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  1. It would be cool if there were different types of manes. Think of a nicheling with the mane of a lion! Here are my ideas: Small mane: Just few tufts of hair on the head +1 attractiveness Medium mane: The current mane +1 cold resistance Big mane: The mane of a lion +2 cold resistance -1 heat resistance +2 attractiveness Tuft mane: Like medium mane exept this comes with ear tufts and if you have medium tail, it gets a tail-tip-tuft and double effect. Females display eartufts (and tail tip) they also get effects. +1 hearing Double effect
    37 points
  2. Welcome in the Stray Fawn Studio Forums We are happy to have you with us and hope you will enjoy your time here! To make sure everybody gets along, we put together a few basic rules. Please make sure to read them and act accordingly. Post/threads that involve the following content/behaviour will result in moderator action: 1) Political, ideological or religious posts likely to result in behaviors banned under rule 3) 2) Content unsuitable for children, e.g. nudity, sexually suggestive or explicit images, excessive violence, gore and drugs; 3) Insults and threats, stalking, bullying
    35 points
  3. Dear pack As you know the Sandbox Settings Update has recently been released on the main branch, yay Now you may be wondering what comes next for Niche, so we wanted to give you a little update! There won't be any big new updates for the PC game in the coming months. However we have 2 cool things to share with you ^^ 1) We are currently working on a prototype to bring a brand new game set in the Niche universe to mobile! These are very early mockup screenshots. The game focuses less on survival and more on breeding. Please note however that we will only finish and release thi
    35 points
  4. I think it would be great to have more settings for the sandbox mode. For example toggle buttons for all predator types (want to remove rogue males? Just switch them off). Maybe we could also define stuff like "Maximal tribe size" to add some extra challenge or "Maxium age of animals" so our critters can live longer. Or maybe even some special rules like "Only one male allowed in the pack" or "Tribe can only eat meat".
    33 points
  5. Hi folks! Quite a lot of people asked if it is possible to get a key for the Closed Alpha, so we decided to run a give away Leave a comment here for a chance to win a Steam key for the Nimbatus Closed Alpha. This give away will be open for a while. We will draw a new winner every week (The winners of the first 3 keys have been announced)
    33 points
  6. Alright, so I've seen some suggests asking for some type of creature creator/demo mode or whatever. I have been working on this for a while and I thought I'd make a new post since there's a lot more than just "A demo mode". This is gonna be mostly made up of pictures from what I call "Tutorial Mode" and I'll leave a link to a page with pictures without the text from tutorial mode. So first you can access this mode from the home screen like so: And then you would start at the creature creator (and to turn on tutorial mode you do this first (tutorial mode can be either be
    32 points
  7. I drew a mockup of a pattern I think would look nice. I based it off of fish, which is why the glowing color is blue. Nice idea btw!
    27 points
  8. It always looks so strange when the babies come out with the horns, so I thought it would be idea if the horns would grow as they age. Newborns would have no horns, babies with 1 gem would have little stubs. Ones with 2 gems would just have a smaller version of the horns than the adults? Once they become adults their horns would be fully grown.
    26 points
  9. THE GIVE AWAY IS NOW CLOSED! Hey space travellers We're running a give away to celebrate the launch For every 25 comments in here, we'll draw a random winner! Leave a comment to enter the raffle. Winners from page 1 - 16 have been announced here. Winners from page 17 - 20 have been announced here.
    26 points
  10. I think that like cats and dogs in real life, Nichelings should be able to hold their kits in their mouths. The baby could be carried as soon as it is born, and can be carried up until two gems. Maybe also big bodied or large bodied creatures could carry lean bodied creatures like how in the wild sometimes animals will carry the weaker members of their packs or family. It would really help out when you have this one baby that runs out of energy before making it to the port, and you can just pick them up and leave the island. It would also make it easier so that the blue birds couldn't reach th
    25 points
  11. I'd like it if we could generate an island, and then add stuff ourselves. Like, generate a peaceful meadow and then be able to choose what kind of grasses are there, and be able to place and remove stuff like bunny burrows, berry bushes, tree stumps, etc. That'd give us so much more control! And what if we could save these islands so they can be in our game normally, like we make it once, save it, and then boom implement it into files or smth and it's another island?? -cough cough- plus I can't get enough tree stumps for a Lek Mating Challenge and I seriously need this option Edit: So
    23 points
  12. This would be huge. It sounds so deadly. But so fun. But what happens if preds wander everywhere? Rere: Oh hey Kuro remember that balance bear we saw when we were kids? Kuro: Yeah but we moved from the mountains to the savannah. Rere: I guess it followed us. Kuro: Crap.
