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Showing content with the highest reputation on 03/03/2019 in all areas

  1. Literally the only things are tiles and worms from the sea.
    7 points
  2. I mean little Songkit probably won't know that uncle peaceful bear looks creepy but the others...
    6 points
  3. (I got this screenshot because the female was a wanderer who my tribe didn't accept and the male was a rogue)
    6 points
  4. gah, you should have given him platypus beak! OH MY GOSH an insect challenge! Survive on snails, termites, worms, leeches and sleepy bugs!
    5 points
  5. Ohhhh I remember there was a suggestion somewhere for a wasteland biome...maybe that could be replicated!
    5 points
  6. I wish she could breed with the peaceful bear. She loves him.
    5 points
  7. I just realiized that I can recreate all my gods now without having to use the console. Sweet!
    4 points
  8. The evil smelly fruits are breaking everything! And I thought it would be the meat eating ones to do something like this!
    4 points
  9. Sorry but my life costs two more cents than what your pricing is Meringue, so...
    4 points
  10. There's one of a nicheling on a stump looking down on a released one. Back then their head still got stuck in a weird angle, but it made it look like they're sharing a special moment instead. Can't find it here's love at second glance, then
    4 points
  11. Hey folks We just uploaded a first version of the new "Sandbox settings" update on the tester branch! What has changed in this new version? New features: New ability, Insect collecting Insect in the swamp can now be collected and swooped if the Nicheling has the Insect Collecting ability New animal type ā€œDefender Bearā€ New animal type ā€œPeaceful Bearā€ New gene Bat Head New gene Savanna Horns New gene Bat Wings Nicheling names can now be customized via a file Gem colors can now be customized via a file Added new sandbox settings: Age and pregnancy duration settings Start animal amount and gene settings Damage and healing multiplier settings Food and nesting material start amount settings Blind gene mode setting All genes unlocked setting Tribe size limit setting (Achievements are disabled if you play with custom sandbox settings) Improvements: Added exhibiton mode Unlocked genes are now highlighted in the mutation list Added gene name to gene unlocked message Reduced amount of Balance Bears that can spawn Fixes: Apes can no longer move through jungle rivers Wild Nichelings drown themselves less often Moved tailfin body part a bit to avoid collision with water body SetGene and SwitchGender console command should no longer break the game or cause bugs Some things are still missing, we're working on them: New gene Sticky Tongue Termit hills in Savanna (Maybe) Basic options to deactivate field occupants (aka switch off the rogue males) (Maybe) Very basic options to create challenges How you can customize the animal name setting: Open the file: C:\Users\username\AppData\LocalLow\Team Niche\Niche - a genetics survival game\AnimalNames.ini Add new syllables and names, don't forget to save. How you can customize the gem colors: Open the file: C:\Users\username\AppData\LocalLow\Team Niche\Niche - a genetics survival game\ActionPointColors.ini Add new colors, don't forget to save ^^ Please help us to test if all the new things are working! To do so, you can head over to Steam. Right click on Niche in your game library, select properties, open the Betas tab, enter the password. The password is: NicheTesterBranch Select tester_branch from the drop down. The game should now be updating. If now, restart Steam. Happy testing and please report all bugs here. Thank you ā¤ļø
    3 points
  12. Have any of you got any cute screenshots of nichelings meeting the love of their life?? Melasi and Dapper Reincarnation No. 3 is a personal favorite scenario ^^
    3 points
  13. I think that the tips of her fin are in the grass, which makes them appear darker.
    3 points
  14. PURPLE AND PINK ARE N O T THE SAME
    3 points
  15. I think their eyes are closed for a good reason
    3 points
  16. Bostonlobstah approves.
    3 points
  17. Here's an almost fully randomly generated bunch of nichelings
    3 points
  18. So idk why but I felt like putting my very very slowly growing list of gods and goddesses, even tho its only females so far Enjoy?? Only two rn, but I'll edit every time I add a new one! (if i remember-)
    3 points
  19. This sounds like a horror movie...
    3 points
  20. Balanced the spawn rate a bit. In very rare cases, termite hills can show up in jungle and grass land! (But I made sure the agressive ones are not on the very first islands.)
