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Showing content with the highest reputation on 06/16/2019 in all areas

  1. She was pretty high when she came out of the bathroom, the teachers had to drag her to the office when they grabbed she just screamed "CoUNTry RoADS LETSa gO, ItS A mE, MARIO" I never wheezed so hard in my life
    5 points
  2. Me: *Loves the heck out of strong lean bodied nicheling* The nicheling:
    5 points
  3. Rare. Ossen's lost mate. The nicheling i never screenshotted. All I remember about her was that she was a wanderer with derpsnout. Some of her genes can be determined from her children's genes by removing the ones coming from Ossen. Confirmed Ossen genes will be circled with orange. This gives us a surprising ammount of information. I basically just looked at their genes and then looked at Ossen's genes and circled the one that matches with Ossen. Now it's time to figure out which genes are sure to be passed from Rare. Sadly most of this will only reveal one gene from each slot. Also, thanks to Skysplash, I now know her other paw. " The dominant one depends on the mother. If the mother gives Violet and the father gives Yellow the children will have Violet eyes. Vice versa is true as well. This is also like it is with paws-- the gene on top, which is usually the dominant one, is always the one from the mother. (I saw that through these tests!) So, the answer is: Whichever eye color the mother passes to her child will be the one that is dominant. (between Yellow and Violet eyes) " So Rare's confirmed genes are: One E immunity One bad fertility One normal blood clotting Those patter size and density genes you can see on her children. Pattern shape A, Pattern shape C One mask gene One gene of black pattern One gene of white horn color One gene of green eyes One gene of beige fur One gene of no melanism One gene of no albinism One gene of stinky tail One gene of normal hindlegs Claw, runner leg One gene of medium body Derp snout, cracker jaw One gene of good eyesight No horns or ramhorns (we will never find out) One gene of medium ears The rest of the genes are a mystery. Some of the genes might be double, some not. It's hard to figure stuff out from only two children
    4 points
  4. This is my british shorthair, his name is Ron. He's three this summer. He's named after Ron Weasley.
    4 points
  5. 4 points
  6. 3 points
  7. This is already pretty good and cool. Would be a cool biology exercise as well
    3 points
  8. Drew the new kits!! more updates coming today 😄
    3 points
  9. I don't let my starters have children for several days while they find food unless absolutely necessary, and I keep gathering food and before the starters die the tribe will already have 100+ food.
    3 points
  10. This animation is going to take me super long to finish
    3 points
  11. I promise I still working on these, the last days of school were just really stressful
    3 points
  12. wait I can make this a Niche meme
    3 points
  13. HA I GOT OUT ON THE SEVENTH OF JUNE
    2 points
  14. I finally managed to get my iPad, so I decided to celebrate by making a topic to show everybody your pets. Here’s my dog, S’mores:
    2 points
  15. well.. I don't know take
    2 points
  16. 2 points
  17. Renini's mate: Renini's children (they're all daughters why): (this one looks a lot like Demi)
    2 points
  18. 2 points
  19. Take it slow. Make sure you gather enough food before you continue breeding I live for Niche memes. These are great
    2 points
  20. I want to make something like Niche but with the Smilodon(Mythaura doesn't work for me) where you can put a mutation in a thing and your offspring could have it now
    2 points
  21. There's absolutely nothing wrong with roleplays, it's just little things can upset people and cause fighting What I think would be cool is if the different moderators managed different sections of the forum
    2 points
  22. Huge Update! The Dark Forest is being added, cats who betrayed the warrior codes go there, after they die. When you are playing, there is a chance that your cat will fall victim to the Dark Forest and turn evil. In this update, includes murder, omens, non-StarClan related events, Rogue and daily fresh kill count. Warning! This challenge uses console commands! Make sure you backup your save files to avoid losing your clan due to corruption! Do you ever wish you can grow and nurture your own Warrior Cats Clan? Well now you can! Edit: This is version 2 of my challenge! I hope you like it. I’ve changed up the mechanics based on your feedback! Good luck building your clan With this warrior cat challenge on niche, you can name your own warriors, take them on patrols and make them fight bears! (the predators) This challenge is simpler and less resource and power hungry than the sims 3 warrior cats challenge, so it could be the right challenge for you! With this challenge, there are events, disasters, fighting and even prophecies from StarClan! Your goal of this challenge is to have your clan survive 1000 moons against all odds, if your clan dies out before 1000 moons, your challenge had failed! Firstly, you will need a: Computer Niche Genetics Survival Game (24$) Backup files of your save game iPad or iPhone A random number generator This challenge rules Google docs or notes to record the cats of your Clan An account on a social media site of your choice (optional) An account in family echo (optional) Setup Island: Deadly hills Tribe/Clan limit: 35 nichelings/cats Age settings: Babies: 2 days/moons Child: 4 days/moons Teen: 12 days/moons Adults: 80 days/moons Pregnancy duration: 3 days/moons Multipliers Normal mode Damage multipliers: 3 Environmental damage: 3 Healing Multiplier : 2 Easy Mode Damage multipliers: 2 Environmental damage: 2 Healing: 3 Hard mode Damage multipliers: 4 Environmental damage: 4 Healling: 1 Genes setting: Start with 5 starter cats, they must have purr snouts or Sabre fangs and be quadrupeds.