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Showing content with the highest reputation on 07/28/2019 in all areas

  1. Does anyone have them as a nicheling? (It doesn't have to have your real name). I do. Here she is: (Also, real name reveal)
    2 points
  2. I really want WQ3 but I'm only allowed to have three active games on my computer... Before, I got Cattails instead of the original WQ, but I barely play Cattails and now I want WQ3... The regret... But I might be able to get my mom to buy it, because I'm broke now.... But the hard part is my dad.... Wish me luck!
    2 points
  3. Oh no, I just thought it was funny! o/
    2 points
  4. 2 points
  5. (name cut out due to being my IRL name) At least it knows I'm a guy! I'd also be very useful....
    2 points
  6. I reeeeally want this game When I get it, and multiplayer comes out, I want to make a private server and y’all can join and play as your nicheling’s AU!
    2 points
  7. Um YES. Niche needs more healing genes
    2 points
  8. 2 points
  9. So, niche definetly needs notification updates. An example of this is, One of your creatures died. By what? And who? What happened? I feel this is a problem we all can have. So, here's a request I believe would be simple. Making it so we can actually know who died and possibly by what? I feel it'd be a simple but nice addition.
    1 point
  10. The only time creatures make different noises (like what you hear when you click on them, when they get hurt, the new 'call for mate' ability etc.) is dependent on if they are a baby or an adult. You can have two extremely different looking creatures and they will sound exactly the same. This feature wouldn't be meant to affect gameplay, it would just be a nice little detail. For instance, it would make sense for a big-bodied creature to have a 'deeper' voice than a normal-bodied creature just because of their size difference. The easiest way to implement this would be to just have it based off of the body types since that could only change the pitch of the creature's voice. Having different sounds for different head types would be neat too but I could see it being more work. It would be funny if spit/derp snouts had a silly voice to match their face, or if beaks sounded more bird-like and purr snouts made more meow-like sounds.
    1 point
  11. Dear pack The sandbox settings update has finally made its way to the main branch on Steam and GOG Everyone who hasn't switched to the tester branches + everyone on GOG can now play around with all new things we added in last couple months! A huge thanks to everyone who helped us with the testing! And to @Max and @Micha who fixed all the bug To celebrate the occasion we're running a sale for the next 2 weeks, Niche is 30% off on Steam, GOG and Humble. And once again we’re running a give away in the forums, Twitter and Facebook. Check out this video to see all the new features in action: Here are the patch notes (Current main branch version to version 1.2) New features: Added Japanese and Polish translations New ability, Insect collecting New food source Termite Hills New animal type “Peaceful Bear” Nicheling names can now be customized via a file Gem colors can now be customized via a file Added new sandbox settings: Age and pregnancy duration Start animal amount and gene settings Damage and healing multiplier Food and nesting material start amount Blind gene mode All genes unlocked Tribe size limit World Settings (allows you to toggle the spawn of objects on/off) Win conditions (Achievements are disabled if you play with custom sandbox settings) New genes: New gene Bat Head New gene Sticky Tongue New gene Savanna Horns New gene Bat Wings Improvements: Unlocked genes are now highlighted in the mutation list Added gene name to gene unlocked message Rogue Males can now be stunned by coconuts Added Try Attack and Try Swoop Interaction for Crabbit Fixes: Apes can no longer move through jungle rivers Wild Nichelings drown themselves less often Moved tailfin body part a bit to avoid collision with water body SetGene and SwitchGender console command should no longer break the game or cause bugs Fixed family tree age display bug J Immunity can no longer be found in iceblocks Fixed animal skills display problem im family tree Fixed animals that had their eyes closed after being warmed up Fixed shadow bug Fixed Try Attack immortal Rabbils bug Crabbits no longer spawn on Nichelings and stand on tree fields Fixed bird sound even if no bird spawned Wild Animals can no longer walk around when they are frozen, stunned, paralyzed Fixed double meat-eating plants animation glitch Wild Animals are becoming more scared when being attacked Rivers no longer run through port fields and travel stones Fixed saving of weather periods, they are no longer reset when loading a game Eve can no longer spawn with wings We hope you all enjoy the new version ^^ Your Stray Fawn team
    1 point
  12. The new campaign mode is throwing weapons at me which I wouldn't have thought of making. Some are surprisingly good. Plasma rockets with +200% projectile count and +40% rocket force and 100% damage downgrade can light things up bigtime. Just one turret melted the BIG pirate ship. Cryo long laser with +50% range, +75% damage, and penetration, can freeze lava bombers around corners. Not technically an upgrade, but combining spikes and springs made 2 useless finds deadly. You can hit real hard and cause damage instead of taking it. What've you been finding?
    1 point
  13. You don't have to do all of your nichelings. If you do at least two nichelings, each vote counts as two.
    1 point
  14. Yep! I really like her!
    1 point
  15. I'll try to tell them not to do it the next time someone does Thank you for understanding
    1 point
  16. And extremely unknown types of animals that range from aardvarks to zebras to protogens.
    1 point
  17. https://deathlywitchy.tumblr.com/post/179347907913/visualizing-without-visuals-low
    1 point
  18. One time either before I knew about niche or before niche existed I had a animal jam 2010 style dream and they were these creatures that im not sure what they looked like and they were just kinda standing there and they had some weird genes like a weird tail that did absolutely nothing and the thing that read under the tails name said "You cannot obtain this gene in your tribe" or smthin like that and then I was crying because I hated not being able to do something but it was like psychological torture to lil ol me and I dont remember the rest of the dream
    1 point
  19. The only way to invite home island nichelings is by having the Home Island Immunity. You cannot breed it back in after it is lost. The only way to get it back is by using console commands.
