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Micha

Developer
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Everything posted by Micha

  1. We just pushed a hot fix that fixes the Tutorial. It was not possible to do the tutorial steps without restarting the game
  2. Dear Drone Engineers, We just released the new Mothership Update on Steam! Enhance the Nimbatus in the campaign mode with many different upgrades and perks and try to survive with the new Programmer Captain! To celebrate the update we are running a giveaway on Twitter Help needed to translate Nimbatus We are looking for people to help us localize Nimbatus into other languages during the next 2 months! If you are interested to help, please visit our forum for more information: https://strayfawnstudio.com/community/index.php?/topic/8559-nimbatus-localization-help-needed/ Patchnotes 0.9.4 Important Information: This update resets the save files, however your drones should be safe. We extract them from your old save files and place them into the global drone list. You can find your drones inside a new Sandbox save or in the competitive modes. We had to reset the Brawl drone pool, because we changed how this mode works. Please play the brawl mode again and upload your drones so we have enough opponents available New Features Nimbatus mother ship upgrades Added first Steam Achievements and unlockable drone skins. We will add more achievements in the next update. Please note that the corp skin is not yet unlockable New captain: Programmer New save file management (freely create / name / delete save files instead of having fixed slots) Added difficulty settings to the survival mode New Jungle Ruin location New Garage and Weapon-casino locations Added new rewards when advancing to the next galaxy. New Drone Parts Temperature probe Audio part Small Hollow Block Programmable LED Improvements Adjusted spawn rates for missions, planet themes and planet events Reworked the brawl-mode Added new travel events Added Ambient soundscapes on planets New music for the galaxy map Options are now also accessible from the galaxy map Snakes are now detectable with sensors as danger zone Added detection layer for enemy projectiles Added mission target as detection layer to detect mission relevant objects Added container as directional sensor target Added nearest enemy as directional sensor target Added mission target as directional sensor target Added fallback target to directional sensor and vtol thruster in case no direction could be calculated Reworked drone skin selection Drone skins can now be applied to all drone parts Added ability to flip and offset skins Added time slider to test area Added ability to rotate the drone core and made the visuals symmetrical Added option to hide sensor visualization Nimbatus now supports wider than 21:9 aspect ratios Added radius indicator for heat bubbles Balancing Increased inventory for shops Decreased prices for shop items Heat bubble radius increased by 50% Default radius of TnT is now 10 Improved effectiveness of heat-seeking and laser-guided rockets Adjusted captain starting parts Rebalanced weapon upgrade prices and tech tree Jungle chests now give 80 rare resources instead of 200 Made grenades heavier, less bouncy Made meteors stay hot for longer Increased radius of small magnet from 5 to 10 Lowered boombug hive HP from 3000 to 2500 Bugfixes Fixed bug where timer on ore planet would not work Fixed bug where the travel screen would break while in creative mode Fixed bug where Heavyweight perk effects weren’t applied correctly Used tag list is now correctly updated when deleting parts or switching the drone Several UI fixes where descriptions sometimes got cut off Fixed collider size of "select drone", sometimes blocked the mouseover for rewards Lava Heat Capacitor doesn’t radiate heat anymore when frozen Fixed bug where you could use wireless fuel / energy by decoupling a subdrone using a factory part that has fuel tanks behind a decoupler Fixed bug where sawblades would erroneously trigger overlap detection Fixed bug where decouplers and factory parts stopped working correctly Fixed bug where you could still access fuel and energy after destroying a parent decoupler Fixed looping player container sound effect during loading screen Fixed bug where you could assign the same upgrades multiple times to a weapon Other Added support for Metal graphics API for Mac Upgraded Steam API to fix compatibility issues Added link to help us with the translation of the game Thanks a lot for testing the update on the preview branch and reporting all the bugs! By the way, Nimbatus is currently participating in the Builder Games Sale on Steam and is 20% off until Friday: https://store.steampowered.com/curator/4/sale/buildersale Cheers, Stray Fawn Studio