(Stand on all fours. Useful genes include velvet paws and bearhyena claws) Other than that you can design your cats to be whatever you like! Note: Your starter nicheling must have 4 attack and above! Food settings: Start with any you like Blind mode: Activated Unlock all genes: Activated Your goal: To have your Clan survive 500 moons. Gem Colors Gem colour checklist, create them in custom files folder, in AppData, Team Niche! Light pink for kits (default) Yellow for apprentices (default) light blue for medicine cat apprentices (default) Orange for warriors and deputies (default) Green for DF Rogues (default) Dark blue for Medicine cats (custom) Red for deputies and Leaders (custom) Dark pink for queens (custom) And last not least, Gray for elders (custom) Note: Deputies have 2 orange gems and one red gem in the middle, to signify the possibility of becoming leader. Layout Leader’s den - The leader likes to hang out near the tree trump so that he/she can make clan announcements. The deputy also hangs around near the tree trunk so he can organise and announce patrols. Medicine cat den - The Medicine cat (and apprentice) likes to live near a healing fruit. Sick and wounded cats also go near the healing fruit when possible. Nursery - Queens like to set their bedding around a permanent nest. That’ll become become the nursery, future generations will be born there. Warrior and apprentices’ den - When not being mentored or on patrols, apprentices and warriors like to roam around camp until their names get called by the deputy. Elder’s den - Elders like to hang about, a bit away from the warriors. Elders also visits the nursery to tell stories to the kits. Note: Banished DF rogue cats have their own camp, far away from your Clan camp. (DF stands for Dark Forest) Gameplay Simple turn breakdown Add the daily fresh kill Roll for any StarClan Prophecies (20%) Roll for any Greencoughs (20%) Roll for any Dark Forest Events (10%) Roll for any Normal Events (10%) Play out your warrior cats! (Warrior Ceremonies, hunting, border patrols and mentor teaching apprentices.) Play the rogue cats as they plot against your Clan. Breed them if you like. Engage in any battles using the random number generator and console commands. Once all of the cats’ action points are used up (Except for queens, deputies and leaders), end the day! Start a new day! (Repeat this breakthrough) The Warrior Code -All fresh kills must be eaten by elders, queens and kits before apprentices and warriors -Do not neglect a kit’s life -No breeding with the DF Rogue Males -No breeding with Bears -A cat must have mentored at least one apprentice before he/she becomes deputy Miscellaneous Recording Record your whole clan like the ones in Erin Hunter’s books, including the cats who are in StarClan. Wanderers Wanderers (when invited to the clan) must be changed (through console commands) to have purr snouts or Sabre tooth snouts and paws that touch the ground (e.g Bearhyena claw) Crabs When you prey on crabs, there is a 60% chance that the crab, will pinch you! A crab will deal 1 - 3 damage. Roll the random number generator Death When a clan cat passes away and joins StarClan, The leader will announce his/her death. All cats in camp (Not on patrols) will gather near the tree stump, for the ritual, and say goodbye to the deceased cat for 1 moon. Optional Write profiles for your cats Create art of your cats and put it up on a social media site, like steam, niche forums or deviantart Create a family tree on family echo. These are the rules but you don’t have to follow them! Food Rules This is the formula on how many fresh kill you are allowed to add each day to your clan via console commands. This is separate to the prey you catch in game N = Number of cats in the clan. L = Luck with catching prey. This comes with decimals. Roll 2-12 for luck with prey. (3 worst, to 10 best) Eg if you get 3 then it is 0.3 added to the calculations W = Weather, if there is a drought, then you get 0.5, if it is normal, then it is 1, if it is raining, then it is 1.5 F = Food F = N x L x W For example there are 23 cats in the clan. The luck is 7/10 and it is normal in the clan. This equals 23 x 0.7 x 1 = 16.1. You add 16 food to your game. Ranks Kits -When a kit is born is he/she will be known by the suffix “kit”, the name given by the Queen. (e.g Falconkit, Snowkit) A kit will remain a kit through the baby and child stages, which is 6 moons long. A kit must remain in the nursery with the queens. -Kits can also listen to stories from elders to pass their free time. Kits will die instantly when attacked by a bear, hawk or fox. Warriors must not ignore danger of a kit’s life and protect them against predators. Apprentices -When a kit is 6 moons old, he or she will become an apprentice and will receive the suffix “paw” replacing “kit” (e.g Falconpaw, Snowpaw) An apprentice must be assigned to a mentor, which will teach the apprentices how to hunt or fight. Fighting training - Apprentices and mentors will fight each other “lightly” with only 1 or 2 damage. This battle can be done by the console commands, “Take Damage” If a cat’s bleeding, he/ she must see the medicine cat immediately . Hunting training - Mentors must encourage their apprentices to use their noses to track down prey. The apprentice must try to hunt without the mentor’s help, help is only necessary when the apprentice is out of action points. Border Patrols - Warriors are allowed to take apprentices out on border patrols. He or she must defend for others’ lives. Medicine cat apprentices -If a clan kit is born weak, she/he can choose to become a medicine cat apprentice instead when there is an available space. Typical traits of medicine cats include blindness and inability to fight. -A medicine cat apprentice learns about the healing properties of plants, the powers of StarClan, how to purr, lick wounds and pull leeches off different clan cats. -A medicine cat apprentice will help out other sick and injured cats to the best of their abilities. -When a medicine cat apprentice is 20 moons old, she receives the full medicine cat name from the medicine cat. (E.g Snowcreek, Falconwing) however she/he doesn’t get the full status of medicine cat until the previous one steps down or dies. Warriors Once your apprentice is 20 moons old, let your leader call a warrior ceremony and the apprentice will receive his/her warrior name, getting rid of the “paw” at the end of the name. (e.g Falconwing, Snowcreek) -Warriors must go on regular border patrols, commanded by the deputy inside in tall grass to be on the lookout for bears and rogues. They may have to fight