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pieguy56

NicheMobileTester
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Everything posted by pieguy56

  1. I have been waiting for someone with good ideas for a sheild tech tree
  2. I agree with this, it is one of the things that makes nimbatus what it is
  3. Using health based sheilds would open up new opportunities to upgrade sheilds to be more or less resistant to chip damage. Like having a sheild with 1000 hp but recharges slowly and only after being out of combat for several seconds, and a sheild with 100 hp that recharges quickly and after being out of combat for 1-2 seconds.
  4. Maybe it could affect the rest of the components on the drone too?
  5. This would add some cool new mechanics to the game.
  6. I like the idea of a one sided magnet. Correct me if I am wrong, but you want a magnet with a semicircle radious?
  7. If you include energy/fuel usage in an Hud game play might go a bit faster, as of now to figure all of that stuff out for my big drones I just do some quick math on a sticky note
  8. You should check out a YouTube channel called ants canada
  9. Your drawing... it is very much my style and I support that...
  10. Great Idea! I think that this would be very useful for terraforming to.
  11. pieguy56

    Trips

    As I am nearing the end of my trip, I ave to say of all the places I went Scotland and Switzerland were my favorites. I also collect coins from different places, and my favorite was the 5 Swiss frank coin :)
  12. pieguy56

    Trips

    I as actually hoping to do that but I did not have enough time );
  13. pieguy56

    Trips

    Though, I went to Mt Titlis today
  14. pieguy56

    Trips

    I am leaving tomorrow I just went to Luzerne (sorry about my spelling last time)
  15. pieguy56

    Trips

    I am in Switzerland today and tomorrow! After a walk around lucerne I went back to my hotel and surfed through the the channels on the TV. I came across a music channels and it was playing the final countdown, instantly Switzerland is one of my favorite countries.
  16. pieguy56

    Trips

    Cool! Any good ideas?
  17. pieguy56

    Trips

    Is anyone going on any trips to faraway places soon? I am going to europe, and while I am there I will be going by Switzerland don't know if I will be going to Zurich though.
  18. I hate to tell you, but if it gets worse, you might have to delete and reinstall the game.
  19. I think, sense there are usually lots of parts grouped in one area that you might not want, shift clicking to highlight certain parts would be good.
  20. Maybe you could create a kind of sub-decoupler so that you could build All the way around your mini drone brain rather than have it exposed on the back of the drone. You would also have to make a cap on how many mini drone builders can be used to stop people from creating droneception by putting drone factory's that build more drone factory's.
  21. A lot of the good Ideas I'm seeing are implemented in the designer of a game called simpleplanes, Check it out: https://store.steampowered.com/app/397340/SimplePlanes/
  22. I think It would be a cool Idea to have a tech tree for the resource collector. Some of the upgrades could include stuff like the terrain tool upgrades from Astroneer, like: Narrow Mod(https://astroneer.gamepedia.com/Narrow_Mod), Wide mod(https://astroneer.gamepedia.com/Wide_Mod), Inhibitor mod(https://astroneer.gamepedia.com/Inhibitor_Mod), Boost Mod(https://astroneer.gamepedia.com/Boost_Mod), Alignment Mod(https://astroneer.gamepedia.com/Alignment_Mod), and Terrain Analyzer(https://astroneer.gamepedia.com/Terrain_Analyzer).
  23. One of the things I find annoying is that when I build a drone that's symmetrical I build one half and then have to tediously create the second half. I think a solution to this would be to have an option in the editor to mirror drones by creating and dragging/changing angle of a line of reflection. This would also be useful for drones that are not symmetrical, but are similar on both sides so that all you have to do is swap out a few parts.
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