Snowystar32
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Posts posted by Snowystar32
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Also maybe the predators won't wander out of their own biomes.
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Hberbajber
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uop
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Oh hey,23 votes.
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up
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uuuuuuuuuuuuuuuuup
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Must. Get People. to. see. this.
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Gotta push this up so I can see if I can get it in the voting thingy.
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Up, I want peeps to see dis.
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... What even ARE Asp Trees? I have never seen one
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On 7/7/2018 at 7:38 PM, BlazingCorvid said:
I think that idea is very interesting and would be a convenient way to get rid of unwanted nichlings. However, it might also be a bit op since the issues that come along with overcrowding are meant to be one of the challenges of expanding your pack. I think there should be a price in food for sending a nichling away since it takes time to find new food on the island. Since you start with 2 nichlings and 20 food, having 10 food per nichling sent away makes sense, though that would be a heavy price, but if you have a useless nichling that would just be a food sink for all its life, that price might be worth it. It would also be cool if, when you send a creature away to an island and then travel to that island later, you could see that nichling there!
I Agree with that, I thought of the Not-being-able to travel Idea before but I forgot to mention it.
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On 7/8/2018 at 3:07 AM, Dinocanid said:
90!? I can't go above 10 without losing!
Anways, I agree that this should have some sort of cost (like the food mentioned above). When you make a large tribe, it's supposed to be challenging to support them all, so it would be kind of OP to be able to send them away without any cost.
Good Idea, I dunno Y I didn't think of that.
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Currently, all of my tribes are huge and I want to get rid of half the tribe without banishing them since I don't want competition, and I don't want to kill them either, Can you make it so there is another button below the travel Icon on ports to send any nichelings on the port to another island but not following them? So we can getv rid of our excess nichelings slightly more easier and guilt-free.
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Peoples reactions to this XD
Also why does it always turn into an emoji?
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Yey, I'm great at making things OP.
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Yah I know, I'm bad at explaining things. I meant a completely different thing but I forgot what it was now.
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On 7/3/2018 at 11:45 AM, BlazingCorvid said:
I love all of these new ideas and really want to have a forest biome with lots of different plants! I like the idea for your beech forest that would give the beeches purpose in-game other than for perching on.
There is a beech tree?!?!? What does it look like?
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I saw that, in this case I'm meaning rouge males that have way better genes than normal and mate with every female ever as usual.
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Yay! I actually come from NZ so that's why I added it in.
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It makes sense for a wandering nicheling to have something like hammer tail recessive because you wouldn't be the only ones who find those genes, just make it really rare of course. Same for the rouge male thing. It kind of makes no sense for rouge males to only have bad genes and not some decent ones, just saying.
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Idea for a new biome (Or four): Forest biome!
in Feature Requests
Posted
Kewl, Also that would be interesting.
I'd love to see a pythadillo vs giant stoat battle now.