for their lives to protect others, even if they’re about to join StarClan. -Warriors can take on apprentices, they teach them how to hunt and fight. They can also take them on border patrols. Deputy -If a warrior had mentored at least 1 apprentice, then he/she can become deputy. If the previous deputy became leader, died or had stepped down, the leader will call a deputy ceremony on top of the stump, so that he/she (you) chooses the right deputy for the clan. The new deputy then recieve one red gem in the middle of his orange gems. (See gem colours) The deputy’s name will remain the same. -The goal of the deputy is to arrange patrols for the warriors. He/she and the leader will switch places on the stump, so he/she will tell which warriors/apprentices will go on a patrol. He/she can also call patrols back when he/she wants to. Leader -When the previous leader die, then the deputy will become the leader. StarClan will come to him/her in a dream, and receive nine lives. This means that any death rolls, StarClan will take one life away from her/him. This will continue until all his/her lives are up. When the leader reaches 5 moons until the end of his/her lifespan, StarClan (you) will take one life away from him/her and go command increase age -5. Keep doing this until all his/her lives are up. Note: If you accidentally let a bearhyena, or killer bearhyena kill the leader (when you are unable to reverse his death, then the bearhyena ripped all lives away from the leader. (In the Erin Hunter canon, Tigerstar got killed by Scrooge, ripping all the lives away from him) The leaders life could also all be ripped off to events. (A very small chance though.) Then StarClan will gift the new leader his/her leader name. (E.g Falconstar, Snowstar) -The job of a leader is to protect his/her clan and to arrange apprentice, warrior and apprentice ceremonies. He/she (you) will give his apprentices new warrior names in front of everyone and StarClan. Whenever there is danger he’ll also send out warriors to battle it. -Leaders cannot become elders, they must serve until they die. Queens -As soon as a she cat had bred with a tom, she becomes a queen, note: Deputies and leaders have to give up their roles for a short time. Queens cannot leave the nursery so that the kits are protected from Bears, hawks and foxes. -Queens (you) can name their own kits whatever name they like, although the names must have “kit” as a suffix. The leader or medicine names the other part of the kit”s name when they become warriors or an adult (medicine cat) -Queens can leave the nursery and become warriors again when all of her kits had become apprentices, when she stops having kits. Medicine cat -When a previous medicine cat steps down or dies, the medicine cat apprentice gets the full status as a medicine cat. This means that she/he doesn’t get ordered to do things and can take on an apprentice. The colour on the gem turns from light blue to dark blue to show that he/she gets that rank. -It is against the warrior code to make your medicine cat breed, however you can break them for story purposes. -Your Medicine cats will recieve prophecies from StarClan (See Prophecies from StarClan) -The Medicine cat should help prevent sick and injured cats from joining StarClan. This includes guiding cats to healing fruits, licking wounds, purring around cats and picking off leeches. The medicine cat should always be on task. -The Medicine cat can teach his/her apprentice how to intercept prophecies from StarClan and help sick and injured cats. Elder -When a Warrior, Queen or Medicine cat becomes 80 moons old, she/he will become an elder. Elders have 3 gray gems and have to stay in the elder’s area for the rest of their lives. (They are also allowed in the nursery to tell kits stories) They get freedom and do whatever they please, but the retired medicine cat may have to go on task when a cat is near death and the other medicine cats are busy. -Elders are highly respected because they managed to live so long. (Avoided dying of sickness or by Bearhyena.) Elders like to tell kits stories about fighting bearhyenas and about - past lives. DF Rogues -DF Rogues are cats who have been banished from your Clan and are against the Warrior Code. They are supporters of the cats of the Dark Forest, and would do anything for them. -DF Rogues cats will attempt to murder a Clan cat. -DF cats will breed, to raise an army of cats, loyal to the Dark Forest cats. Rogue kits are taught against the Warrior Code. -Rogue cats do not have the full warrior cats name. They only keep the prefix of the name. Eg. Raven or Ice. Clan cats who become DF rogues, drop their suffix end of their name. Eg Moleheart becomes Mole. -Once the number of Df rogue cats exceed 10, there is a 5% chance of a Dark Forest war per moon. When a Dark Forest war is defeated, the remaining DF rogues will retreat back to their camp. There won’t be another war until their population reaches 10 cats again. StarClan Cats -After a cat who was loyal to the Warrior Code (mostly), dies, she/he becomes a StarClan cat. -StarClan cats can fly and can look over your Clan from above, like how you are viewing your niche world. -You as a player, can imagine that you are the founder StarClan, watching over your niche world, although this idea is optional. You could design yourself as a warrior cat if you want. -StarClan cats never appear ingame, and can only come when they send their prophecies to living cats (see StarClan prophecies) Dark Forest Cats -When DF rogues die, they go to the Dark forest, and becomes a Dark Forest cat. -Dark Forest cats can enter the living world and attack living cats, although they are not seen in game. They deal 4 - 6 damage each blow (see battles below) They fight alongside the DF Rogues. Horney Rogues (Aka Rogue Males) -They may or may not attack you if they come close to you (50%) -They deal 1 - 3 damage each blow. -They will breed with any she-cats when they get the chance -Players find them very annoying! Dark Forest Events: 1 - 15 A DF Rogue cat attempts to murder a Clan cat. Roll the number of DF rogues to see which cat is the murderer, and roll the number of your Clan cats to see who is the victim. There is a 30% chance of a successful murder. If saved, roll the hero. First to see if the hero is a Clan cat or a StarClan cat. (5% StarClan cat, 95% Clan cat) Finally either roll the number of StarClan cats, or Clan cats (excluding kits, medicine cat or elders. Check your allegiance list.) Skip if you don't have a DF Rogue. 