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TheCrazyDragonLady

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Everything posted by TheCrazyDragonLady

  1. Look at my SONNN
  2. As far as I know, your head, ankles/feet and wrists are all very temperature sensitive. If you put your feet in a bowl of ice water, or even put your wrists under cold water for a few minutes, it should keep you cool for a little while.
  3. Fair enough. I just saw an article about how after an explosion, ash covered a portion of land. A type of white moth that lived there suddenly went missing, and then people realised that the same type of moth had mutated black colouring over time through natural selection, and I though that something like this would be interesting to implement.
  4. So I'ma bout half way through the manga, and its pretty good! I had a bit of trouble of reading it though lol, I'm used to left to right, not right to left. Also I think goggles needs a belt or something
  5. Cheese strings with yogurt is so gooooooooood. French fries in yogurt is good too... Yogurt in general is awesome. But take that yogurt with the weird soggy fruit chunks away from me PLEASE.
  6. This would be a new game mode called Survival of the fittest. In this game mode, you would have to survive a series of natural and unnatural human-caused events while trying to find a Specific Island that is immune to these disasters. This game mode would reflect how in real life animals need to adapt quickly to new conditions caused by humans for survival. There would be a group of disasters that would happen on most of the islands in the game, whereas there will be some exclusive to each island. When you start the game, you can adjust how many times one of these events happen. Easy = Every 200 days Normal = Every 100 days Hard = Every 50 days. Each event will have a different duration. Now onto these events: (FYI: These are meant to be difficult, as this would be a very difficult gamemode to survive through and win, but if they seem impossible to survive then I will adjust them) Also please suggest any other events that come to mind that would work. Non-exclusive events Pesticide/Bio-magnification (Snow islands are immune) Farmers or inhabitants have started spraying the plants with pesticide! In this event, your creatures will be vulnerable to poisoning from pesticides. They have a high chance of being poisoned if they eat berries from berry bushes. Trees would be safe to eat from (I'm a bit unsure if people spray pesticides on their trees) and there would be a low chance of being poisoned from eating rabbils or stag moles. When consuming large carnivorous animals like bearynas, (or feeding from man-eating plant fruit) there would be a medium chance of being poisoned. Poisonous nichlings are still vulnerable to the pesticide. This event would end halfway through the days you have until the next event. Eg: If you are on normal mode, it would end after 50 days. Volcanic/Bomb explosion (Kind of speaks for itself… Most islands are vulnerable to this event) There have been a large volcanic/bomb explosion! In this event, ash covers the whole island. The water is an oily black, and it is difficult to see, hear, or smell anything. Any nicheling out in the open have a chance of being buried under the ash, and if are not saved quickly will suffocate in the ash. Nichelings under trees or in deep water are safe from the ash. Any water breathing nichelings in shallow water also have the chance of being buried or suffocating from the ash in the water. -1 hearing, -1 smelling, -1 sight -3 heat to the environment This event would have a similar duration to the pesticide event, lasting for half the time between events. Most of the plants on the island have died, as have the larger organisms (Rabbils and stag moles would probably survive as they would just hide in their burrows). Over these days, the area will get very cold, and then will slowly get warmer as it nears the end of its duration. Ash will slowly deteriorate and break down over this time as well. The bright side to this event is afterwards, the ash has supplied nutrients to the soil. Plant growth and regeneration (Ie. Regeneration of berries, nuts, ect) is boosted until the next event Acid rain (Caused from pollution. Snow islands and savanna are somewhat immune) A rainstorm passing overhead has large amounts of sulphur and carbon-monoxide (I think that's right) in it! In this event, it will rain for 2-3 days and will seem find for a few days afterwards. However, the trees and berry bushes will slowly start to produce less and less berries. Any kind of fish are very rare, the eggs being killed from the acidic water. Most insects such as snails or ant hills are rare as well, however the amount of bad flies (the sleeping-sickness ones) increase’s hugely. Water is dangerous to be in, and any water-breathing nichelings have a chance of being poisoned from swimming in it. These effects last until half the time between events has gone by. Nuclear factory malfunction (All islands are vulnerable) A nearby nuclear power factory malfunctioned and exploded. Large amounts of radiation is in the surrounding area, as well as is affecting nearby islands (Yours!) In this event, there is large amounts of radiation affecting the islands you are on, as well as other islands to the west and east ports. Any already sick, old or unhealthy nichelings have a high chance of being killed or being made sick by the radiation over the island. There is an increased chance of mutating no-paw, blindness, low or no fertility, Albinism/melanism or haemophilia. However, there is a low chance babies will mutate a random beneficial gene, such as round ears, big body, poison fangs, ect. The only beneficial genes that would not be mutated would be the prehistoric genes. The duration of this event would last extremely long, perhaps even lasting past 2 more events on this island. The only way to escape it early would be to go to the north port. Exclusive events (Need more ideas for these) Deadwater Exclusive to archipelago. Polluted water is causing dead zones. (These are patches of water that have little to no oxygen in it) Grey oily patches will appear over the water around the floating islands. The largest a patch would be is 3x3 tiles. If a water-breathing nicheling swims into it, they will start to suffocate and take drowning damage. These patches will change every 5-10 days. This events duration would last until the next event.
