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Everything posted by VankirvanJD
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Well I'll just go ahead and say 153 because people arent waiting 24 hours?
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New Genes 012: Cassowary (The modern therizinosaurus)
VankirvanJD replied to Biogamer's post in Feature Requests
I mean can't they just be folded so they won't take so much space? Maybe they could make the legs thicker/feet bigger to show their strength, which I didn't quite do here. Or they could be splayed out like the webbed hind legs so they can have space for their length. -
Oh then back to 1!! Hahahah
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Lilytuft made it in time XD
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Small update, I've been playing ahead a little. The OG three are dead. 😢 But Zatala leaves a daughter named Lenkoel. She has lean body but at least she carries big body. First big body baby born!! Zael!! (The Za and Ze syllables I added are really showing through haha.) The current tribe. Also a grown Zael traveling to the other side of the island to crack open an ice capsule. Strawberry is killed by a bearyena 😠Zael releases Caramel from the ice after unfortunately being impregnated by a rogue. The baby was born but I was careless and it was taken by a bird (I didn't get to name her Basil T_T) And again an overview of the tribe. A more in-depth part coming soon, I just wanted to progress more!
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He's looking good so far! And I love how you did his eye lol
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I don't know what's going on. 13
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New Genes 012: Cassowary (The modern therizinosaurus)
VankirvanJD replied to Biogamer's post in Feature Requests
I love cassowaries so it'd be great to have something like this in-game! Imagine how formidable a cassowary-legged, bearyena-faced nicheling with ram horns would be. I feel like maybe the strength and speed should be balanced out so one has +1 and the other has +2, but cassowaries are both fast and powerful so I'm not sure. I was going to say maybe you could suggest a cassowary casque, but then I realized no one really knows what it's for. There are some theories that its used to attract mates, so it could possibly be a horn type that adds +1 attractiveness, but again no one is certain as to why they have a casque (though it is sexually dimorphic) Sorry for rambling on haha -
I didn't want to do this but... BACK TO 1! BUAHHAHAHA
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Snuffle. I don't know but that sounds like the perfect name for a baby badger ha
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Aw I have Meadow but unfortunately I can't play right now! Hopefully someone joins you soon!
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That is amazing LMAO
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I love this suggestion, I had to draw some ideas I had! Personally I'd like them all in-game, except for the middle one lol
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Can you draw Vankirvan? He has a fluffy tail. Unfortunately I can't see your examples but I have already witnessed your talent with the wildebeeste lol
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I don't think this has been suggested before since I couldn't find anything, please link me if it has. Animals dust bathe for various reasons; to rid themselves of parasites, keep insects away, dry themselves, and to keep cool/provide suncreen. http://www.pxleyes.com/blog/2012/03/the-beauty-of-the-zebra-in-50-wildlife-photos/ Maybe nichelings who dust bathe can keep the swamp insects away from them for a few days (maybe 2 or 3, including the same day they dust bathe). And/or be provided sunscreen if they are a hot animal for again 2 or 3 days. This could make handling the bugs a little easier if you don't have insect-eating heads, and would help cool animals down so we would no longer have to settle with them loosing actions. Personally I like the former function more since better genes/actions have been suggested to stay cool in hot climates in my opinion. Nichelings can dust bathe on sand or grassless tiles I guess Edit: This could probably help nichelings get rid of leeches themselves instead of having to depend on another nicheling to lick it off