  3. Dear Drone Engineers, We are looking for people to help us localize Nimbatus into other languages during the next 2 months! For this we have set up a Crowdin page where we have uploaded all the texts that need to be translated. We will continuously update the page and add some more words in the next months. (We currently have around 6000 words in 1200 sentences) We are currently planning to translate the game into the following languages. German Chinese Simplified Chinese Traditional French Japanese Korean Polish Portuguese, Brazilian Russian Spanish Turkish Czech Dutch If you want to help us translate Nimbatus, please request access on the Crowdin page directly! https://crowdin.com/project/nimbatus We can also translate into more or different languages if you can help us with the translation! Please also post here with the language you want to translate if it's not yet on the list ! If you have problems understanding some of the texts or need more context, please let us now and we will provide more screenshots Cheers, Stray Fawn Studio
  4. Yeah the winners will get a key they can type into steam to get the game. So you can gift it to someone
  5. Dear Drone Engineers, We just released another small patch on the preview branch that fixes some critical bugs. We also added support for the Metal graphics API on Mac. Please report if anything does not look correctly anymore. Patchnotes 0.9.3 Bugfixes Drone skins should no longer be locked again if you have the steam achievement. Homing missiles no longer work as programmer captain Upgraded Steam API to fix compatibility issues Fixed bug where Hull did not take damage Fixed bug where beating the bossfight wouldn’t unlock neighboring systems Fixed upgrade slots display in captain select screen Fixed bug where no drone parts were available in the tutorial Improvements Added support for Metal graphics API for Mac Added bossfight navigation arrow Added tooltips for drone launch window Improved End of Galaxy UI Added threat decrease visualization Made torches detectable by temperature probes Adjusted spawn rates for missions, planet themes and planet events Happy testing! Cheers, Stray Fawn Studio Here is how you can get the preview build on steam: – Open your Steam library– Right click on Nimbatus in the Steam library– Select Properties / Beta– Select preview from the drop down – Restart steam in case the game does not update automatically or you can't see the preview branch
  6. Please do the steps in this thread and check if it helps. Also update the nvidia drivers (But I guess you have done that already )
  7. Dear Drone Engineers, We just released another small patch on the preview branch that fixes some critical bugs. Thanks alot for the quick feedback! Patchnotes Bugfixes Fixed crash when exiting the game Fixed bug where batteries and fueltanks would not recharge after the factory part that created them was destroyed Fixed drone editor bug where you could attach a part to it’s child and make them independent of the drone core Happy testing! Cheers, Stray Fawn Studio Here is how you can get the preview build on steam: – Open your Steam library– Right click on Nimbatus in the Steam library– Select Properties / Beta– Select the Beta tab– Select preview from the drop down – Restart steam in case the game does not update automatically or you can't see the preview branch
  8. Dear Drone Engineers, We just released a small patch on the preview branch that fixes some critical bugs. Thanks alot for the quick feedback! Patchnotes Improvements Added Small hollow block, audio part and programmable LED to mission reward pools Added Sound Effects to Nimbatus Landing Animation Added Sound Effects to End of Galaxy Reward Scene Removed purely defensive AI brawl drones. Bugfixes Fixed bug where sawblades would erroneously trigger overlap detection Fixed Sumo Skins width and height settings Fixed bug where decouplers and factory parts stopped working correctly Fixed bug where you could still access fuel and energy after destroying a parent decoupler Fixed bug where an endless amount of pirates spawned Fixed looping player container sound effect during loading screen Fixed bug where you could assign the same upgrades multiple times to a weapon Fixed endless loading screen when starting with a programmer or engineer captain Fixed bug, where the connection between parts was not updated anymore Balancing Lowered boombug hive HP from 3000 to 2500 Happy testing! Cheers, Stray Fawn Studio Here is how you can get the preview build on steam: – Open your Steam library– Right click on Nimbatus in the Steam library– Select Properties / Beta– Select the Beta tab– Select preview from the drop down – Restart steam in case the game does not update automatically or you can't see the preview branch
  9. With the new update on the preview branch, there is a new "Nearest Enemy" option that will target enemies inside a limited range.
  10. Can you post a screenshot of the settings you used? As far as I know the Nearest Enemy option is not yet live (But will be later today on the preview branch). We have the Opponent Drone option, but that only works in the competitive modes.