    23 points
  13. Okay, I know what you're thinking, but I have a very good reason for not putting on a head, tail, or coloring the legs: I wanted the full focus to be on the body! XD You will most definitely still have a tail and head and colored limbs, I just wanted to focus on the body. Speaking of the body, though, let me first focus on the actual main body then I'll get to the wings: The body is broken up into three sections. The top section of the body is very fluffy and puffy, similar to that of the Big Body, and takes on the dominant fur color. The middle section is smooth and takes on th
    22 points
  14. Happy b-day Niche You are now 3 years old. They grow up so quickly *proud mom sniffle* I drew this picture to a) celebrate the birthday b) officially announcing the Switch port and new mobile game
    22 points
  15. Hey folks We just uploaded a first version of the new "Sandbox settings" update on the tester branch! What has changed in this new version? New features: New ability, Insect collecting Insect in the swamp can now be collected and swooped if the Nicheling has the Insect Collecting ability New animal type “Defender Bear” New animal type “Peaceful Bear” New gene Bat Head New gene Savanna Horns New gene Bat Wings Nicheling names can now be customized via a file Gem colors can now be customized via a file Added new sandbox settings:
    22 points
  16. Hey folks! This week we submitted our applications for a gouvernement art grant to hopefully get a bit of financial support from them for our new games. (That's also the reason why you will hear us greeting a jury in the beginning of these videos xD) We thought you guys might be curious to see what we've been working on (besides making Nimbatus updates and working on the Niche console port) too! So here is a quick glance at the two prototypes we're currently working on! Disclaimer as usual: Both projects are still too early to say for sure wether or not they will be released.
    21 points
  17. I know that there are other suggestions for family tree improvements, and here are links to all of them: https://strayfawnstudio.com/community/index.php?/topic/594-family-tree/ https://strayfawnstudio.com/community/index.php?/topic/2466-show-lifespan-in-family-tree-view/ https://strayfawnstudio.com/community/index.php?/topic/2486-show-islands-in-family-tree/ https://strayfawnstudio.com/community/index.php?/topic/2512-static-family-tree/ https://strayfawnstudio.com/community/index.php?/topic/2537-highlight-compatible-immunity-in-family-tree/ This idea contains all
    21 points
  18. So I recently started playing this game when it went on sale and fell in love with it. I haven't gotten super far yet though so my nichelings don't look super fancy, but I do like the looks that these two have. The one on the right is the mother, Mereis and her daughter on the left is Iska. Iska's kind of proving a young prodigy, as she's the statistically strongest one in the tribe. For the drawing I imagine her showing huge potential for survival, but also learning that some things take time to master. Hope you enjoy! (Not taking requests)
    21 points
  19. Dear pack We have exciting news today ^^ Many teachers reached out to us about buying an educational licence for Niche. In order to say thank you for all the support we received along the way, we decided to give them the game for free instead Niche is now available for schools and teachers free of any charge! Please help us to spread the work by sharing these posts: On Facebook On Twitter On Imgur Do you know any teachers? They can get in touch with us through this link https://niche-game.com/for-schools/ Also, say hi to Cala our mascot for the educational version
    20 points
  20. We are currently evaluating the possibility to produce Niche plushies. Not sure at all that it will be possible yet though! Still evaluating. But if it WOULD be possible. What design would you like to see as a Niche plushie? Here is my design for a baby Adam plushie ^^
    20 points
  21. Thought I'd post this here too
    20 points
  22. So, I just randomly had an idea for a new gene. It would maybe look kind of like a snake head, with frills on the sides. If a creature comes within a certain range (maybe three or four spaces?) the nicheling with the gene has an option to spit at it. The creature would be poisoned, and wouldn't take damage right away. Perhaps you could make puddles on certain spots, and creatures who step in them (including nichelings) would be poisoned. Edit: Based on people's suggestions, I think that I should change it to instead paralyze the target for a day or two, although only a few turns for large
