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Gobyguy

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  1. The first use I thought of (and attempted to work with) for the factory parts were for throwing forward sensors to send feedback to the main race ship. The goal being to increase reaction time at high velocities. My first attempt was basically a spring net with proximity sensors, position trackers, one small fuel tank, and thrusters on the ends to seek out acceleration and deceleration strips and guide the ship to the position trackers on the acceleration or away from the trackers on danger or deceleration. This technique took too long to print and required my main ship to be quite slow to be effective, but I am not very good at optimizing competitive play, so others may have better luck with that.
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