15 - 17 A Dark Forest cat attempts to murder a StarClan Cat. Roll the number of Dark Forest cats (If you have any) to see who’s the murderer. Then roll the number of StarClan Cats to find the victim. There is a 10% chance of the StarClan cat dying a second time. 12 - 15 A Dark Forest cat attempts to murder a Clan Cat. Roll the number of Dark Forest cats (If you have any) to see who’s the murderer. Then roll the number of Clan cats to find the victim. There is a 30% chance of the victim dying. 15 - 50 A Dark Forest cat walks into a Clan’s cat dream and tries to train your cat. Roll the number of your Clan cats. Then roll the number of Dark Forest Cats (if you have any) There is 80% chance, the Clan cat will be trained , and a 20% chance of the clan cat refusing to be trained. 50 - 90 A Clan cat (under the Dark Forest influence) betrays the leader, by breaking the warrior code. (Any one, you choose.) The leader can decide whether to banish the cat. 90 - 99 A Dark Forest cat perishes forever! 99 - 100 A Dark forest cat (roll to see which one it is) ripped all the lives of the leader of your clan. The leader joins StarClan Command take damage. StarClan prophecies -Note: make sure you keep track of all of your cats in StarClan, you can use google docs or notes on your ipad/phone to record a cat every time they die. Each moon there is a 2 out of 10 chance that a StarClan cat will warn you about the future of the clan. Then roll 1 to the number of all the cats of StarClan (dead cats) who will meet the medicine cat in your dream and then roll 1 to 2 to see if the full medicine cat or apprentice will receive the message. Then Roll 1 to 100 which prophecy you will receive. 1 - 5 “Poison will sweep and rule the forest like a giant wave wiping through the lands.” In 3 moons, all prey in the forest will be poisoned, each prey you hunt have a high chance of getting a cat sick. Whenever a cat catches a prey, roll 1 - 100 There is an 80% of your cat being sick. Use command add status effect poisoned and common cold. In addition to that all berry bushes have a 50% chance of poisoning you when you pick or claw it down. Add status effect poisoned and common cold The sickness is contagious but any cat who caught it by another cat will only have the common cold. Roll event length 3 - 10 moons Don’t roll the sickness (Bellow) Roll 1 - 2 to see if the leader loses a life. If you roll a 1, the leader loses a life if he/she has one to spare. 5 - 10 “Life flourishes like seedlings making its way out of the ground and a young trees growing into adult trees.” -This means you must breed your queens until your clan is at max clan limit (30 cats) -This is also a sign that peace will follow (could be a false alarm) and lots of your clan apprentices become warriors. 10 - 25 “Trouble is coming, huge brown beasts will arrive and prey on our clan” -Signifies that Big Bears are going to harass our tribe. (Command Increase Spawn Killer Carnivore.) 25 - 30 “A wave of green, takes over a (leader suffix)” The leader of the clan, died due to greencough. He/she loses a life. 30 - 35 “Green stuff will invade the Clans from one to another” A wave of greencough will come to the Clan in 3 moons. 3 - 6 cats will be infected (Use randomizer) Follow the randomizer for sickness for each cat (Bellow) 35 - 45 Multiple prophecies with the same meaning. roll again for which prophecy to choose 1 - 20 Night will come to the clan and help the clan thrive. (Black) 20 - 40 Fire will arrive to the clan, but it won’t destroy. (Orange or red) 40 - 60 It will start snowing in the clan but the land will not freeze. (White) 60 - 80 A mudslide will arrive and help the clan (Brown) 80 - 100 A storm cloud will appear in the clan but it’ll not pour (Gray) (Command increase wanderer spawning) When a cat arrive, change it’s fur color according to the description to the prophecy) using console commands, (SetGene) 45 - 50 “There may be unexpected life in the near future” -Increase rogue spawn console commands. 50 - 55 “The skies will take a (kit prefix) away from the clan.” -This will take place as soon as a kit is born. (Use console commands increase spawn bluebird.) A kit (use the random generator) will wander away from the nursery and get taken by a big hawk! Rip 55 - 60 “A little life falls in the hands of a red creature. Only a (Warrior prefix) can save the life” A kit will be taken by a fox in 2 moons! Roll for the warrior to save the kit and roll for the target kit. If the certain warrior can’t make it to the kit in 2 moons, the kit gets taken away! (Command delete or take damage) 60 - 65 “A (apprentice prefix) has a broken leg, only StarClan can decides it’s fate.” Decide what will happen to the apprentice (That made her/him have a broken leg.) There is a 3 out of 10 chance that he/she’ll die and join StarClan. Rip 65 - 70 “The (leader prefix) had been lost due to lots of rocks, StarClan will decide it’s fate.” The leader had been killed by a rockslide. He/She will lose a life. 75 - 80 “An old log will get shred up to pieces. A (apprentice suffix) can stop this from happening” An elder is vulnerable to a juvenile bear, if an apprentice manage to get there in 2 moons the elder will be saved or else he’ll/she’ll die 80 - 85 “A running rock river causes trouble for the clan” A rockslide happens in 2 moons roll, roll 1 to 100 (20 and over there is death) to see if anyone dies and then roll 1 - 3 to see how many lives are lost and roll the number of cats in your clan to see who dies, minus the kits. P Roll 1 - 3. If you roll a 1, the leader loses a life. 85 - 90 “Red and orange will take over the Clan” A forest fire had devastated your clan! Roll 0 - 5 to see how many cats had succumbed to the fire. Roll the number of cats in your clan to see who dies including the kits. Roll 1 - 2. If you roll a 1, the leader loses a life. 90 - 100 No message, the StarClan cat was desperate to see medicine cat just for a chat : ) Omens -Flood omen. A rare event can cause a terrible flooding in your clan. If a kit is born in the nursery with grey fur and blue eyes while it is raining, then it is an omen from Starclan that there is a terrible flood happening in 3 days. Look under “events” for more details -Terrible rogue omen. If a kit is born with double no paws, increase command Rogue Males, for a rogue male event. -Fire omen. If a kit is born melanistic or albino, there is a 20% chance of a terrible fire event. Events: Any events that are not related to StarClan are here. These include hawks and foxes taking kits, and your leader losing a life. For some of them, there is no escape from these events, unlike some of the StarClan ones, due to the ancestors not warning the clan cats about it. 1 - 5 An eagle comes to clan camp and swoops up an unfortunate kit! Roll the number of all the kits in your clan. When the victim is identified, you could either leave the kit away from an adult for a bluebird to pick it up, or do command delete. 