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Lost Ninja

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  1. Can you either add the ability to detect (by sensor) the Nimbatus Ship, or make the Nimbatus into terrain (so you can use the Terrain Detector). Basically I have a drone that heads up and drains it's thrusters against the Nimbatus when it should only even use them when falling.
  2. After about about 9 hours of play I have some thoughts... Picking up resources due to their colour look like they would refuel your drone. Some shops should specialise, I have found one that only sells Rare (2 mod) weapons and all the others (so far) sell 1 mod weapons (red and blue respectively), I'm hoping I can find an epic shop. However it would be better if all shops mostly sell common with a chance at rare and a tiny chance at epic or better. It would also be nice if some shops mostly sold lasers/shotguns/guns/etc. Spending money to refresh the inventory is a nice mechanic but when all you want is a non-tower digging laser burning through hundreds of everything but is a annoying. Some planets don't have a transmitter tower (even when there is a mission to kill it). Zoom should be based around the overall size of your Drone, either that or allow the user to zoom in/out. Chord keys would be very useful (eg CTRL+<a key>). The new Dynamic Thrusters don't seem very accurate as to how much power the put out. No matter how carefully I use them my Drone always turns slowly. (Adjusted and activated as a group will still turn one way or another.) Perhaps the option to set their level of thrust could be added to the editor. Visible numeric values on sliders in the editor would be useful. Linking logic blocks together physically doesn't actually link them together logically, while I realise that this wasn't the intention to me it seems counter-intuitive. Using them like a drag and drop programming system. Too much flex. Please add a hinge, the rotor does fine if you want a rotating part but because of the way they work if you just want something to fold up/out they don't work great. That or allow constraints to be added to them so they cannot rotate beyond a set value. X/Y Mirror mode in the drone editor. Shields that are an arc, stronger than spherical but only cover a preset direction. Some indicator on existing shields as to how much damage they have taken/will take. Add colours to different shields (especially useful in Battle Arena to stagger shield use). More tiers of rewards in Battle Arenas, I got to tier 7 but then only got three rewards. Perhaps unlocking larger drones for future use. Have the resource collections drones (released with 'C') also repair their mother ship (like the AI ships in Reassembly). Would make longer missions realistic and also allow the use of TNT more than once. I'll have more eventually probably, awesome game so far.
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