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CloudNymphKOTLC

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Everything posted by CloudNymphKOTLC

  1. They only released 3 seasons so far :< but the SAGA IS COMING!!! They got greenlit for 4 more seasons
  2. DUDE YOUR STUDENTS SOUND REALLY LUCKY. I love niche and wish i could play it during school ;n;
  3. I really like the way the hemophilia works. Can we get the ability in sandbox mode to set other genes like it? So maybe like the ability to only give females horns? Or the males have webbed hind legs, etc. This has probably been suggested before, I just think itd be cool.
  4. Can I add stuff? Maybe there could be a Gold Leech BIG predator that comes up if you kill enough of the leeches (not taking them off frens fur) I really like the idea of water drying up too, maybe if it rains a ton it floods? I like the idea of the underwater biome being like a couple of tiny islands your nichlings come across while traveling
  5. he left a lot of confused fans of tdp haha the crew knew exactly what they were doing.
  6. I really want to test! I have IOS tho ;-; All the genes look awesome! Cant wait to see what they do.
  7. haha google search niche 1000 nichling challenge- ive seen whale island COVERED
  8. Mhm! I just think a "royal secret" adds drama lol. Mine is bad eyesight cuz both my starters died after having one kid and i had to breed him with rouges lol
  9. gah- why did that post twice- i am dead ;w;
  10. Quick addition! If you need to move islands, it is because a great calamity has struck. Something like starvation or plauge kills most of your members, etc. If this happens, you choose a group of survivors to move on to another island. One/Two of these survivors is part of the new royal line. If part of your royal line survives, then they can also lead the survivors to safety. If you run out of room on your island, bad luck. You can't move islands until at least ten of your nichlings are either taking a lot of damage or dying. If you want to make this challenge extra tricky, play with your damage multipliers!
  11. Quick addition! If you need to move islands, it is because a great calamity has struck. Something like starvation or plauge kills most of your members, etc. If this happens, you choose a group of survivors to move on to another island. One/Two of these survivors is part of the new royal line. If part of your royal line survives, then they can also lead the survivors to safety. If you run out of room on your island, bad luck. You can't move islands until at least ten of your nichlings are either taking a lot of damage or dying. If you want to make this challenge extra tricky, play with your damage multipliers!
  12. This has probably been done before, but yeah. The aim of the challenge challenge is to get two generations of full bearyna creatures (brown fur is needed). It's not just a breeding challenge though, it also has some behavior things! Creatures without any bearyena genes can gather, but cannot hunt. Your creatures are solitary and only breed once their children have reached adulthood. This rule is optional for creatures without bearyena genes. Creatures with bearyena genes can only hunt however. If possible, breed your creatures with friendly Bearyena as much as possible.
  13. You begin with two starter nichlings, the king and queen. They choose a area for a nest. Basiclly, each king/queen for the generation can choose to make a law of take away a law. Laws can be about breeding, food, exploration, etc. Basiclly you want to eventually have a bunch of sub villages and clans. You also can have other groups that are outside of the kingdoms laws, but thats not exactly as important. The rules are have one royal secret such as hemophila or short sight. Something that is not visable, but still is there. The other rule is just, grab a big island to start on.
  14. Whoops, I forgot something important. You also start with a Obea. A Obea is also a alpha rank. They MUST have under two fertility. They are the ones to take away the Malcadhs. You can custom do aging stuff depending on your preferences.
  15. If you've read the books, you can probably guess the rules. You don't need to limit your pack, but the usual size is IO to I5 members. If your pack is getting too large, they can split off. You begin with two alpha (Lord) rank nichlings. Lords must have at least two claws, normal or bearyna and/or horns. Screeleens have alpha rank. Their purpose is to sit on teh stumps and howl. You can assign your other nichlings stuff if you've read the books, but most of them are just normal. Gnaw Wolves/Malcadhs are sent away from the pack. If they find their way back, they can join the pack as a omega rank. Gnaw Wolf possible genes are Spit Snout, No Paw, Swimming Paw/Legs, things like that that you REALLY DON'T WANT. You can custom add things for them. Only Gnaw Wolves and your Lone Wolves can eat/gather berries. Genes are big nose, green eyes, lean body, medium ears, that sort of thing. You want them to be fairly quick hunters, but you can add custom genes!
  16. Would blind nichlings be able to move like a normal nichling? Cuz like, somes moles are blind.
  17. I just don't think the suggestion would be right for the game. I mean, sometimes it happens in real life, but like....
  18. THERES HOOVES!? Theres a fox tail- A star- SCREEEEEEEEEEEEEEEE-
  19. niche two niche two *jamming out* niche two yeah-
  20. Can we get the old orange fur color back? Its super pretttyyyyyy! And the stripes were really pretty too, I loved how you could get such a pretty tiger looking nicheling.
  21. Yeah I agree- The cannibalizim is sorta just- Eeeeh- I say just kill em-
  22. What exactly would it do? Would it have a similar effect to sickness where it slowly eats away at health? Would it limit movement? It seems really cool so far!
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