    1 point
  20. eek i keep putting it off I guess I'll try doing it now, probably won't be very good but I'll try
    1 point
  21. Here's some legacy bros! (Fourth generation, the purple gal is the heir and the lads are her friends) I miss them, I should go back to play them sometime... it's been forever :''''')
    1 point
  22. Successful mule deer hunt! SLARM is happy (oh, and by the way, he's not cheating on Bearyena, as this is an AU )
    1 point
  23. Hooray! SLARM may have a mate soon!
    1 point
  24. RAM = Random access memory It’s a form of data storage. “Random” means that the computer can access it from any point, as opposed to “sequential” access memory, which can only be read from start to finish (RAM is better than what I have now dubbed “SAM”. RAM is faster). The data is only active while it’s being used; if you turn the computer off, the data is deleted. RAM can be upgraded by changing the RAM chip inside the computer, or adding another chip, if the computer can hold more than one (replacing it is probably better). Sorry about the tangent with nerd stuff...
    1 point
  25. Here is Broken! @The Derpiest Two-Face Cat
    1 point
  26. Bull moose intervention!
    1 point
  27. He's getting pretty weak... He's going to stop hunting and regain some strength.
    1 point
  28. Alright, elk... Round 2!
    1 point
  29. Update: He also smells another wolf! He's definitely not going for the carcass!
    1 point
  30. The smell of elk has led him back into Wapiti pack territory... But this time, he's not going to risk venturing farther, because "the people there are so mean! They attacked me when all I wanted was some elk! And maybe a mate too."
    1 point
  31. Another elk herd! But SLARM is wounded from his last encounter with elk, so he's going to sleep for a while to heal up before going after another elk
    1 point
  32. alright bye I won't think you're dead, don't worry
    1 point
  33. @Philo noticed me!! I CAN'T GET OVER HOW PRETTY THE NIGHT SKY IN WQ3 IS Tracks that smell vaguely like rabbils... SLARM is interested!
    1 point
  34. 1 point
  35. I decided to redo this with a slightly more complex line again, i rushed with the lineart so it's choppy
    1 point
  36. "Hey, stop hurting me! I'm supposed to be the one hurting you!"
    1 point
  37. I was so excited that the Eek! and the Like clipped
    1 point
  38. Meet... I already forgot his name hang on Redwood!
    1 point
  39. WAIT THIS MEANS IT'S ADAMS QUEST SEASON 2 TIME BABYYYY
    1 point
  40. I'm up for it, and I will either die or run away or panic and disconnect if you drag me into a cave. good thing the one server I ever played survival on had nice people and shops so I accumulated everything I needed (including a few stacks of diamonds) without ever going into a cave or anything. and me and my friends would fish out on Tekno Dock in Sky Pond (the dock was named after Tecknoboom, my friend that i made there who lived right across from me, but then later he dropped off the face of the earth...). there were a bunch of chairs with names on them, like 15 or something. I would fish all the time. when i first joined the server someone named Beau188 helped me out and later when I got dogs I gave him a puppy I bred and he named it Buddy and immediately it drowned itself in the pond and later he told me he cried. there still lies a grave there labeled 'Buddy Sr.'.. uh, I rambled, anyways I could make us a nice place to fish and stuff and give you all dogs or something. my only request is that we try and keep it PG because if my parents saw me playing a game where people cussed a bunch then I'd probably not be able to play on the server again.
    1 point
  41. I forgot to change starting ages... they all started over the ages allowed, so as soon as I started the game it didn't even load the island, it was just like 'game over'
    1 point
  42. This was a challenge inspired by a Meerkat documentary. Sandbox settings: Age settings: Baby: 3 days Child: 5 days Teen: 5 days Adult: 50 days Pregnancy duration is 3 days, and all damage multipliers are set to x7, while the healing multiplier is set to 3. You start out with a group of 5 randomly generated creatures, and pick one male and one female as your main breeding pair. The female will be your matriarch, and the leader of the tribe. For meerkats out in the wild, there will usually be one breeding pair, and the rest of their gang is made up of their children. However, on few occasions a rebellious female may mate with either a wild male, or a wandering male from a rival gang. When these females give birth, there is a chance that the matriarch will just kill the cubs, or that she will accept them. There is also a chance of the rebellious female being driven out. For some of the events that happen, I enjoy using a random generator to decide on the outcome. For example, if the lead female is being challenged one of her daughters for matriarch, you can use a random generator set from 1 to 10. Any uneven numbers mean that the rival female failed, and positive number means that she succeeded. This can be also be used to determine whether a rival female is banished, when fights with rival gangs happen, ect. Rulees: 1. There is only one breeding pair, and only wandering females can be allowed into the tribe. However, for role play purposes, you can decide on whether or not a female mates with a wandering male, or whether one of you males wanders off to mate with wandering, banished, or rival females. 2. The lead female has to choose a den site, and any pups she has that are either still a baby or child must stay at the den. They must have at least 2 babysitters watching over them. 3. Depending on the island, you can move your den to different areas of the map whenever resources like berry bushes, nut trees, termite mounds, snails and bunnl hills are no longer spawning enough food. 4. Tribe number limits would be around 40 or so, but if you are wanting to have multiple gangs, its optional. Win options: These are optional, but I have mine set to have: 100 generations A heat resistance greater then 5 Strength greater than 6. Thats about it.
    1 point
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