn't already on the list first! I'm pretty sure you can look into other people's generators. Fun fact, I accidentally deleted it the first time making it, so this is version 2! Credits to Medicine cat for pretty much all the ambitions, some of the interesting traits, and a few of the personality traits. Credit to The Road to Immortality, a warrior cats rpgmaker game for the rest of the interesting traits, and inspiration for some personality traits.
    1 point
  16. Just went to the saves folder and dragged it into my post. I don't have any idea. I am good with getting food tho I don't like Digging Trunk, plus my creatures already have Beak and that's good enough for me (they can collect nesting material too).
    1 point
  17. time to get back into the tribe! Meet the two fearsome sabertooth warriors, Diego and Pinkie Cupcake! more rogues... balance bears and walrus deer Ember takes down a walrus deer. Pudding (female winged nicheling) is impressed. Pinkie wants to prove that he's stronger than his brother, though Diego is older and bigger. Pinkie tries to take down a balance bear all by himself, but Reis drags him away just before the balance bear attacks. An elder derp snout comes to help. Kois has caught an illness from the rogue child she took in. Furious, she sends him off into the snow to fend for himself. The winged creatures don't trust Diego due to his sharp fangs and steer clear from him. Takunu is alone A rogue male visitor steals the hot spring. Pinkie attacks him, and the rogue dies. Some of the creatures start to get a bit scared of him, as he just killed someone of his own kind. More wings! Diego is forced to stay away from the babies (he is actually right next to them but let's just say that he's far away from them I just don't want my creatures to freeze) Screenshots of the babies (snowdrop, the female digging trunk's screenshot somehow didn't save) i'm terrible at naming
    1 point
  18. Nuuu They will overthrow us one day THEY'VE GOT CARAMEL ON THEIR SIDE OH-NO
    1 point
  19. OASIS IS CLEARLY SUPERIOR TO WHALE ISLAND PAH
    1 point
  20. I gave you two choices, Summer Mountains, or the one that my generator gave you, Burning Savanna.
    1 point
  21. Only recently, tried as a kid and just couldn't see what everyone was going on about. Just read them all the past few month with my husband and was riveted.
    1 point
  22. Thank you! I used an art program called Paint Tool SAI and also a Wacom drawing tablet
    1 point
  23. I made it to like day 10 on my first (ever) Deadly hills playthrough then I encountered te KILLER BEARYENA none of them could attack it so my tribe died... At least you didn't name any Hedwig! But I think RNG is sparing me cuz I literally named the file: Ranumgenisis so Tip: For good RNG name the savefile after the RNG yup
    1 point
  24. Ladies and gentlemen! I give you regenerative armor! This bad boy was designed to laugh in the face of anything short of a mamma snake, and boy does it. After taking enough damage, the outer hull will automatically repair itself. It can do this quickly enough to render it effectively impervious to weapon fire and it can withstand a hit from a hammerhead with no lasting damage to the ship. It can do this by taking advantage of light parts with high HP values, and converting the loss of signal from a button in the armor into a build order on a corresponding factory. While effective, it takes a ton of programming. The featured blasters are modified with sticky bullets, increased force, and multiple projectiles. This effect repels enemies and causes them to spin uncontrollably, negating things like a hammerhead's hard front end and preventing them from attacking. That's what I've been up to lately!
    1 point
  25. I'm sorry I don't even read harry potter but my sisters are OBSESSED with it
    1 point
  26. I actually made it much further than I thought. Pretty sure this is the place Seri lost several tribes in a 20 minute episode. Figured id be dead in 10 days max. If i'd been able to get a claw or fishing tail I would have been ok. It was the lack of food that really did me in.
    1 point
  27. wait! your finnish?! Thats awsome Bc I am reading this webtoon called Fox Fires, its about Finnish mythology and honestly I learned a lot about finnish traditions and stuff (Like Sauna elves (Thats just weird tho) and their version of santa)
    1 point
  28. I was searching through commands on Niche when I saw this, I don't know if everyone knows about it. If you want to reset your achievements (for some reason) then press f1 and alt, type ResetAllAchievements_BEWARE and then press esc. I haven't tried it, but it probably works? I'm not testing it out. I hope this helps? (It likely won't because most people like keeping their achievements, but someone might want to do some over again)
    1 point
  29. It does work. I've used it myself because the game gave me some achievements I shouldn't have gotten when I played the game the first time.
    1 point
  30. I think it would be cool to have pregnant wanderers, that way the only way to get children isn’t to breed.
    1 point
  31. Welcome! That's adorable I wish i could draw like that! I bet everyone wishes that
    1 point
  32. You guys are probably bored of me making non-niceling artwork but here's a decently quick artwork of a random cat I made!
    1 point
  33. Oh my gosh! It looks so cute nowwww yesss I need to make an animated profile pic now... def not gonna try to animate the one I have currently though LOL
    1 point
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