Jump to content
Stray Fawn Community

Leaellynasaura

Member
  • Content Count

    49
  • Joined

  • Last visited

  • Days Won

    1

Leaellynasaura last won the day on May 17 2018

Leaellynasaura had the most liked content!

Community Reputation

84 Excellent

About Leaellynasaura

  • Rank
    Dinosaur Enthusiast

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Can you please separate your suggestion into multiple paragraphs so that it's a bit easier to read?
  2. I personally like the current bird beaks with ears, and feel they would look strange without them. Besides, disabling ears would also remove hearing, which is important. If it's just an aesthetic change, it should be optional.
  3. Maybe it could be a setting? Then those who prefer the old one could have the old one, and those who prefer the new one could have the new one.
  4. Leaellynasaura

    More Genes!

    Also, butterfly wings (at least as a body) have already been suggested:
  5. Maybe just call it raptor head?
  6. I had the same problem today, except with a nicheling who I forbid toxic body on had toxic body.
  7. I cannot smell or see meat-eating plants. In another test game, one of my creatures was eaten, and I couldn't attack the plant to get them out.
  8. I will say that evolution is completely random, and is more like 'does this work' than 'this works'. There are plenty of things in real life that serve no evolutionary purpose, and plenty of things that are just there to look nice towards other members of their species.
  9. Basically, you would be able to create a gene, customizing stats and choosing its appearance. The appearance would be chosen out of a list of genes already in the game (and some that aren't), although there could potentially be the option to model and upload your own appearance, for those who have that kind of skill. Perhaps, since there are stat-based achievements, genes with those stats would have to be under a certain threshold to allow any creature with that gene to earn the achievement (so someone couldn't, say, make a 12-strength gene and automatically get the 'Hybrid' achievement). This function would be for creative mode only, and the genes would be set in the settings menu (or another easily-accessed menu from an individual save file) and automatically appear on wanderers in the save you put them in. You can only delete genes if no creature on the save file has them.
  10. Try posting the link as not embedded, or typing out something like 'similar suggestion here' (as an example), highlighting one of the words, and making that a link. That problem happened to me too.
  11. I would make a mix between the jungle and the mountains, separated by a river and a small grassland island. There would maybe be a small island off to the side, requiring swimming to, that would be a 'whale island' biome (birch trees, stinky fruit, slightly higher chance of winged wanderers, etc.). That way, there would be two safe havens (although it still might snow on them). I personally think it might have potential for some interesting stories.
  12. It's okay, yours has some unique ideas too!
  13. Have a head with the spitting portion of that here.
×
×
  • Create New...