    20 points
  23. Did anybody say new bears ?
    20 points
  24. Hey folks We just released the Nimbatus campaign update on the main branch To celebrate the occasion, we're giving away 3 Nimbatus Steam keys! Leave a comment here in order to join the raffle. Deadline to join is August 19th. Winners will be announced on that day too We're also running a raffle on Twitter. Best of luck!
    19 points
  25. Game launch next week! Spent the whole day recording a gameplay video Panic! Excitement!
    19 points
  26. Hi there, wanted to share some characters of mine I've drawn: Anameis: Laana, a seer of the sea descended from Seri's Doeli: Kois: and Yuki, a fan-incarnation of Seri's snow god: Hope you like. They are all digital over scanned pencil. Oh and they're all from a story (is fic allowed?) but when the sandbox update comes out I'll probably make in-game replicas for fun.
    19 points
  27. I couldn’t include RandomWanderer’s because I didn’t know what one to do 😔 BUT IT’S FINALLY DOOOONEEEEEEEEEEEE
    19 points
  28. I think it would be cool to add a new game mode that makes things a bit more challenging. In this game mode the game starts with a tribe of animals (maybe around 5 or so). Things are peaceful for a short time and then the earth starts shaking. The island you are living on is slowly falling apart. Your tribe needs to reach the next island exit as fast as possible! And this is how it keeps being from now on. Every island you enter will fall apart after some time, so run for your lives! You only have a short amout of time to gather up resources before heading to a harder island. Thi
    19 points
  29. Hi, I what to make a suggestion, Lately I've been playing and one of the problems sometime I have is the "Unlock gene notification", is hard to track which gene you unlock in the menu, so maybe add like a glow feature of something in the gene menu that can show you which gene you unlock. I add an example n,n/ Thanks!
    19 points
  30. I draw too, rarely, but sometimes ^^ So I will be sharing stuff here when I do! I'm a huge fan of Renamon and yesterday I doodled this alternative version of her. Any name suggestions ^^?
    18 points
  31. Hey folks We just uploaded a new version (1.1.6) of the "Sandbox settings" update on the tester branch! Please don't forget that this is a tester branch. Things are buggy here. If you want to play with precious save files from earlier versions, it's adviced to make a back up first. What has changed in this new version?  New features: New gene Sticky Tongue New food source Termite Hills Added new sandbox settings: World Settings (allows you to toggle the spawn of objects on/off) Improvements: Better balancing for Defender Bears Fixes:
    18 points
  32. This is my boy, Steve. He's dead now (RIP), but he's my favourite nicheling that I've gotten so far~ (Also, hello I'm new and still trying to figure out how to use forums [I've never used one before]. So if I'm doing this wrong or something, that's why :/)
    18 points
  33. Hey folks ^^ I currently have 2 weeks vacation and thought hey, why not try and write something for a change? And while I'm witting, why not make it a Niche story? So I decided to think about a potential main character for the story and settled on Adam's sister. Which I named Nara. She must have felt aweful when her brother was taken by the blue bird so I wanted to explore her story a bit. No idea if I will have time to continue writing, but I thought I'd share the first page with you Disclaimer, English is not my mothertongue and my grammer isn't the best. Feel free to point m
