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ccallahanny

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About ccallahanny

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  1. Greetings, fellow Nichelings! We are the United Nicheling Research Alliance[UNRA], and we come in peace. We are willing to discover any kind of science for you. Literacy Rate: 100% Military power: 6 No. of gods: 21 Technology Level:10 Cultural Level: 9 National Animal: Bluebird Exports: Oil, Hessians, Stinky Fruit, Genetically Engineered Giant Bunnils, Poison Berries, Mud. Number of Islands: 4[Burning Savannah, Swampy Hill, Summer Mountains, Rain forest. Burning Savannah houses a listening fort and is out skirted by barracks. Swampy Hill has a secret bunker for the president and supplies the rest of the nation with raw resources. Summer Mountians has a science lab and a large number of farms/livestock pens. Rain Forest is the capital and has the main research labs. Most of our research is biology focused and we sell information to the highest bidder.
  2. ccallahanny

    The Scariest 20 minutes of my life

    I am really afraid of wasps, hornet, bees, etc. I used to love them but one time at my grandmas house at yellow jacket stung me and it a few days for the swelling to die down.
  3. ccallahanny

    Help me name this chicken

    I think Argy, after Argentavis, monster vulture. Or Phorus, after the genus Phorusrhacidae, witch were terror birds. Maybe Haast, for Haast's eagle( those big birds are Moas). Terror birds again. There my favorite magafauna.
  4. ccallahanny

    Nicheling Explorer

    Has anyone found a double-winged creature yet? From top to bottom: Sarlac, Meme, Henry, Snake, Star, Toxin, and War.
  5. ccallahanny

    Butterfly Body

    Also, pattern should effect wing color areas. DRAMATIC PAUSE The diversity.
  6. ccallahanny

    Butterfly Body

    Yes Yes Yes Also, i'm with Leaellynasura. They should give flight ability.
  7. ccallahanny

    More Underwater Features

    Plus two new island ideas. Managrove: Size: large. Difficulty: medium. Description: mostly submerged with a few small islands strewn through it. Islands are a mix of jungle and swamp. Several submerged managrove trees in shallow water and jungle trees in deeper water. Dark Depths: Size: huge. Difficulty: hard. Description: Entirely deep ocean biome, only accessible via underwater ports. Also I just realized this but archipelago would be awesome for a player who liked it's tried to live in the ocean.
  8. ccallahanny

    More Underwater Features

    Thanks! I'm thinking that the edges of the island(or maybe patches in the middle of more watery islands ) that house the deep ocean biome. Spires: Provide 1+ heat when next to. Has 10 shrimp that offer 2 food when collected all over it. Normal water predators can't travel to the deep biome, so a new one has emerged: the anglerpus. Anglerpus: Has the body of an angler, the bulb of an angler, and the tentickles of a vampire squid. 2 attack, 3 swimming, and 1+ attraction. Basically, on the smelling menu, the player will see a single green dot. Newbies will not recognize the trap, thus dooming their nicheling.
  9. ccallahanny

    More Underwater Features

    Wow, great ideas. List of ocean biomes: Coral reef, open water(normal), and frigid. Possibly deep ocean? Different types of coral would be a cool addition to the game. I heard somewhere that the underwater breathing plant is a version of coral, but more color-coded corals would be awesome. Ahem; - purple= underwater breathing. - green= food. - blue= barrier like rocks. - red= nesting materiel. - brown= new fish spawner? - orange= land supporter; holds nicheling above water. - yellow= tree trunk of the sea. Prey items: Giant snail: 1 armor, 1 speed per day, 2 health, 5 food. Flattang: 3 speed, 3 health, 2 food. Anemome: 1 speed, 2 health, 1+ stinging ability, 2 food. Electric Reel: 1 speed, 2 health, 3 food. Cleaner Crab: 1 armor, 1 speed, 3 food. Puffer Horse: 1 speed, 1 spikiness, 2 food. Bettabass: 2 speed, 2 health, 5 food. Moray Squid: 3 speed, 2 health, 4 food. Can create an ink cloud. Spawn from brown corals. If attacked deal 1 damage to nicheling or make ink cloud, then run away. Predators: JellyShark: 1+ stinging ability, 3 fishing, 3 attack, 3 swiming, 2 eyesight, 0 hearing, 0 smelling, 1+ electrosense. Sharkidile: 2 fishing, 2 attack, 3 swiming. I imagine the jellyshark having only the tentickles of a jellyfish instead of a tail. Island concepts: Sunken Haven: entire island except for ports and maybe a few 3x3 islands is underwater. Ocean is entirely coral biome. Flooded Island: most of the island is under water except for fringe islands. Mostly coral ocean biome but a few patches of normal ocean. Aqualopolis: A tiny green island in the north, with the rest of the island underwater. Normal islands could also have the new ocean biomes.
  10. ccallahanny

    Better underwater worlds

    Wow, great ideas. List of ocean biomes: Coral reef, open water(normal), and frigid. Possibly deep ocean? Different types of coral would be a cool addition to the game. I heard somwhere that the underwater breathing plant is a version of coral, but more color-coded corals would be awesome. Ahem; - purple= underwater breathing. - green= food. - blue= barrier like rocks. - red= nesting materiel. - brown= new fish spawner? - orange= land supporter; holds nicheling above water. - yellow= tree trunk of the sea. Prey items: Giant snail: 1 armor, 1 speed per day, 2 health, 5 food. Flattang: 3 speed, 3 health, 2 food. Anemome: 1 speed, 2 health, 1+ stinging ability, 2 food. Predator: JellyShark: 1+ stinging ability, 3 attack, 3 speed, 2 eyesight, 0 hearing, 0 smelling, 1+ electrosense. I imagine the jellyshark having only the tentickles of a jellyfish instead of a tail. Island concepts: Sunken Haven: entire island except for ports and maybe a few 3x3 islands with coral ocean biome. Flooded Island: most of the island is under water except for fringe islands. Mostly coral ocean biome but a few patches of normal ocean. Normal islands could also have the new ocean biomes.
  11. ccallahanny

    help me think of ideas for a desert biome!

    The real way thorny dragons use their spines is to grab water from the air and draw it towards the mouth. When I said no sweat body, I ment something like a pig.
  12. ccallahanny

    help me think of ideas for a desert biome!

    Cool idea! I think that a snake predator should exist, but like bunnils, they live in burrows. Maybe they hunt bunnils like we do? They could be crossed with a lion-ish thing and hunt in packs. I'm not good with concept art either so I'll give you the outline: lion head, snake body, lion front limbs, snake rattle.
  13. ccallahanny

    help me think of ideas for a desert biome!

    Hey everyone! I think that yes, you would need 3+ strength to open a cactus, but also some defense to protect from damage. But camels pull the spines off of cacti, so maybe the camel snout would allow the break cactus ability? Also, camels store fat in their humps, not water. That's a myth. Maybe dehydration in unique to the desert, and no sweat body gives dyhidration resistance? Just my opinion.
  14. ccallahanny

    help me think of ideas for a desert biome!

    Thanks, heyitsgeorgie! Also, some desert owls make thier nests in cacti. Maybe you could break open a cactus like a glacier and when you were inside you would be cool?
  15. ccallahanny

    help me think of ideas for a desert biome!

    This is a great idea! First off, I think that a blooming season should exist. Every time it rains in a desert, the ground turns into a carpet of flowers, like this:
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