5 - 10 Your leader had drowned in the river, while trying to save a clanmate. He/she loses a life, if she/he has one to spare. Also, roll the number of cats in your clan to see which other cat drowns. 10 - 15 Due to the mentor’s hard training with the apprentice, one of the apprentices receives one attack skill. Command set gene, add ram horns, savannah horns, or antlers to a random horn-less cat. If all the apprentices have horns, then this roll counts as a free roll. 15 - 20 Prey has been plentiful lately. Command increase sawn, moles and rabbits. 20 - 25 Prey has been scarce lately. Only one prey could be killed this turn. 25 - 30 A severe drought takes place on your island. The clan’s cats may die to thirst. Roll 0 - 3 to see how many cats die. Then roll 1 - 2. If you roll a 1, your leader loses a life, if he/she has one to spare. If you roll a 2, your leader doesn’t lose a life. 30 - 35 A forest fire starts in the DF rogue camp. All of the DF rogues died and went to the Dark Forest. The fire has a 1 out of 3 chance of reaching the clan’s camp. If the fire spreads to the clan’s camp, roll 0 to 3 to see how many clan cats die, then roll the number of cats in the clan. Then roll 1 to 3 If you rolled a 1, the leader loses a life. 35 - 40 During the night, two foxes had invaded the clan camp looking for easy kills. Roll 1 - 2 to see how many kits are killed. Then roll the number of kits to see which kits are the victims. 40 - 45 Cats of another clan used the stepping stones to reach your island. Your clan welcomed the strangers here. They stayed in your clan for a moon before leaving the island. This counts as a free roll. 45 - 50 A huge number of cats from another clan arrived to your island via the stepping stones. They went into war with your clan. Roll 1 - 4 to see how many warriors are killed. Then roll the number of warriors in your clan to see who are killed. 50 - 55 One of your apprentices received an unknown illness that weakens their ability to fight. However the apprentice made up for the lack of strength by training how to be light on his/her feet. Roll the number of apprentices Replace one of the apprentice’s bearhyena claws, with a runner leg. 55 - 60 A huge flood happens on the island, due to too much rain. Roll 0 - 3 to see how many cats drown. Roll the number of cats in your clan to see who they are. Roll 1 - 3, if you roll a one, the leader will lose a life. 60 - 65 The leader had been killed by a fallen tree. He/She loses a life. 65 - 70 One of the kits has gone missing! Roll to see which kit it is. Then roll 1 - 3. -If you roll a 1. By the time the kit is found, he/she has eaten deathberries, the kit is dead. Command take damage. -If you roll a 2, the kit has eaten deathberries. However the kit may still make it. Add status effect, poison and common cold. -If you roll a 3, the kit is found, safe and healthy. There is no need to be worried. 80 - 75 An elder has gone gravely ill! He/she tells the clan that he/she’ll join StarClan soon. A medicine cat rushes to his/her side and tells him/her that it is too soon to die. Roll to see which elder it is. Then roll to see the outcome 1 - 3. 1 - The elder tells the medicine cat that it is time. He dies and joins StarClan, right before the medicine cat eyes. 2 - The elder agreed that he/she didn’t want to die. However despite the medicine cat’s best efforts, he/she joined StarClan anyways. 3 - The elder agreed that he/she didn’t want to die. Through the medicine cat’s best effort’s his life was saved, for another few moons. Battles, Diseases and births Sickness Everyday, there is a 20% chance that a cat becomes ill with greencough. (Randomise 1 out of 100, 80 or over means that a cat is sick.) If it is over 80 roll 1 to the amount of cats in your clan. Look at the family tree and find the cat, from top to bottom and left to right. If a cat has greencough, give it a status effect of “Common Cold” (Change immunity genes) In addition to that there is a randomizer on how severe it is. The severeness also depends on the age of the cat. Adult 1 - 30 No additional effects, the greencough is mild the cat just have to remember to take medicine from the medicine cat. Roll a duration from 2 - 3 moons. 30 - 60 The greencough is moderately severe, take an additional 1 - 2 damage each moon. The cat must be in the medicine cats den, and is allowed to hunt, but not allowed to fight. Roll a duration of 2 - 4 moons. 60 - 90 It is sereve, take an additional 2 - 3 damage each moon. The cat must be in the medicine cat den, the cat is not allowed to fight or to hunt. Roll a duration of 3 - 5 moons. 90 - 95 The cat is very severely ill, the cat can only be saved if he/she can manage to get to the healing fruit in 2 moons. 95 - 100 The cat dies :’( If a cat is infected by another cat, follow the same rolls and check the age. Apprentice: 1 - 20 No additional effects, the greencough is mild the cat just have to remember her to take medicine from the medicine cat. Roll a duration from 2 - 5 moons. 30 - 50The greencough is moderately severe, take an additional 1 - 2 damage each moon. The cat must be in the medicine cats den, and is allowed to hunt, but not allowed to fight. Roll a duration from 2 - 6 moons. 50 - 85 It is sereve, take an additional 2 - 3 damage each moon. The cat must be in the medicine cat den, the cat is not allowed to fight or to hunt. Roll a duration of 3 - 7 moons. (Elders) and roll a duration from 2 - 4 moons (kits) 85 - 93 The cat is very severely ill, the cat can only be saved if he/she can manage to get to the healing fruit in 2 moons. 