  7. Have you seen the dragon one?
  8. On the subject of roblox, I'm actually surprised how many decent games are on there. One of my favourites is probably Era of terror. Its like a free knockoff of the isle, except its somewhat less time consuming. It does need to work out some bugs though... There are also a LOT of rolplay games on there.
  9. Well, I am VERY EXITED. I found V1 and put a hold on it. *Squealing*
  10. I was thinking about looking at it. The only problem is that idk where to find them. We have a library where I live but im not too sure if any splatoon manga's are there.
  11. So my family bought our first copy of splatoon a few weeks ago. ITS AWSOME! For story mode, I'm currently on weird-floating-island #3, and I am looking for the last LVL before I fight the boss for that island. I Also played a bit on the online games, and the roller and splattershot are my current favorites. (Also that mini game is so hard. I can't get past stage 7)
  12. Hey...Hey guys..... *Insane laughter followed by angered dragon noises* My pc.....crashed.....and.... ITS GONE
  13. This was a challenge inspired by a Meerkat documentary. Sandbox settings: Age settings: Baby: 3 days Child: 5 days Teen: 5 days Adult: 50 days Pregnancy duration is 3 days, and all damage multipliers are set to x7, while the healing multiplier is set to 3. You start out with a group of 5 randomly generated creatures, and pick one male and one female as your main breeding pair. The female will be your matriarch, and the leader of the tribe. For meerkats out in the wild, there will usually be one breeding pair, and the rest of their gang is made up of their children. However, on few occasions a rebellious female may mate with either a wild male, or a wandering male from a rival gang. When these females give birth, there is a chance that the matriarch will just kill the cubs, or that she will accept them. There is also a chance of the rebellious female being driven out. For some of the events that happen, I enjoy using a random generator to decide on the outcome. For example, if the lead female is being challenged one of her daughters for matriarch, you can use a random generator set from 1 to 10. Any uneven numbers mean that the rival female failed, and positive number means that she succeeded. This can be also be used to determine whether a rival female is banished, when fights with rival gangs happen, ect. Rulees: 1. There is only one breeding pair, and only wandering females can be allowed into the tribe. However, for role play purposes, you can decide on whether or not a female mates with a wandering male, or whether one of you males wanders off to mate with wandering, banished, or rival females. 2. The lead female has to choose a den site, and any pups she has that are either still a baby or child must stay at the den. They must have at least 2 babysitters watching over them. 3. Depending on the island, you can move your den to different areas of the map whenever resources like berry bushes, nut trees, termite mounds, snails and bunnl hills are no longer spawning enough food. 4. Tribe number limits would be around 40 or so, but if you are wanting to have multiple gangs, its optional. Win options: These are optional, but I have mine set to have: 100 generations A heat resistance greater then 5 Strength greater than 6. Thats about it.
  14. I am literally so confused. I left the forums for a few months and everyone changed their profiles. AlbinoNightfury.exe has stopped working.
  15. 0-0 whoa, what province of Canada are you in to get those temperatures?! I live in Alberta, and our temperatures usually range from -40 to +40.
  16. (I'm sorry i couldn't resist xD)
  17. I play it as well! I'm currently trying to get a quetzl. (Its Going very unsuccessfully xD)
  18. Perhaps while carrying the baby, the adult only has 2 gems to use each day?
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