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localghost

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  1. Drone Editor UI: Box select Click and drag on the editor background to select all parts within Shift-select Shift click multiple parts to select Double-click select Selects all of the same type. Would be useful for mass editing (e.g. changing the fire button of all placed weapons of type "Basic Blaster" Change root Will change the root of the selected part(s). If I have a 10 thrusters connected to a fuel tank and I want to get right of the fuel tank I would now be able to remove the tank without removing the thrusters or having to change their root Drone Parts: Struts (i.e. Kerbal Space Program) Connect two parts to add rigidity, similar to the single built in strut but add weight, drag, etc Smaller logic pieces I often like to build really compact ships and the size of the logic components limits this Weapon Editor More ammo types With the addition of burning and freezing, I feel like a lot of my combat weapons are kinetic because of the damage Rare drops Weapon Types New or hybrid weapon types, not available at the beginning Weapon Upgrades Have two trees for Research and Discovered upgrades. Once you research certain upgrades, you can find upgrades that are better (within parameters) or have a combination of two other upgrades Could be spawned on planets randomly to promote exploration once
  2. I am also having the same issue! I also deleted all of the default weapons and finding that no matter which weapon I place, they all become the same weapon when put into test mode or deployed to a planet.
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