93 - 100 The cat dies :’( Elder and Kits 1 - 10 No additional effects, the greencough is mild the cat just have to remember to take medicine from the medicine cat. Roll a duration from 2 - 5 moons. 10 - 20 The greencough is moderately severe, take an additional 1 - 2 damage each moon. The cat must be in the medicine cats den, and is allowed to hunt, but not allowed to fight. Roll a duration from 2 - 6 moons. 20- 60 It is sereve, take an additional 2 - 3 damage each moon. The cat must be in the medicine cat den, the cat is not allowed to fight or to hunt. Roll a duration of 3 - 7 moons. 60 - 80 The cat is very severely ill, the cat can only be saved if he/she can manage to get to the healing fruit in 2 moons. 80 - 100 The cat dies :’( Battles Battles had been made more challenging! Instead of waiting the next moon for the attack, bears will attack as soon as you come close to it on the same moon. First attack: Roll 1 - 6 for which cat gets attacked. Note that there is a 10% dodge rate for warriors, 5% for apprentices and queens and no dodge rate for the kits, Medicine cats and elders. Check for the skills and age to see how well the cat will battle. If there is only one cat fighting, that cats get the blow. Then that cat takes 4 - 6 damage (adult), 5 - 6 damage (apprentice) and 5 - 7 (Elder) through console commands. If the cat is not bleeding, it is lightly scratched and can be healed by the medicine cat, if the cat is bleeding, roll for severity. Also if your cat is a leader, he/she’ll get resurrected from StarClan when he/she gets a death roll unless he/she rolled 9 of them during his/her lifetime. However if the leader filled his age bar up, he’ll/she’ll just die and joins StarClan. Second attack: The game will do that attack, camouflage will affect the second attack. There are severity on cat injuries and age and skill will affect the abilities of battles. 10+ strength warrior 1 - 80 Mild injuries, the cat is bleeding, no additional damage. 85 - 90 Moderate Injuries, cat takes additional 1 - 2 damage per turn. 90 - 95 Severe injuries, cat takes additional 3 - 4 damage per turn. Cat cannot leave medicine cat den for 5 moons. 95 - 98 The cat can only be saved if, he/she eats from the healing plant in 2 moons. 99 - 100 The cat dies :’( 8 - 9 strength warrior 1 - 70 injuries, the cat is bleeding, no additional damage. 70 - 87 Moderate Injuries, cat takes additional 1 - 2 damage per turn. 87- 93 Severe injuries, cat takes additional 3 - 4 damage per turn. Cat cannot leave medicine cat den for 5 moons. 93 - 97 The cat can only be saved if, he/she eats from the healing plant in 2 moons. 97 - 100 The cat dies :’( 6 - 7 Strength warrior 1 - 60 Mild injuries, the cat is bleeding, no additional damage. 60 - 80 Moderate Injuries, cat takes additional 1 - 2 damage per turn. 80 - 90 Severe injuries, cat takes additional 2 -3 damage per turn. Cat cannot leave medicine cat den for 5 moons. 90 - 95 The cat can only be saved if, he/she eats from the healing plant in 2 moons. 95 - 100 The cat dies :’( 4 - 5 Strength Warrior and retired Queens (now warriors) 1 - 55 Mild injuries, the cat is bleeding, no additional damage. 55 - 70 Moderate Injuries, cat takes additional 1 - 2 damage per turn. 70 - 85 Severe injuries, cat takes additional 3 - 4 damage per turn. Cat cannot leave medicine cat den for 5 moons. 85 - 93 The cat can only be saved if, he/she eats from the healing plant in 2 moons. 93 - 100 The cat dies :’( Apprentices, and Queens 1 - 50 Mild injuries, the cat is bleeding, no additional damage. 50 - 65 Moderate Injuries, cat takes additional 1 - 2 damage per turn. 65 - 80 Severe injuries, cat takes additional 3 - 4 damage per turn. Cat cannot leave medicine cat den for 5 moons. 80 - 90 The cat can only be saved if, he/she eats from the healing plant in 2 moons. 90 - 100 The cat dies :’( Tip: If you want a better chance of your apprentices surviving get warriors to fight alongside your apprentice when against an enemy Medicine cats and Elders 1 - 30 Mild injuries, the cat is bleeding, no additional damage. 30 - 50 Moderate Injuries, cat takes additional 1 - 2 damage per turn. 50 - 65 Severe injuries, cat takes additional 3 - 4 damage per turn. Cat cannot leave medicine cat den for 5 moons. 65 - 80 The cat can only be saved if, he/she eats from the healing plant in 2 moons. 80 - 100 The cat dies Kits If attacked kits will instantly die, there is no severity for kits. Rogues. There is a 60% chance that the she cat is pregnant. If she is not pregnant, remove the pregnancy. When you come near a rogue, he’ll also attack you before breeding, refer to battles above. Pregnancy births. Each birth will be rolled. 1 - 90, the birth went smoothly. If the roll is over 90, a disaster happens. Roll for severity 1 - 60 The kit is sickly, roll severity above, Note that this sickness is permanent. 60 - 85 The birth is a stillborn, the kit dies. 85 - 98 The queen died from birth. 98 - 100 Both the Queen and kit dies.
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  23. Oh yeah And the my playthrough with our gods
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  24. I knew of this place But never posted here I don't know how I found my friends here
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  25. Don't do it on a bearyena snout nicheling Trust me Trust me
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  26. 1 point
  27. ((I got an art request for FlowerMask(Or Renio) But in mine, the Shadow/Cloud-God share a body, so there's one body and two heads. Shadow is a male and Cloud is a female, Shadow controls his head and the body, Cloud control just her head. So can you them, their fur is black and white :3 If you want to do it, that's fine))
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  28. it's fine, not all of us are active. (none of the RPs are active right now, but if you want to you can slip inside the Roleplay section and check out the RPs there)
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  29. i’ve been busy because of graduating and caring for my mom (has skin cancer). if you guys want me to join a roleplay, i’m pretty good at group rp!
