You can get some pretty interesting results using dynamic thrusters. I've created a drone that essentially increases thrust until it is equal to gravity, at which point it maintains power. The effect is your ship is hovering in place despite the effect of gravity. There is a second set of thrusters as well if you want to move up or down, and these do not affect the dynamic thrusters. If you watch the background grid in the gif below, you'll notice that the ship starts out falling but stops completely.
I've saved the base logic system, which I'll attach below in case anyone wants it. Sadly, it tends to have slightly more upward thrust than gravity has downward pull, but this effect is less noticeable as the drone gains mass. When the base logic system alone flies, it will have a noticeable upwards movement, but when the drone in the gif above is flying, you can't detect any upward force because of how massive the ship is.
**To activate the logic system for the dynamic thrusters, you have to press Alpha4(4, located above E and R)**
HorizontalLockBase.nimbatusdrone