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Grizzy Bear

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Everything posted by Grizzy Bear

  1. Yeah, this would be cool. These should also have rarity types, just like the pre-alpha weapons.
  2. This would be good only if we could fully customize it, add/delete what we want and move where ever we want. Then of course, preset configurations. This is so people who don't like a lot of stuff on their screen while they're playing.
  3. I think we should be able add "elemental" effects to the building blocks and have more variations with the building blocks. Also a one sided magnet would be interesting. Then being able to color the building blocks (when I mean building blocks I mean everything besides the weapons and some of these could apply to the weapons too). These are just my thoughts though. Thank you!
  4. Hello Nimbatus community! My name is Joe. Here I have all of my interesting GIFs experimenting with the mechanics of Nimbatus. Devs I hope you like at least one! I don't usually post in a forum, but I love this game. I have, I have many more ideas that I would like to make come to life. I have one worry though, I worry that this game might become over-complicated (I have no problem with that myself), and if it did it might end the games career before it starts. Just a concern, but I just thought I'd say it. It would be cool to have community modding though *cough *cough devs. So now I'll start explaining all of these ideas, the first GIF (starting from the bottom) was inspired by watching a video of a bullet in this game being effected by the magnets. My ideas aren't complicated, but I do think they are very interesting. I was trying to think outside the box with my ideas, because I would really love a steam key for the closed alpha. Also to spark some of this knowledge with others so the really good builders in this game can make some really cool designs. I have some concepts that I think would be really cool, but I am not that good with logic gates and wouldn't know how to make it work. I know how to make various missiles, vehicles, bombs, ect. I would really like to learn how to use the logic with much more complicated designs. So if someone could maybe make a video or a pinned thread that would be awesome. That was my only rant about that stuff, but now lets actually talk about my ideas. About half of them are generally the same thing, this was just me testing these mechanics and I thought I should share this if no one else knew this. One of my more interesting ideas was my "railgun", now that I am sitting here thinking about it and how I thought it would work I have a better I idea that I'll post later. While making this "railgun" I was thinking if we had struts like in KSP, then in might solve the glitches that happen with the connections. Another interesting idea that I made was the 4 magnets and attempting to make a vehicle that moves easily without thrusters. Then there was the one with the 4 magnets on the bottom (I need to make names for these contraptions), it moved with very little skill, but it was slow. Hopefully, I don't have to explain all the other experiments, if you do want to know more about any of these, or if you want to a nice person and help me learn the logic gates. Then in my next post I'll write my discord username. Thank you if you read the whole thing, and sorry if I did bad this was my first time doing this so there you go. Let me know what you think, and have a good day!
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