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Everything posted by Fishyfishyfishy500
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maybe you can perch in them and gather material(aka the cones, bark or needles) in them? or eat beetles if there was no snow for 3 days in a row
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cool
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A bit underwhelming, maybe this? Flowerfern can be used as a nest and grows a flower that give +5 material and +3 food when destroyed can be placed on a creature's back to add extra camo and take an extra hit, regardless of damage, after which it will be destroyed (gives +2 camo in any terrain except water and subtracts -1 from all movement stats) grows on trees, the ground, stumps or rocks in jungles, Savannahs and rarely, grassland often guarded by dodomingoes Gingkonifer found in jungle biomes and mountain biomes a large tree with perchable branches that occasionally drop stinky cones these nuts give 4 food when eaten, requiring cracking and gathering to eat and attract meat-eating animals like bearyena
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yup pretty much
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I love AC and this post, I also made an idea that would go well with your clever jaw, it is called ant gaster, in females it gives the following Ant gaster(tail in females) +4 fertility -2 in all movement based stats +1 defense + venomous(because of stingers) + double birth(gives birth twice with one successful mating session) In males it gives: Ant gaster(tail in males) +2 fertility +2 defense +distressful scent(when a predator is nearby, it goes off and gives a notification; a <insert predator name> is nearby!) unlock conditions: breed 150 times and unlock Clever jaw and also legs to boot Chitinous hind legs(like a crab or ant maybe, hind legs) +1 defense +1 speed +1 swimming -1 cold resistance unlock conditions: Walk around 50 times with clever jaw and also pincer paws Pincer paw +1 attack +1 defense(per pair) +1 cracking +1 knockback per pair(knocks opponent backwards that number of tiles opposite where the creature is) unlock conditions: walk 50 times on a beach with chitinous hind legs and eat 5 coconuts
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ok also maybe platypus beak(ducks and platypi eat insect larva or aquatic insects), big nose(foxes, dogs and even coyotes eat some insects and arachnids) footage of a fennec fox(imagine this is as a big eared nicheling) eating a scorpion and a red fox eating a grub
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look at my ideas for the underground and volcano biomes Underground Volcano
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why not have the beak eat bugs?
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one thing though, I was going in the files and commands of niche, then I found TRCERATOPS SHIELD as a gene(PS it doesn't function)
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maybe it also gives defense
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Useful Rouge males and rare-gened wanderers.
Fishyfishyfishy500 replied to Snowystar32's post in Feature Requests
hey snowystar, search loyal lonely lovers -
ok then
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here Nichus errant faunus (Deer-like Creatures) - try translating errant faunus and you'll laugh/not like it May have the following genes: Chewing Jaw: 1 cracking, 2 herbivore(getting food from grass, seaweed and leaves), 2 gathering Hooved paw: 3 speed, 1 attack Hooved Hind legs: 3 speed, 1 attack Dappled Pattern: +2 Camoflouge under trees and in grass Antlers Ram Horns Medium Ears Big Ears Medium Tail
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Distasteful Sounding Genes
Fishyfishyfishy500 replied to Pokestardragacraft's post in Feature Requests
I used it on a hearing ape and it ran away however distasteful sound is ok still -
Distasteful Sounding Genes
Fishyfishyfishy500 replied to Pokestardragacraft's post in Feature Requests
sorry to say, but strong voice IS the distasteful voice -
that is a rare gene mutation, like albinism or melanism
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you mean the rabbils won't run away?
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me too, I made an idea with a subspecies of nicheling with deer-like parts whose heas gives the ability to get food from grass, leaves and seaweed
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I also made scaly tail and hood
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Imagine a beetle body with similar effects, but with defense and less flying(PS I MADE THIS)
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pretty much, also some skinks live in aboned trapdoor spider burrows and don't have to worry about the smoke or heat when a fire passes and termite mounds efficient ventilation and material make them literally fireproof
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also I read many scientific books on plants and apparently the heat dissipates a few CENTIMETERS underground, so burrows will be a better defense than fleeing and most animals with decent burrow structure don't flee from the burrow when a bush fire passes
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millipedes and beetles, sound cruchy also snakes and I also have a concept for the hood gene: Hood(like a cobra, with no fangs though) + distasteful appearance + hypnosis(hypnotizes prey to come closer, parasites stay away and makes predators do 2 less damage in a 3 tile radius) +3 smelling +1 heat resistance(maybe) + disables ear genes unlock conditions: spend time in Savannah(25 days) ps I made an insectivore trait with beaks and stuff
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or maybe fiery ants? these ants will emit heat and to eat them you need some sort of high grade heat resistance, like the fire resistance the scaly tail gives