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Showing content with the highest reputation since 04/25/2023 in Posts
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For the past few months my brain has decided it wants to think about a potential Niche 2 🧠 No promises or anything yet, since this is a big decision our studio needs to make with many factors going into it. But still, out of curiosity: If we ever made a new Niche what features / changes would you absolutely want to see in it :D? At this point everything is on the table: Modding, Multiplayer, turn it into a Real Time Strategy Game, go wild!12 points
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I said this once already in the niche discord server, but visual differences on the horn genes as Nichelings grow! Not including when Nichelings grow old but not starting out with full grown horns (I'm looking at you megaloceros horns.) Concept drawing. Plus, if put this way, babies on blind gene mode can be more interesting. Did they get horns or did they not? Gotta wait until they're a child to find out! And until a teen for what kind of horns specifically! Just noticed that Hehak mentioned something similar, last post on the second page8 points
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Was about to suggest something like it! Had the idea going on in my mind for a very long time. *stretches hands* There could probably be a random chance that whenever you travel to an island, there is already a tribe settled there. (Maybe it would be more likely as island difficulty increases) The tribes would probably act something similar to Adam’s Tribe but they will “reproduce” so that they don’t die out after 25 days. (Always found that kinda sad) They would hunt, gather berries, and such. The idea I had for this to work is that on “settled islands” (gonna call that the islands with npc tribes in them) there would be a new landform called “Nicheling den” which would spawn an NPC tribe 2 gem Nicheling once in a while (spawn rate could depend on difficulty and such to maintain a certain tribe size, would work similar to the rabbit burrow in that sense) I imagine each settled biome would spawn nichelings roughly adapted to their biome (like all Home Island guys have stripes, runner legs, big body, poison fangs and so on) each biome would have their own rough appearance of the Nichelings. The tribe size would depend on how many nicheling dens are spawned when the island first loads. (I imagine there would be a random chance for 1-5 dens to spawn on the island, which would also be determined by island size) The nichelings would be neutral for the most part, tho they will pick up any food the stumble into or take berries from bushes and such. Tho they would turn hostile if you attack them or you attack a Nicheling den. (The Nicheling dens are destroyable) The dens would spawn NPCs at a regular rate (tho I imagine spawn rate would lower in dry times and increase when there’s rain) to maintain the tribe size. If you want to get rid of the tribe completely, you would need to destroy their dens. But this will turn all of them hostile. I imagine that on the other side, you can give food to them (maybe whenever you are in a settled island there would be a bar on top or side of the screen showing “NPC tribe perception” towards your tribe) Giving them food (would work similar to the current “invite” option you get when interacting with a wanderer, but it will just give them food) would increase their perception a small bit, hitting any of them would lower it by a lot, attacking a den would make them instantly hostile. I imagine based on the island difficulty it would be harder to “befriend” them, like giving them food would increase their perception only a tiny bit in a killer island but would make them a lot happier in an easy island. Whenever you first arrive to an settled island, the bar would be at neutral and as you interact with them it would change. (Maybe on more difficult islands the bar would start closer to hostile) If they turn hostile, they would attack you at any chance they have, like Home Island Nichelings. In neutral they would generally avoid you but steal any food. If you manage to get them up to friendly perception you can start inviting them to your tribe! (Their genes are roughly adapted to their biome so it could be helpful in some cases) Tho I imagine it would require significantly more food to invite them than to invite a random wanderer. Tho the NPC nichelings will always be competing with you for food; so in islands with scarce food, you might instead want to get rid of them. Up to the player since either choice will have its benefits and difficulties. An NPC tribe is eliminated once all their dens are destroyed, they stop spawning more and they would gradually die out like current Home nichelings. I imagine once this happens, the perception bar disappears and any survivors would turn into regular wanderers. (you can see I had this idea on my mind for a long time lol)8 points
