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Micha

Developer
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Everything posted by Micha

  1. Micha

    Passing the day crash

    @Condorflight The error "Fatal error in GC,Too many heap sections" means that the game ran out of memory. The only thing you can do to make Niche use less memory, is to set the Animal Pattern Resolution to the minimum in the graphic settings, this will make the Nichelings look a bit blurry but the game should use much less memory because it does not have to store large textures. I hope this helps!
  2. Micha

    Development WIP

    We will use this thread to post fresh screenshots, videos and gifs of the new features and things we are currently working on. Here a sneak peak of the new call I'm working on. It can be used while you are on top of a treestump and it has a chance to attract wild animals! The lower your population, the higher the chance
  3. Micha

    Three Kings' Day give away

    Yeah you have to eat it a bit carefully But it's no problem, as everyone knows that there is a king hidden somewhere
  4. A Government shutdown is such a strange concept. Why would you shut down important services just because there are some budget disagreements 🤔 Hope its over soon and you can go back to work!
  5. Micha

    Make Terrain Suffer Collision Damage?

    Interesting idea
  6. Micha

    Development WIP

    nimbatus.mp4 Slow and steady wins the race The directional sensor points towards a "rabbit" that goes along the middle of the track at the movement speed of the sensor.
  7. Micha

    MSI SOUND BUG BY NINJA FIXED

    Ok good to know that you found a workaround
  8. Micha

    I hate to be this way but...

    I think exit without saving and a delete confirmation are both pretty important and will for sure be added at some point during early access.
  9. Micha

    I hate to be this way but...

    Yeah I would have to make every action completely reversable. Which is easy for a simple rotation but gets more complicated when you delete a subgroup of the drone. The system we have now was just simpler and less time consuming to implement. A more performant system would require some major refactorings. Lets see how it is with the improved performance now and decide afterwards if it makes sense to invest more time into it
  10. Micha

    I hate to be this way but...

    The undo stack is limited to 100 changes. It only affects memory usage so increasing the stack wont improve the fps. After each undo / redo the whole drone is recreated from scratch. Thats why it takes time when having alot of parts.
  11. Micha

    Healing and friendly fire mods

    Interesting idea 🤔
  12. Micha

    I hate to be this way but...

    The next update will have a performance improvement when working on larger drones. Rotating, moving or changing values or parts will be much faster. However The undo / redo is still a bit slow with 1000+ parts.
  13. Micha

    I hate to be this way but...

    Yeah the editor has some problems with large drones because each modification triggers a save state for the undo / redo system. I'll see what I can do to improve the performance
  14. Micha