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  30. Umm Apricot. @Roleplay section
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  31. 1 point
  32. CHAPTER FIVE DAYS 97 - 119 "Violetpaw," a familiar, distant voice calls to Violetpaw in her sleep. She is roused from the mist of unconsciousness, and can tell by the air of her surroundings that she is in a dream. The voice calls again. "Violetpaw." A figure is approaching the she-cat in the distance. The bristly fur on her back and her icy blue eyes are unmistakable. Stars glitter the she-cat's fur, and there is only one cat Violetpaw knows it could be. "Mother!" The she cat charges at the familiar figure, and takes in her scent as she nuzzles her for the first time in a long while. "What are you doing here?" "I bring you a message. You are ready, and the light of medicine cat knowledge is being passed onto you." Bruisestar does not blink as she speaks, her lights forever illuminating their surroundings with a beautiful blue. "I can't believe you came to tell me," Violetpaw says, smiling. "Of course. I couldn't miss an opportunity for one more initiation." She puffs out her chest. "You will be called Violetstone. You have had to learn your trade almost entirely on your own, and it has made you strong." "Thank you, Mother." "But one more thing. Tell Banishedstar to follow my plans of moving territories. Your time on our original island is coming to an end, and we must face both great struggle and great reward in a new land. Starclan will be watching you." Bruisestar fades out, and Violetstone is awakened to the early lights of morning. "I am to be referred to as Violetstone now," she informs Banishedstar. "It is a message I received from Starclan- the clearest one yet." "Then Violetstone you will be," says the leader. "We will tell them at the gathering tomorrow." Violetstone also tells Banishedstar the commands from Bruisestar. At the gathering, Banishedstar keeps his promise. "Today, we celebrate the initiation of the clan's second official medicine cat. Violetpaw, as you once knew her, received a message from Starclan and is to be referred to as Violetstone from now on." Clan members purr and nod at Violetstone with respect. "And another initiation," Banishedstar goes on. "I believe it is time we induct Ferretpaw amongst our warriors." He looks at his daughter, who is more shocked than anything. "She has trained hard and hunted for us for a while now. It is her time to prove herself as a full warrior." Ferretpaw's ears prick forward. "You will be called Ferretblaze, for your fury and your similarity to your mother, Soulfire." Ferretblaze looks pensive about the name, but is excited to accept it. "Now, the message from Starclan Violetstone received," says Banishedstar. "We are ordered to move islands, as Bruisestar had instructed us to do before her death." He is met with varying replies from his clan. "We will discuss now." Tiderush is the first to speak. "We should go north. It looks like a good place to explore and get easy food." "Perhaps," says Soulfire, "But we will never improve if we stay in somewhere easy. Why not head east?" She flicks her tail. Ferretblaze, after seeing her mother speak, decides to contribute during her first gathering as an official warrior. "I agree. East!" Dewgrass flattens his ears. "I don't know. Are you sure you guys don't want to go North?" Confused, Banishedstar looks to Violetstone. "Did Starclan give you a specific direction?" Violetstone shakes her head. "No, but I think more of us should consider West..." Banishedstar feels himself getting sick. He hates conflict, and honestly would rather stay on the island than go to somewhere new. He looks about is clan. They are a thick-coated lot, and none of them seem like they'd specifically do unwell in a cold climate. But will the clan think he is displaying favoritism towards his family? He takes a deep breath. "We will go east at dawn." The stones were misleading, and everyone ends up on a Whale-shaped island. Smooth. Literally everyone is hot. Except Morningkit, who has 1 heat resistance. Noice. Hey, at least there's a surplus of food. Ferretblaze and Dewgrass become mates and annoucne they will be having a kit. Morningkit is promoted to apprentice and becomes Morningpaw. Banishedstar assigns Morningpaw to be the apprentice of Dewgrass. "Get to know him," he says with a smile. "Care for him like I did for you." Ferretblaze and Dewgrass's kit is born- a light red she-kit. Ferretblaze names the kit Tallkit due to her height. Tallkit is eccentric and lonely, but is sweet. Soulfire and Banishedstar decide to have another kit. A bearyena comes after the clan, though- able bodied warriors gather to fight it. Banishedstar teams up with Morningpaw to take it down. "Very well done!" He encourages. A new kit is also found on clan territory- only two moons old. "I'll take him in with my newborn kit," says Soulfire. "I'll call him Whiskerkit." Whiskerkit is a sweet and jolly kit, sensitive to the feelings of others. When Soulfire's biological kit is born, everyone is suprised to see he is as white as Violetstone. He is named Rabbitkit for his pure white color. He is more mischievous than his brother, becoming known for his cleverness.
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  33. Furoraru (Floral In Jp) Kogosei (Photosynthesis is JP) Hana Kan Muri (Means flower Crown.) (it can be first middle last name.)
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  34. Continuing our attempt for a son... Morag is a copy of her eldest sister with Spots and a Fishing tail. Nia has reached adulthood and is searching for a mate. Pnuma found a mate for her sister. A White spikey body with horns and nimble finger. His generated name is Loki. This could be interesting... Loki receives White fur from the Whims and Spots from me. Nia receives Short Snout from the Whims and Violet Eyes from me. Finally a boy. This little spotted boy is named Rex Our tribe is growing! Perdi and Royal had anonther son. A pink boy with Gills Named Amalthus. Bonus points to anyone who knows the very random game Im getting names from. Nia and Loki have also had a son. A nimble Finger and Digging Pawed baby named Lang. A mate for Pnuma has been found. A light colored Lean body with Antlers and Swimming Tail. His name is Link. Pnuma gets Violet eyes from the Whims and Beareyna ears from me. Link gets Brown Eyes from the Whims and Good Eyes from me.
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  35. When my computer broke, I was bummed cause I thought I'd lose all my save files (which, yes, I did) but... when I downloaded Niche and opened it, I had some save files alright And they were old save files Not just any old save files One of them has the original Dragon Tear STILL ALIVE With my compute breaking and then the 6 month later re download of the game, it like- idk just, brought back some of my old/accidentally deleted save files? Now I have Dragon Tear again and I'm giddy. And I have her EXACT PATTERN And now I am way too excited
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  36. Aetherskye was slain by [This resource pack].
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  37. While finding this out, I checked my reputation activity and... That's a lot...
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  38. I actually watched the first hunger games this week.
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  39. Hey at least you weren't snuggled by a youtuber and then stabbed by them in the hunger games (Simulator, it was a stream irl)
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  40. Not imbred enough. I mean grandpa-father-brother-uncle-cousin mates with his daughter-cousin-grandmother-mother-sister-niece
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  41. Except free healthcare. You need your own money to be allowed to live. Sozial-Schmarotzer...
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  42. okay that's gonna be all the updates for today. im thinking I could make this the end of chapter 1? I thought It could be 1 chapter per island, but right now all the main story problems seem to be resolved, and chucking in a tiny section of hazelbreeze's reign and a migration and ending it there seems weird, considering the story seems finished for all the events happening. I dont even know why im making chapters, I guess it could be a seprate post for each chapter? there wont be a gap between chapters or anything, it would more be a way to find certain parts of the story quickly.
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  43. woah YES Will Redwood, Bloodmoon, Mossshadow, and Berrypelt form their own clan?
