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garr890354839

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Everything posted by garr890354839

  1. I usually do a small sweep with flamethrowers.
  2. I now have to sub to this. Shoulda put the workshop link in too. I did... Am disappoint... However, cool on you for that.
  3. Trynna make stabilizing computers warrants some posts here.
  4. My first thought was exactly "Programmer's Opposite" - because you CAN INDEED USE Fuel Cans/Batteries/Resource Collectors as AUTOMATED inputs for MANUAL races. If you are clever enough, you can even make NOT and OR gates from energy and from these, you can make every other logic gate and thus almost every logic component with batteries and magnets/guns. Also compliments the programmer nicely, because you cannot have manual input as the programmer and you cannot have automated input for the rich, simple-minded guy that likely got in by paying some people. This would be accurate.
  5. You get around the randomness with trial and error. And broken logic can be solved with a detachable logic chip with all your logic gates and stuff on it.
  6. Then there is my Extreme Spinner, looking cool as hell with a red ring of destiny around it. Anything inside it is liable to die.
  7. I found that having a backwards functionality is greatly hindered with only two 2x1 thrusters. I need at least 4 to have any actual speed, and sure, I can put both behind me facing forward, but that makes it impossible to do anything once you run headlong into something.
  8. I have noted that the exploding spore thingies regenerate ore deposits that were originally there... Maybe an Infinite Resource thing?
  9. Spins itself to shreds. Exact same method as my Extreme Spinner.
  10. Basically an unlimited amount of everything except ALL sensor parts, logic parts, and mechanical parts (except for magnets and factories), and you cannot use any key outputs, i.e. fuel/battery/resource container empty/full.
  11. I get around this issue altogether by using VTOL thrusters on free hinges: Small, only 1 extra block (assuming it has fuel, up to 3 if not) and just better than using a 200-speed motorized hinge. You can even flip it at will, too.
  12. RGB, although it needs a color converter for HSV, can be stored in a single 32-bit integer. I feel like it would be much simpler to have just one extra integer than having 3 floats. A slider going from 0 to 255 for each color (red, green, and blue) would suffice, and the integer in question would be equal to (((red*256)+green)*256)+blue. Extracting the values for display purposes is easy, too: blue=color%256, green=((color-blue)/256)%256 and red=((((color-blue)/256)-green)/256).
  13. Or putting 1x1 parts inside the hollow blocks for extra structure
  14. Or Shot Count V (shot counts III and II)...
  15. Basically. Although they have limited range...
  16. Yes, it is. Give it Damage III, Shot Count III and Anti-recoil III and you have a death machine.
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