  11. Dear Drone Engineers, We just released a preview version of our next big update on the preview branch. So report all bugs you find and tell us what you like and what you don't like about the new features! Discord To give us feedback, talk with the developers or show off cool drones, please join our Discord Server https://discord.gg/6wu92F6 Please note: This update resets the save files, however your drones should be safe. We extract them from your old save files and place them into the global drone list. Patchnotes New Features Nimbatus mother ship upgrades Added first Steam Achievements and unlockable drone skins. We will add more achievements in the next update. Please note that the corp skin is not yet unlockable New captain: Programmer New save file management (freely create / name / delete save files instead of having fixed slots) Added difficulty settings to the survival mode New Jungle Ruin location New Garage and Weapon-casino locations Added new rewards when advancing to the next galaxy. New Drone Parts Temperature probe Audio part Small Hollow Block Programmable LED Improvements Reworked the brawl-mode Added new travel events Added Ambient soundscapes on planets New music for the galaxy map Options are now also accessible from the galaxy map Snakes are now detectable with sensors as danger zone Added detection layer for enemy projectiles Added mission target as detection layer to detect mission relevant objects Added container as directional sensor target Added nearest enemy as directional sensor target Added mission target as directional sensor target Added fallback target to directional sensor and vtol thruster in case no direction could be calculated Reworked drone skin selection Drone skins can now be applied to all drone parts Added ability to flip and offset skins Added time slider to test area Added ability to rotate the drone core and made the visuals symmetrical Added option to hide sensor visualization Nimbatus now supports wider than 21:9 aspect ratios Added radius indicator for heat bubbles Balancing Increased inventory for shops Decreased prices for shop items Heat bubble radius increased by 50% Default radius of TnT is now 10 Improved effectiveness of heat-seeking and laser-guided rockets Adjusted captain starting parts Rebalanced weapon upgrade prices and tech tree Jungle chests now give 80 rare resources instead of 200 Made grenades heavier, less bouncy Made meteors stay hot for longer Increased radius of small magnet from 5 to 10 Bugfixes Fixed bug where timer on ore planet would not work Fixed bug where the travel screen would break while in creative mode Fixed bug where Heavyweight perk effects weren’t applied correctly Used tag list is now correctly updated when deleting parts or switching the drone Several UI fixes where descriptions sometimes got cut off Fixed collider size of "select drone", sometimes blocked the mouseover for rewards Lava Heat Capacitor doesn’t radiate heat anymore when frozen Fixed bug where you could use wireless fuel / energy by decoupling a subdrone using a factory part that has fuel tanks behind a decoupler Edit: Fixed the pitch of the audio parts and added the new drone parts to the starter set of the engineer and the reward pools. Happy testing! Cheers, Stray Fawn Studio Here is how you can get the preview build on steam: – Open your Steam library– Right click on Nimbatus in the Steam library– Select Properties / Beta– Select the Beta tab– Select preview from the drop down – Restart steam in case the game does not update automatically or you can't see the preview branch
  12. Jep you're right they were added in an update. I set this to done
  13. Dear Drone Engineers, We just released the 0.8.4 hotfix to resolve a critical bug in the fuel / energy management: Fixes The fuel and energy management was not working as intended since the last update. It was possible to use an unlimited amount of thrusters with just one small fuel tank. This is fixed now. Unfortunately we also have to reset the racing leaderboards, as some of the top entries used this bug to get the fast times. Cheers, Stray Fawn Studio
  14. @PantelSorry for the late reply! According to the logfile you ran out of memory while playing the game. Which is weird. Can you please check with the taskmanager how much memory nimbatus is using when it crashes? To analyze it better I'd also need your system specs. You can get them by going to Help -> System Information inside the steam client. You can then copy/paste the information here or send it to support@strayfawnstudio.com.
  15. Micha

    Raven

    Hmm if the computer shuts down completely, it could be overheating of the GPU or a driver failure. So make sure the drivers are up to date, and check if it gets too hot while playing. If just the game crashes, I'd try to set the Animal pattern resolution to the lowest setting so Niche uses less RAM.
  16. I also have a 32 inch monitor, but with a 21:9 aspect ratio. We see what we can do, I can't promise that the game will work on all different aspect ratios
  17. Dear pack, We just uploaded a hotfix on steam to fix the steam achievements. The GoG hotfix will take some time, please be patient. It seems like the last update broke the achievements. They should now work again. Unfortunately you have to redo the required actions for some achievements to trigger. Thanks for reporting these issues! The Stray Fawn team
  18. Hmm yes we tested it only between 5:4 and 21:9 aspect ratio
  19. Ok great to hear you figured it out!
  20. Make sure the newest Nvidia drivers are installed. But I guess you did that already. Sometimes other hardware can also cause problems. So I would try to disconnect any unusual hardware (VR headset, speakers, etc.) and see if you can start the game afterwards. If yes, then we could narrow down the problem further. Also try to shut down any audio software like razer synapse. Another thing you could try is to disable the steam overlay, sometimes this can cause trouble too. You can do this by right clicking the game in the steam library and go to properties.
  21. A win condition based on damage could be a solution. And maybe a countdown that starts as soon as the drones stop dealing damage and ends the game if you have two passive drones.
  22. Dear Drone Engineers, We just released the 0.8.3 patch to fix some bugs. Fixes Enemies are no longer super fast when unfrozen Fixed a bug where the race would not end when a drone got destroyed Cheers, Stray Fawn Studio
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