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IceyFox

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  1. I also think in addition to the bearyena hybrids that they should add Blue Bird or Birds of Prey hybrid genes. To tame a blue bird they should add special trees where adult bluebirds build their nest. Only creatures with double wings should be able to reach these nest. If the bluebird who built the nest there is still alive there should be eggs in the nest, but if it is killed the eggs should hatch and turn into hatchlings. They should work like the bearyena babies and need 3 food to tame but the will always follow who tamed them. After they are fully grown female creatures should be able to mate with them. I think the new genetics they should bring are BlueBird Beak, BlueBird Wings, BlueBird Hindlegs (Look like Talons), BlueBird Body (coved in Blue Feathers), and BlueBird Tail. The affects and stats I think should be on these will be listed bellow. BlueBird Gene Stats BlueBird Beak: 2 strength 2 fishing BlueBird Wings: 4 in flying if creature has double wings creature can have 1 BlueBird Wing and 1 wing and can still fly normally) BlueBird Hindlegs/Talons : 2 carrying 1 fishing 1 strength BlueBird Body: 2 sentless 2 cold resistance BlueBird Tail: 2 heat resistance New Abilities Carrying: Allows creatures with a 1 in carrying to carry krabbits, baby nichelings ( I think that is how it is spelled), baby bearyenas, baby BlueBirds, and rabbits. Creatures with a two in carrying can carry all age of nichelings everything a 1 in carrying can carry, teenage bearyenas, teenage BlueBirds, Clownkoi, and the Piranha thing. When one of these creatures are being carried the nicheling carring them can drop them off in any tile in range or keep carring them where ever they please. This will make traveling to ports quicker and running away from those annoying apes easier.
  2. I think they should add a creative mode where you can choose which island you can teleport to at the ports like whale island. They should also give it unlimited food and maybe some sort of fruit that will make your creature who eats it live forever. They should also put in the option to spawn in the various plants, trees, and animals. I also think they should make it so the mutation menu in creative mode gives the baby a 100% chance to get the gene. When you get into a game with creative mode enabled it should auto unlock all the genes. I think it would also be cool if they made a creative mode exclusive island that has a decently big area of every biome in it. This would enhance how beginners play and help they get their grip for each biome.
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