Jump to content
Stray Fawn Community

CyrusDaSquid

Member
  • Content Count

    21
  • Joined

  • Last visited

Community Reputation

16 Good

About CyrusDaSquid

  • Rank
    Lurker
  1. CyrusDaSquid

    Customize nimbatus ship

    I’ve seen something simillar already, still an awesome idea
  2. CyrusDaSquid

    Gravity manipulator part

    Ok, ok, hear me out. What if there was a way to manipulate gravity around your drone. You could increase it, decrease it, change the direction of it, screw around with physics... It might sound a bit powerful, but just make it slurp up power like crazy and it should be pretty balanced. But just imagine the possibilities! Make an anti-grav drone, a spiky ball that crushes enemies into the ground, a bomb that pulls enemies in like a zarya ult and then blows them up, bombs that actually fall to the ground, and so much more! Of course, I might be getting carried away and suggesting something completely nonsensical and impossible to implement.
  3. CyrusDaSquid

    single hollow block

    Would be a nice quality of life addition
  4. CyrusDaSquid

    Island maker

    Hmm what do you mean by island? Like a base? Or are you wondering how to carve an island out of terrain
  5. CyrusDaSquid

    Hydraulic block

    Maybe itcould have two or more connection points; one at the base and one at the extending end
  6. CyrusDaSquid

    Ideas for bosses

    So I was checking out the early acces roadmap, and I stumbled upon something pretty interesting: bossfights. I really like this idea, as it would add some great challenge to the game and surely make things more interesting. So I thought I’d come up with some suggestions for potential bosses in the future. Hope you enjoy! 1. The motherhive: A massive hive has formed in the planet’s core! This boss may seem very familliar to people who have played the old demo, as it used to be a mission, but got removed once the alpha came out. It was a cool concept so I thought it would make for an interesting boss. When you land on the planet, you are immediately greeted with swarms and swarms of bugs. And I’m talking hundreds of normal, large and explody bugs (hopefully the game engine takes it well) and their respective normal hives scattered all over the planet. These will be a huge nuisance to deal with, but I’m sure people will be able to think of a drone broken enough to handle it. Your goal is to tunnel down into the very core of the planet and destroy the motherhive. Of course, there will be elite sentinel bugs that will shoot and bite your drone in order to stop you. Once you destroy the hive, you are rewarded with plenty of yellow resource and maybe something else too (I’m sure the devs can think of something here). Tip: The hive is weak to plasma weapons. 2. The war machine: The corp has created a massive elite war machine, capable of mass destruction, but a malfunction in the programming has caused it to go rogue! You must stop it! I don’t really know what it would look like in game, but I imagine it as some type of huge tank/walker type of thing (simmilar aesthetic style to the transmitter and lab) with lots of guns and cannons. It would shoot homing missiles, small swarms of ships, mortar shots, and a massive long range laser that could absolutely devastate your drone if you’re not careful. It would also sometimes lay aerial mines that would detonate upon contact with your drone. Once destroyed, the corp will reward you with lots of red resource and something else too. Tip: It’s weak to kinetic weapons. 3. The hammerhead mariarch: This one is pretty self explanatory. It’s just a really thicc hammerhead with a bit more visual flare. It’s huge, and its main attacks include charging at you and trying to squish you against the ground. It will also do a huge ground pound type attack where it will make lava fountains emerge from the ground, making the battlefield more intense. It will also shoot fireballs and summon mini hammerheads for you to deal with. Also, every hit it lands will heat you up, so make sure you pack some coolers. Once defeated, it gives you tons of blue resource and a unique something. Tip: Although it can’t be frozen, cryo weapons deal more damage to it 4. The mega fungus: Remember those purple brain looking things that grow land? Yeah, well a growth mutation in one of them has caused it to grow to collosal proportions and start overgrowing the entire planet. It would be a pretty grotesque blob looking thing with tendrils and bumps all over it. Pretty gross to be honest. It would try to hit you with tendrils and throw rocks at you. It would spit out toxic spore clouds and acit that would damage you on contact. It would also throw tiny versions of itself that would grow big spikes out of the ground, which could impale your drone and easily get you killed. At low health it would start to grow a protective layer of land around itself, which you would have to destroy in order to finish it off. Also around the planet you could find agressive fungus monsters which would jump at you and then explode into land which could really mess up your drone. Once beaten, the reward would be lots of green resource (when it’s added, of course) and something else as well. Tip: it’s weak to bio weapons, and if you manage to hit the spore clouds with a plasma gun, it will catch fire and damage the boss Well, those were some of my ideas, hopefully the devs find them helpful, and have a nice day
  7. CyrusDaSquid

    Hydraulic block

    So basically a minecraft piston? It’s been suggested a few times already, but it’s still a good idea
  8. CyrusDaSquid

    more enemies and enemies with special powers

    Interesting idea, the current enemies are a bit too easy and we need some more challenge. Great suggestion, but the grammar is making me reeeeee
  9. CyrusDaSquid

    New enemy: builder

    Certainly interesting, could be implemented as a boss maybe
  10. Great idea, but maybe not resources. They’re just too rare to be used as fuel for parts. Instead, I think you should be able to harvest the rocks/meteorites/space debris things for material.
  11. CyrusDaSquid

    More ammo type abilities

    Disclaimer: I’m not requesting more ammo types, just make the current ones more unique. Anyway, I love what the devs did with the ammo types! Have cryo freeze things, plasma set them on fire, really cool! But they could’ve done a much better job. Currently, all that people ever use are kinetic & cryo, because the others just aren’t viable for much. However, I have some ideas on how to change that! Here are my ideas on all the different ammo types and how they could be made better: Kinetic-it should still deal a bit more damage to everything -however it would have an unique interaction with land: it would sorta feagment/shatter the ground into chunks that could be picked up with a magnet (& dropped off in your resource bin for some resource) Cryo-it would still freeze enemies (but also biobarrels to make them more damage resistant) -it would turn the terrrain to permafrost which would be easier to fragment with kinetic Plasma-it would still set enemies on fire -it would melt terrain a lot faster (but have a chance of overheating if left on continuously) Bio-it would still grow terrain -it would deal HUGE damage to organic enemies (hammerheads & lava bombers don’t count) -it would use 25% less energy This would make for sone GREAT combos & variety! I hope you like it, and please upvote if you want it in the game!😊
  12. CyrusDaSquid

    Blast shield

    Pretty cool, although maybe it should be specialised only for explosions, and you would have to switch between the regular and blast shields to protect yourself. It’s an interesting concept nevertheless😁
  13. CyrusDaSquid

    Planet state saves

    Sorry, couldn’t think of a simpler title😅 But anyways, my suggestion is that planets savet the states they were in. For example, you complete the objective, come back to the planet and it’s exactly how younleft it: no hives, all the tunnels you dug ate still there AND: the resorce you mined is gone. This last part will really remove some cheese from this game. I man being able to farm up infinite resorces off of one planet is a bit absurde. But this feature will open up a lot of other options as well: show up with one fighter drone & destroy the objective, and then come back wtha an unarmed harvester drone! Or landing with a drill heavy digger drone & digging up the entire planet, and just switching to a fighter for easy kills! The possibilities are endless!
  14. CyrusDaSquid

    Sticky/glue block

    Basically magnets, which are already in the game...
  15. CyrusDaSquid

    Thruster types sugestions + example ~ 4k images

    Really awesome idea, the thrusters section could really use some variety! Plus awesome artwork, great job!😊
×