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Oh wow, a sequel to Niche would be so cool! Let me think—maybe more types of birds would be cool! That can fly, don’t hunt babies, and drop less food? oh wait—what about neutral or enemy tribes of wanderers! Kind of like Adam’s family but stick together more. And if you befriend the tribe enough you can merge tribes, or if you attack them or steal their resources, members or territory they become hostile so you have to be careful. Maybe different tribes will act more or less hostile regardless. There could even be groups of rogue males…actually no that would suck haha last idea, to expand what someone said earlier: nocturnal nichelings and predators. Idk how the mechanics would play out, I just think it would be cool to play at night8 points
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Thinking about how maybe there could be a "death roll" in the last days in the lifespan (this wouldn't be influenced by damage, it'd be something like 20-25 days old so if a nicheling has less than 5 days left because of damage the death roll wouldn't happen unless it's already in its twenties) with the chance heightening each day. So low chance to die "early", medium chance to die in the middle and high change to die late Could be modified in sandbox mode8 points
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I just thought of something new - Maybe on the mountains you could have areas where the nichelings would have to climb to get to the next part of the island. Climbing could be a skill - a 1 in climbing would let you climb up 1 block, a 2 would let you climb up 2 blocks, so on and so forth.8 points
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Birb of the day is back! This time I won't make up for missed days, it's been a few months. 19th April- Philippine dwarf kingfisher! Wins the title for looking fantastic and also silly Fun fact: there are multiple subspecies of this bird. While the southern subspecies has a more intense purple, the northern subspecies have blue spotting on their wings. (this makes me want to modify the design of my birb fursona, Lo-Fi, with inspiration from these guys (paticularly the second picture)7 points
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day whichever one it is of my toby fox game brainrot deltarune character designs yippee!! i could only be bothered to draw the main six for now though (and jevil. idk man i just really felt like drawing jevil) uhh. this angst.png this is an image i imagined alongside a really cool fanmade battle theme for ralsei that i would totally make if i knew. literally anything about music and this (the file name for this is "KRIS WHY ARE WE IN A LOW RES JPEG" and i made this because a) i figured out how to turn the image quality way down and b) i thought it'd be funny)7 points
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Above each art piece is the recipient. Feel free to make your guesses (whether you're guessing your own SS or someone else's)! Feel free to deny and confirm any guesses from anyone at any time! Just please don't guess the artist if you're not the recipient and you think it's super obvious or confirm/deny guesses for art that you aren't the Secret Santa for ^^ And of course, please do not announce you were so-and-so's SS before someone can accurately guess unless it's been a while! One last thing - please do not comment on the ability of an artist in a negative way. Everyone has their own artistic ability, and they tried their best for you. If you can't encourage or compliment them, just don't say anything. The signups can be found here @BirbMonster @lizardcake @pepper_ @takoyamaaaS @Stranger (2 vers.) @Andromeda_ @jaxpsylla @TundraKitsune @polly Message from SS: "You OC has a cool design and was very fun to draw! Merry Crisis" @Lilytuft @Merp_The_Derp @Tilly Higher quality download And that is all for this year! Y'all made some great art ❤️7 points
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mini art dump wof arc 1 and 2 protags! (and kinkajou) man i haven't drawn these guys in a while these are in slightly different styles but that's because the arc 1 ones are the oldest and arc 2 are the newest out of this batch of art "and you know what that means..." (the text- not again) j drawing that lox asked for earlier (she already saw it though) (yes i know that's not how you hold a pen shut up /nm) various other md doodles (i don't think any of these are spoilery enough to need to be in a quote so i'll just leave them normally for now) and ofc obligatory oc drawings7 points
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I've thought that it would be neat if some genes, namely horns/antlers had small cosmetic variation! So there could be several different antler models that are randomly chosen. Maybe there could be a gene that controls the variation, or it could be completely up to RNG. I like the former better since it would allow for easier customization in sandbox mode Oh, and a MASSIVE +1 to modding support! also add small ears please :37 points
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Since there was another tie VOTING WITH REACTIONS VOTE NOW!!!!!!!1!!!!!!!!!!111 Paw Up - Stranger Heart Eyes - Modiano Thanks - Icecatcake_frog Eek! - BirbMonster7 points
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Heyo, I know I don't really post as much anymore... Oop '>.> Mostly 'cause I haven't drawn any recent Niche art, lol I still play the game all the time tho.... but I won't be able to play Niche anymore, which makes me wanna cry. Stupid Steam discontinuing support for windows 8.1... Rip all my beautiful Nichelings :,) Anywho... have some art fight art :,) This character belongs to @Modiano Urania !7 points
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