-
Posts
7,167 -
Joined
-
Days Won
1
Content Type
Profiles
Forums
Events
Posts posted by Zixvir
-
-
4 minutes ago, RubyDreams said:
yes yes yes you should, im currently extremely obsessed with it and ive played through the whole singleplayer story like 3 or 4 times, plus i keep making dumb test chambers that are way too easy, and usually don't even need any portals
try making one that you must use a glitch for.
if you enter a the thing that makes you float while crouching, then uncrouch while in it, then exit, you can take the effect outside of it.
-
Just now, Zixvir said:
what about a test chamber with no portals allowed?
and also if you put a portal on a piston then go through it, then have the piston activate, the portal won't do anything.
-
2 minutes ago, RubyDreams said:
yes yes yes you should, im currently extremely obsessed with it and ive played through the whole singleplayer story like 3 or 4 times, plus i keep making dumb test chambers that are way too easy, and usually don't even need any portals
what about a test chamber with no portals allowed?
-
I really want a game with an in depth crafting system.
Like, the cooking would be like a papa louie minigame, and the timer would be you and your friend's hunger bars.
and when crafting weapons, it would be like Jacksmith, and how well you do would effect your performance. Plus since we are getting close to simulating taste we could possibly have taste as a function, though since it would be so realistic cooking, it would actually probably work just as well to cook in the game, AND real life.
But unlike the papa louie games, there wouuld be an in depth fail system.
though there would be limitations so that you couldn't make a completely different recipe that uses the same ingrediants, because it would be quite hard to code a free roam one.
and when you're squeezing some of the air out of the dough you would have it either be the scroll wheel or using your keyboard you would have the movement keys be used, by going: asd asd asd asd asdasd asd asd
to squish the dough.
it would then look at what the opposite end of the keyboard has.
jkl jkl jkl jkl jkl jkl jkl jkl.
and doing it wrong would just have the animation look different.
there would also be a rusting system, so that you couldn't have a tool last too long, and wood would decompose and such.
plus then the crafting system would effect how well you are able to use the tool on the food.
and you could use many tools for the same purpose, allowing for you to make it a rage game of cooking.
Though it wouldn't have an aging system or only one death.
and there would also be a bunch of fantasy elements as well.
it would probably play out like a game called Thrive.
-
1 hour ago, Zixvir said:
I will like every post to get my reputation up.
nvm that wil never work.
I'll do it anyway.
-
3 hours ago, MATTRЕSS said:
bro half of those were 2 years ago and made by inactive people
ik.
-
-
2 hours ago, Zixvir said:
my brain is in square mode.
so I am confused.
so confused that I accidentally said it twice.
I'm no longer in square mode.
I may be leaning towards it though.
-
I will like every post to get my reputation up.
-
1 minute ago, Zixvir said:
with nerf guns.
I searched one for that minute but there's nothing good.
-
Just now, Zixvir said:
with nerf guns.
I searched one for that minute but there's nothing good.
-
1 minute ago, Zixvir said:
we need a nerf battle game.
with nerf guns.
-
we need a nerf battle game.
-
I'm now doing a playthrough of 2b2t test server.
may be minor cursing and cursing in chat.
I recorded audio and the video seperate.
yup.
though the initial video was too big so have the audio fileRecording (55).m4a
-
JUST LET ME PLAY MINECRAFT
AGHHH
-
Just now, Zixvir said:
forget to
*what
-
8 minutes ago, MATTRЕSS said:
this is me when i
forget to
-
my brain is in square mode.
so I am confused.
-
my brain is in square mode.
so I am confused.
-
I used to have a mod OBSESSION.
and I was so bad at minecraft.
but now that I got gud I can actually appriciate the glimmer of the mods.
-
Just now, Zixvir said:
what does it mean by listed on curseforge?
I assume that it means the website, which all of them are on.
-
1 minute ago, Zixvir said:
could you link where it shows what selection of mods aternos supports?
what does it mean by listed on curseforge?
-
13 minutes ago, Green the Fiery Fox said:
aternos only has a certain selection of mods. You can suggest mods to add but I would rather not go through all the mods.
could you link where it shows what selection of mods aternos supports?
-
4 minutes ago, Zixvir said:
wdym?
anyways read the stuff in green to see what I think of the mod.
https://www.curseforge.com/minecraft/mc-mods/natures-compass a good quality of life mod to help you find biomes.
https://www.curseforge.com/minecraft/mc-mods/tinkers-construct a balenced tech mod that seems simaler to fire and ice dragons in how it works.
https://www.curseforge.com/minecraft/mc-mods/better-advancements If you want more advancements.
https://www.curseforge.com/minecraft/mc-mods/immersive-engineering another balanced and animation heavy tech mod.
https://www.curseforge.com/minecraft/mc-mods/aquaculture I want fishing, though you might not care. if you don't care oh well.
https://www.curseforge.com/minecraft/mc-mods/botania somewhat generic tech mod, but it's literal magic. druidic magic. Not much animation.
https://www.curseforge.com/minecraft/mc-mods/iron-chests I think that this is somewhat unbalanced but we do need to keep in league with the other mods
https://www.curseforge.com/minecraft/mc-mods/clumps will help with lag from exp.
https://www.curseforge.com/minecraft/mc-mods/chisels-bits good for building. Polly might like it. You can make fruniture, but it's super customizable. It does have high trolling potential, and also allows for clear glass windows.
https://www.curseforge.com/minecraft/mc-mods/randompatches-forge as the name says, random patches.
https://www.curseforge.com/minecraft/mc-mods/neat just a clientside qol mod but I'm putting it here so I can delete my extra tabs.
I read through most of the mods, but I already played tinker's construct and Botania so those ones are the most accurate.
I will be using red for what the mods the dependencies help.
DEPENDENCIES:
https://www.curseforge.com/minecraft/mc-mods/mantle Tinker's construct.
https://www.curseforge.com/minecraft/mc-mods/redstone-flux Immersive engineering.
I will check which of these aternos supports.
ALL THE PAGES
in Forum Games
Posted
I played paper.io for hours.
I have become a combat nerd in the game.
I have a stratagy for quickly doing stuff.
a team full of combat nerds would be deadly.