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  44. its the next day after school and that means update time! redwood walks to her sisters side and they giggle about this strange creature, but they dont think he's that bad. they decide to go over to him and talk to him, occasionally giggling to each other about certain strange words he says to flamethorn. "thoust fools! thou thinkst that I am a joketh! you- I mean thou- will be weeping on the floor when I show thine my rabbit hunting professionalism-eth! cower in fear, fools!" the fiery red- maned nicheling jumped over to a rabbil nearby and killed it, somewhat impressing flamethorn, as she started to love this strange person and the way he spoke. flamethorn walked over to oakblaze and spoke to him, trying to copy his speaking as redwood giggled in the background "nice-ou! thine own hunting profeshinalisum-ith is ama-eth-zing-eth!" oakblaze stared at her, with no idea of the words that just came out of her mouth. "look, just talk normally, you dont need to impress me" he replied under his breath, trying to hide that he spoke normally for once "oh, ok then. honestly, I think you're pretty cool. I wouldn't mind having a child. every other male in the tribe is either my cousin or a loser" "splendid!" he spoke "the fair maiden flamethorn has accepted to be my mate! we shall produce the most powerful offspring on this island! cower in fear, worms!" the two prepared for a child, and the tribe was happy to see new life coming to the family. it was the next day, and flamethorn went to settle down in a nest to have her first child in the nest raincloud loved to maintain. "this nest musteth been created by a fool! who is thine raincloud, this incompetent worm?" oakblaze bellowed proudly. the whole tribe stared at him angrily. flamethorn was in shock at his remark about her friend. "ill show you who she is- raincloud! I need you to help me!" raincloud awoke. her nest! the nest that had been maintained for generations! the nest she was born in! she ran to the nest, shocked to see a heavily pregnant flamethorn inside of it, with a shocked oakblaze who stared as she quickly patched up the nest and placed a pink flower on it to finish it off. "that's who raincloud is. only the best nest builder on the island!" oakblaze seemed embarrassed, so everyone decided it would be for the best to leave him for the day, as he and his mate prepared for a child to be born. redwood and bloodmoon left together, to give room for the baby, and they ended up talking for a while. "how do you just- you know- kill rabbils that easily? surely they slip away?" redwood asked. "how do you dig up roots so easily?" bloodmoon answered. they both giggled, finding eachother and their faults quite funny. they talked for ages, until this came up: "I guess if we had a kid, it could dig and hunt easily. now THAT would be cool." "wait, you want a kid? I kind of do too. I have no children, but everyone thinks that me having nightheart's kids meant I would never have any more children.." "I mean, I have no use in breeding, mostly because my siblings are far more skilled, but maybe I could have a child... with you?" they spent a lot of time walking together, until they found themselves leaving the tribe borders, and they decided to leave and start a family the next day. on the other side of the island, cloudmeadow and maplestar found themselves preparing for their next child. hazelbreeze was eagerly exploring his home, and his great grandparent's home, and sniffing the air around him eagerly, like nightheart did when she was born. he seemed quite eager to explore, like his grandmother who was born here, and his parents laughed. if nightheart moved the tribe to the tree with widowstar and thornwhisper, maybe hazelbreeze would move the tribe from one island to another. they would have to leave eventually, they thought. in the morning, flamethorn introduced everyone to the new baby, who was named willowtail. she seemed quite curious about the acorns, which confused flamethorn, but oakheart comforted his mate: "do not fear, my precious rose, our dear child is as fineth as could be. she has the cracker jaw, like my mother did. she will grow up strong, and live a fulfilling life of acorns and roots. look how adorable our dear willowtail is! there could never be anything wrong with her." this eased flamethorn's mind, and raincloud left to tell her sister the news. when she got back to her home she found a small baby at cloudmeadow's feet. "hi raincloud! meet our new baby- greysky! isn't she just the cutest?" "aww, she definitely is!" the rest of the day was food gathering, except for bloodmoon and redwood, who wandered off into the grasses to finally start their family. they were looking for a nest when they found a wanderer. "where is he?" the blind creature asked. "where is dad?" "where is sprucespike?"
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  45. its the next day! and so many things have happened. most notably, a gorgeous baby named greatheart has been born to sprucespike and bloodstripe, and that will be their last child. also, cloudmeadow is an adult! her painted markings are as gorgeous as ever. nightheart is pleased, as she knows her daughters have found out what they love to do in life; cloudmeadow paints markings and gathers berries, and raincloud loves building nests to the best of her ability. (oml I caught raincloud mid-blink and she looks like such a mood) flamethorn made it to the tree, and she chats happily with raincloud and the gorgeous cloudmeadow. she starts to worry if this white nicheling may be considered more beautiful than her soon, and her questions are answered when she spots maplestar watching cloudmeadow with a spark of love in his eyes..! nightheart decides that she should take raincloud to the nest she was born in to show her how her mother decorated nests so long ago. the child is exicted beyond belief, and can't wait to learn the nest-decorating methods of the grandmother she nether met but loves so dearly- she even hunts a mole on the way, the same mole widowstar struggled to catch when nightheart was just a baby, still in the nest. bloodmoon chats with his niece, who has just been left behind by raincloud, and maplestar approaches cloudmeadow, talking nervously to her, wondering when he should confess his love to her. see you on the next day!
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  46. ok, I played through the next few things and some very interesting stuff has happened. here it is: widowstar and thornwhisper, realising their daughter will be fine on her own, decide to take her on a scouting mission to the nearby tree. they attempt some hunting, but they are too slow, and too distracted by the nest that has been found. a few days of hunting pass (with varying results *cough* widowstar is still stupid *cough*) and eventually the pair decide it is time to settle down and have a new child, as they do not want nightheart to grow up alone. just as thornwhisper prepares her nest for a child, a wandering creature appears from the grasses, who introduced herself as hazelmist. she noticed nightheart struggling to find roots because of her poison fangs, and offered to help her. thornwhisper seems suspicious, but widowstar glances at her nimble fingers and decides she should be invited in. reluctantly, thornwhisper offers the mole she just caught to her. as nightheart returns from a root gathering expedition, she notices this mysterious female sitting with her parents, happily discussing different things- she introduces herself, and they immediately become friends after they head off to gather the roots nightheart had not noticed before. early the next morning, a new baby lifts her head from the moss surrounding her nest. widowstar and thornwhisper look down at the baby happily, and they name her bloodstripe after her bright red fur and blood red stripes. she seems eager to explore, and nightheart happily offers to wait until bloodstipe is old enough to leave so she can go with her older sister.
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