    3 points
  21. This is related to the other Smelly fruit tree bug. Will be fixed in the new version next week.
    3 points
  22. I think the reason for all this are the smelly fruit trees. Must have broken them >_<
    3 points
  23. That looks like a really good baby though.
    3 points
  24. Big oof right there, but thanks Sky! I try to spell but eh >.>
    3 points
  25. Purrsnot is BEAUTIFUL. In the same way Beaky Nightmare is beautiful. so beautiful in a creepy way.
    3 points
  26. Get Sick Today For a Very Low Price!* Presented to you by Meringue *The very low price is your life
    3 points
  27. *Sacrifice, not Sacrafice (don't want everyone thinking you can't spell.. even though I can't even spell a lot of words I type here )
    3 points
  28. Same issue, but with discoloured fruits
    3 points
  29. Some more! Vankirvan: another of the not-yet-introduced club. I had fun with his design, it's kind of silly but fun. Where else can you get away with a toxic catbeaversquirrelfrog? Some secondary characters I came up with to fill out the new island explorers' ranks. Kind of designed them to look like early game unspecialised creatures. And as a bonus, a cave-style Tata, from an in-story creation myth about how nichelings got their different genes and Tata, being Tata, ruined it for everyone: Oh, and here's the story all these guys are from: Snowtouched. (take this down if it's not allowed?)
    3 points
  30. Has anyone seen it? Also congrats to @Lilytuft for being mentioned
    2 points
  31. Hey, all! I didn't see anywhere that said we're not allowed to post YouTube playthroughs here, so I figured I'd go ahead and share my let's play of the new update! We started out with a tribe of four young castaways, some of which had the new genes, and sent them out into a strange island to try and establish themselves! But mysterious new creatures lurk in the grass as our band of misfits struggles to find their way... We're using extended ages here, so creatures live about 50 days and become adults at around fifteen. I believe the child (1 gem) stage lasts 3-5 days as well. So far, we've had two episodes release! You can watch on the playlist here: Niche: A Castaway Tale (also big huge thank you to my graphic designer friend for the cover image layout-- you can see more of her work here!)
    2 points
  32. I am glad to see people are enjoying Snowtouched, there are not enough Niche fics out there and I want to keep filling the gap. (That and it's practically the only thing I'm capable of writing fanfic for because it's so sandboxy.) Here's some more: the explorers, some of the bit characters who tagged along. Left to right: Kirro, Iskome, Tanu, and Meana. And a young Kois with her mother, Ala: No requests sorry, they are too much time, but I may do trades.
    2 points
  33. It also sometimes happens when your tribe goes extinct and the new starters have the J immunity. But I've never seen a creature with J immunity from an iceblock before.
    2 points
  34. Interesting to note Iā€™m older than some of the kids on the forums šŸ¤”
    2 points
  35. Greetings Fellow Hoomans of earth (Sorry)šŸ¾
    2 points
  36. Popo means butt in german
    2 points
  37. I literally just randomized this Pattern density very thick, Pattern density very thin Medium pattern, huge pattern Pattern shape B, recessive D, Mask I also used the pattern shapes to see if she had the right tailfin -- she did!
    2 points
  38. were there any stinky fruits on the island?
    2 points
  39. She was talking about Grass Adventure. She said there were no jungle tiles and therefore, no smelly fruits. Although I still think the EVIL FRUITS are the cause of these disasters!
    2 points
  40. Smelly Fruit Trees also grow in the Whale Island biome.
    2 points
  41. aaahhh, the phantom Smelly Tree! They were indeed right next to the evil plant when the glitch started happening...
    2 points
  42. This is indeed a bug. Will be fixed with the patch next week.
    2 points
  43. This is related to the Smelly fruit tree bug I think. We'll look into it.
    2 points
  44. This is related to the other Smelly fruit tree bug. Will be fixed in the new version next week.
    2 points
  45. Aha, yes! I've been here for a while but lurking silently for the most part šŸ˜‚ The new update has been awesome thus far-- I'm really enjoying it! And I definitely shall-- I love how involved the Niche team is with their community :3
    2 points
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