    18 points
  34. Insectivorous Nicheling is serious.
    18 points
  35. I know this isn't really a suggestion, but I think this is the best place to put this. This is basically the ultimate sandbox mode where it has suggestions that I took from others, suggestions I made myself, and suggestions that I thought of first but then someone posted about it. I do not think that all of this will be implemented; I just thought it would be best to just create the ultimate ideal instead of something with less. Also because of where I got the suggestions, anyone is free to separate any of my suggestions into their own post because I don't remember/know which ones are which an
    17 points
  36. It would be nice to have more weather types in Niche, not only for immersion but for gameplay as well. The new antenna gene would also benefit from this change by having more weather to sense. I have compiled a list of possible new weather types below. Fog sight reduced by -2 white fur increases camouflage by +2 Thunderstorm all animals have a chance to be struck by lightning lightning has a chance to start a wildfire Hail all animals have a chance to be stunned animals are protected by taking shelter Suggestions on how these new weather typ
    17 points
  37. Hey folks! The Niche Mobile Team has been relatively quiet the last few months, but we are back with an update for you! We're working on realising many of the community's feature requests and feedbacks and are currently making patterns for our mobile Nichelings: NicheMobile_PatternTest.mp4 This pattern shader @Markus made gives us many possibilites to have more and also different patterns than in Niche PC. We're also planning to drop a big update for all the @NicheMobileTester s, so stay tuned!
    17 points
  38. Hey pack! We've decided to implement different mane types in Niche - Breed and Evolve, since this has been a requested for a long time. The three main mane types are shaggy, curly and straight. Other types (like a lion mane ;)) will hopefully follow!
    17 points
  39. So, I suggested fluffy ears in the last community voting. It didn't get enough votes though, so I thought I would suggest it again with some art I did. They would be floppy (just because I'd love some more ear variety) and the stats would be: +2 cold resistane -1 heat resistance. +2 hearing (a little less hearing than normal cause of all the fluff!) +1 Smelling (I saw someone suggest this) I would really like to hear what people think. Also, digital art is not my strong point so I apologise for the awful drawing.
    17 points
  40. Hey folks ^^ I'm currently in Croatia at a game conference. I will write a longer blog post once I'm back home next week! Spoiler alert: Nimbatus won the "Outstanding Gameplay" Award
    17 points
  41. So, this would basically be a new pattern color with two possible outcomes: if a nicheling has only one copy of the gene, then their pattern glows in the other color present, and is purely aesthetic. If a nicheling has two copies of the gene, then it would glow in a random, bright color (like toxic body). Maybe having two copies would add +1 attractiveness out of water, and in water fish would come toward the bioluminescent nicheling.
    17 points
  42. Hi all! This is the first time making a suggestion so here goes. Many animals feed on insects so why not nichelings? Potential food sources could be the bug swarms already in game, logs, and termite mounds. Logs would be found in grasslands and maybe jungles too. They would function like berry bushes, yielding a certain ammount of insect food and replenishing their supplies overnight. Termite mounds would be found in the savannah and can be cracked open, respawning two days after initially being destroyed. Like carnivorous plants, they can spawn as hostile or non-hostile. Non-hostile term
    17 points
  43. Hi pack The 2nd community voting is now over! Thank you very much for all your amazing suggestions! Here are the suggestions which got the most votes, starting with the most voted one - More customization options for sandbox mode - Creature Creator/Breeder Mode - New Weather Types - Unlook gene menu notifications - Horn Growth - More intresting water biomes - Insectivorous nichelings - Scrollable Family Tree - New gene: Bat Head - Small interactions/ Random Interactions - Scruff carrying - New gene: Savanna Horns - New gene: Fluffy ears - 2 different eye col
    17 points
  44. Hey folks We're giving away 5 Steam keys for Nimbatus to celebrate the new Racing Update Leave a comment here in order to join the raffle. The deadline to join is Tuesday, 12th of March. Winners will be drawn on Wednesday 13th of March. Best of luck to you!
    17 points
  45. Hi pack! We discussed with the whole team and these are the results of the second community voting The following features will be implemented in the next update! More customization options for sandbox mode Unlock gene menu notifications Insectivorous nichelings New gene: Bat Head New gene: Savanna Horns Customizable and Programmable Gem Colors * Please note that this feature will be added in a way simpler way than suggested. Players will have the option to write down color codes in a special file in their game's folder. Additionally the new up
    17 points
  46. Started working on customizable sandbox mode Woop woop!
    17 points
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