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Everything posted by Alpino_WILL_STEAL_ oats!
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More challenging missions
Alpino_WILL_STEAL_ oats! replied to derpy2003pb's post in Feature Requests
NYAHH! Progression is fine the way it is! Players should be able to build what ever they want from the beginning -
Hmm, I like that idea, although it's been suggested before.
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New Parts Feedback
Alpino_WILL_STEAL_ oats! replied to Garheardt the Black's topic in Discussion & Feedback
Yeah, My thoughts exactly, kinda sad that Eco thrusters dont exist -
looks like the updates almost done!
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Post Your Projects!
Alpino_WILL_STEAL_ oats! replied to Garheardt the Black's topic in Discussion & Feedback
woah, can I get the world eliminator? -
Its easy add up all the health of the drone, then evreytime a block is givena certain amount of damage it's subtracted from the total
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Post Your Projects!
Alpino_WILL_STEAL_ oats! replied to Garheardt the Black's topic in Discussion & Feedback
Im honestly speachless... holy **** that's big. Can you upload it to the workshop I want to take a look. -
Every SINGLE enemy
Alpino_WILL_STEAL_ oats! replied to Alpino_WILL_STEAL_ oats!'s topic in Discussion & Feedback
Okay, I'll add that in an "other" Section -
Note: I won't be counting Non-damaging structures, nor the snake for obvious reasons v INDEX v Bee - tiny Jungle enemy spawned from small hives Wasp - Small Jungle enemy spawned from large hives Boom Beetle - Medium enemy spawned from Blue Hives, Explodes on death Transmitter Drone - Small Drones that guard transmitter towers and shield generators Cannon Turret - Medium Structures That fire explosive projectiles Defense Turret - Small Structures that fire lasers Lava Ray - Medium Lava enemy spawned from Lava caves, Fires heating projectiles Lava Bombers - Medium Lava enemy spawned from Lava Bomber caves, Explodes on death Hammer Heads - Large Lava enemy Invincible from front, Charges dealing massive damage Juggernaut - Large Practice enemy found in Test flight, Resistant from the front Fighter - Small Practice enemy found in Test flight Other Firefly - tiny projectiles spawned by lava rays And of course, Let me know if I missed anything, and I Bid you adue
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oh yeah thanks
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Wait, What where the two new missions?
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Ooo, exciting
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Deflective laser upgrade
Alpino_WILL_STEAL_ oats! replied to ManTheMister's post in Feature Requests
ya, I know, it's just kinda stupid? -
What new drone pieces do you want most?
Alpino_WILL_STEAL_ oats! replied to ManTheMister's topic in Discussion & Feedback
a bug repelent can, a bio barrel auto completer part, and somthing else -
I allready know that though...
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Deflective laser upgrade
Alpino_WILL_STEAL_ oats! replied to ManTheMister's post in Feature Requests
that doesn't make any sense.... -
Delete this post the devs don’t need to remover it, we must keep it in the game!
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Somewhat difficult mission idea
Alpino_WILL_STEAL_ oats! replied to Alpino_WILL_STEAL_ oats!'s post in Feature Requests
Not a redesign a whole new creation, i wich the circumstances of the specific variables around the laboratory that create and intresting challenge the makes you balance weapons and another variable or two, -
The juggernaut
Alpino_WILL_STEAL_ oats! replied to Alpino_WILL_STEAL_ oats!'s post in Feature Requests
This has nothing to do with the overall post itself, so please remove the comment. and yes it should effect the galaxy, the developers them selves even stated so, in their closed alpha roadmap. They want to add dynamic missions that span over multiple planets, and I feel this is a great way to do so. Of course the way stated it in the post was a bit extreme, but my point stands, it should leave a lasting effect on the planet -
So dosent really matter all that much but either a pirate or Corp ship is rampaging through the galaxy it moves evreything you move, and plunders somthing when you complete a mission. Your goal is to catch it then destroy it. When it plunders somthing, all,of the building will be destroyed, perhaps some special sprites that look like smoldering ruins of each building (so basically ruined versions of the current enemy building) a lot of the resource will be gone the goal would be to restore the planet in certain areas with bio weapons. Sometimes the juggernaut leaves behind strongholds/pirate camps and you have to destroy those to progress through the system. It would appear firs in galaxy 3-4 so things don’t get stale. You have to destroy it to progress. Every 5 plunders or so it takes a rest lasting 1 mission. In battle, the juggernaut is massive, just a little smaller than the nimbatus itself, it’s. Made of four segments, the bulwark, an indestructible armor plating covered with guns. The Bridre, a shielded section(energy sheild) that is the command center, destroy it to kill the juggernaut this section contains two antennae, one on the bottom and one on top, these will produce a transmitter signal, witch is randomly picked from a small pool of custom signals. destroying one will activated the other, after 45-50 seconds they respawn. Next, the hanger, the hanger is s sheilded section that contains a spawner, the spawner spawns fighter drones which are smarter, more agile, more powerful version of the transmitter drone. They max out at 7 and are spawned every 7 seconds. At the back is the Engine, a masive thruster that pushes the juggernaut forward. This section is vulnerable. Blowing up the thruster causes a chain reaction that travels down the juggernaut in a line of explosions, that reveal a weak point in the bulwark. Once attacked enough the crack we slowly widen eventually revealing the sheild generator. Attacking this enough will bring down the sheilds protecting the bridge and hanger. Attack the bridge enough, and a cascade of explosions ripple through the behemoth, as fire showers from the sky, fighters spiral out towards the ground, as sections fracture and fall down, as the behemoth spirals down breaking off, smaller and smaller, fire and smoke filling the air, cascades of scrap showering down, it all ends with a loud *BOOM* and the sky fills with orange and red as the explosions echoes across the galaxy, no the universe, as the mighty juggernaut has been slain.
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Contact sheild.
Alpino_WILL_STEAL_ oats! replied to Alpino_WILL_STEAL_ oats!'s post in Drone Part Suggestions
This would mainly act as a hammer head counter/hammerhead mimic type of thing, although it would be useful against bugs when the charge when the’re on fire. -
Parasite enemies
Alpino_WILL_STEAL_ oats! replied to Alpino_WILL_STEAL_ oats!'s post in Feature Requests
There could also be a shocker part that stuns and fries anything that touches your drone within range at the cost of a small amount of energy and some space.