    Early Access Roadmap

    Dear crew, Here is a short overview on what we are working on and what new features and improvements you can expect in the future: Next Update: Drone Racing Our next big update will be all about drone racing! We want to add drone vs. drone racing for fully autonomous drones and also races against the clock with multiple tracks and leaderboards. This is a big update which requires time to develop. As soon as we have something to test, we will open up a preview branch so you can help us find bugs and give us early feedback before the update goes live. Planned Features and Improvements There are some features we already promised during our Kickstarter campaign and things we'd like to improve. Those will be added at some point during the Early Access: Drone vs. drone combat arena Terrain rovers (wheels, ...) Environmental events & weather Ice planets Bossfights Improved progression for single player campaign Sandbox planets with lots of settings We also want to conduct some experiments on how to improve the physics stability for our drones. This could be in form of adding the possibility to interconnect parts with struts or adding other internal stability improvements. Suggest and vote for new features In addition to the features we have already planned, we give our best to listen to your feedback and include suggested features or improvements in every update! Here is how you can participate: Visit our Forum and go through all the drone part and feature suggestions to upvote the ones that you want to see in the game! Post your own suggestions and ideas, so other players can upvote them We look through all suggestions and decide which ones we are going to add for each update. The upvotes help us to see which suggestions are popular. We plan to keep Nimbatus in Early Access for at least a year. We are happy to have you on board and we are excited to keep improving Nimbatus together with you! Cheers, Stray Fawn Studio
  15. My Priorities: 0.) Listen to what the players want most 1.) Better replayability, due to a progression system, item unlocks, different game modes with harder difficulty or user generated content. 2.) More challenges and worlds where you need to use your skills as drone engineer in many different ways. (Asteroid minefields, Bossfights, drone vs. drone battles, abandoned space stations, labyrinths for autonomous drone exploration, etc...) 3.) Better usability for the drone workshop, better tools and better customization options for the different drone parts, especially sensors.
  16. Hey crew, We just released the update 0.5.10 for Nimbatus. It contains fixes for two small but annoying bugs. Bugfixes: Camera Trackers are now disabled inside the sumo arena. We reduced the default camera recoil shake because it the effect was too strong on higher zoom levels. We are still heavily working on the new update! For work in in-progress updates and some sneak peaks of the Drone Racing Update, please check out this thread: Cheers, Stray Fawn Studio
  17. @PriestessKikyo1 Unfortunately there is nothing in the Slot3 savefile It seems to be empty What happened before it got corrupted? Did you close the game correctly, or just shut down your pc? Or are you using a second computer to play Niche? (Maybe the steam savefile synchronisation messed it up)
  18. Hey crew, We just released the update 0.5.9 for Nimbatus. We have read through alot of feedback since the release and addressed some of the problems with this patch. Thank you very much for reporting bugs and posting feedback! New Features: Added 2 new jungle missions (you will have the choice to reset the map or continue with the previous one) Added a popup to draw attention to our tutorial (can be skipped) Added zoom using the mousewheel to the test area and the planets Added new Delay gate Added speed setting for motorized hinges Added full and empty events to resource tanks Added a setting for the start state of the factory part (Printed / Not Printed) Reworks: If the loading of a savegame does not work, we now show the error on screen instead of automatically resetting the progress. If you encounter any errors, please post us a screenshot, restart the game and try again. Changed the galaxy map, so you will encounter lava planets earlier. Bugfixes: Fixed that Camera Trackers still were displayed on the minimap after being destroyed Fixed that Sumo drones were not correctly added to the opponent pool anymore Fixed that Batteries or Fuel Tanks still provided energy after being decoupled. Fixed that Resource tanks could not be filled-up after being printed by a factory part. Fixed Issue where Impulse Givers were always on after destroyed Fixed false positives on distance sensor while detecting own drone parts Fixed that decoupled parts get destroyed if the previous parent of the decoupler was destroyed Balancing: Increased the difficulty of Sumo Tournament opponents by increasing the number of required wins to be added. Lowered the difficulty of the Bio Barrell mission by improving the spawn rate and decreasing the amount of deadly cannons. The new start state setting of the factory part was the most upvoted suggestion in our forum, this is why we have added it to the game! Please keep upvoting ideas for new droneparts and features! The difficulty of the planetary missions was not really well balanced, it was too hard for beginners and too easy for advanced players. The starting galaxy should now be a bit easier. We will improve this in the future to make it more challenging and fun to play We will now start working on our first big update which will be all about Drone Racing. More information will follow soon! Cheers, Stray Fawn Studio
  19. Micha

    What is the worst/funniest injury you have ever gotten?

    I went skiing and managed to get hit by a stationary metal rod right between my legs. It was very painful and I was hospitalized because I could not sit or walk anymore for a few days. Luckily no lasting damage was done
  20. Micha

    A dev question about logic

    Yeah I need some pictures It's hard to understand it otherwise
  21. Micha

    A dev question about logic

    A wireless part that does not split but gets the signals from the dronebrain would have to combine the signals from it's parent hub (which might be a splitter or another wireless part) and the drone brain which has information about the manually pressed keys. Or am I not seeing something?
  22. Micha

    A dev question about logic

    The drone brain, logic splitters and connectors have a "hub" which contains a list of active signals. The splitters and drone brain have a seperate hub, but the connectors just foward queries to the drone brain. Each dronepart has a reference to it's parent hub, which is found by traversing the hierarchy upwards starting from the dronepart itself. This reference is then used to ask if a signal is active or not.
  23. Micha

    Development WIP

    Working on a better training mode for the sumo tournament, where you can train against some of the best drones individually.
  24. Micha

    Directional Sensor Construction Lines, Other

    Yeah good idea. Also making the directional sensor round would make alot of sense so you can rotate it in place freely.
  25. Micha

    Development WIP

    They were barely visible at a higher camera distances. So we now scale their width accordingly. May still need some tweaking.
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