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CheckFire

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  1. Hi ab... 3. This is commonly called acceleration, which is the rate that your speed changes. If your acceleration is zero, your speed never changes; and your speed changes faster with higher acceleration. The thrusters add acceleration according to f=ma (add more thrusters, get higher acceleration) but I did not see a sensor that would tell you the overall acceleration (linear or angular) for the construct as a whole. 4a. I mean an input path that either adds to or subtracts from the input value. 4b. (Meant to write 5) a way to combine multiple output values to combine with one input value.
  2. Hi Folks! I'm new to the game but am trying to play it in fully automatic mode. This requires me to combine all of the elements for a control system: 1. Value/Position sensors (Ok!) 2. Rate/Velocity sensors (OK!) 3. Rate change/Acceleration sensors (?) 4. Feedback Input Acceptance (?) 4. Feedback Aggregators (?) In addition to all the actuators you have in the game. But I can't find them all. I admit to being new here, but if all of these elements aren't in the game, then I suggest that they be added. If they are in the game I'll find them eventually... Thanks for making such an intriguing game!
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