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Micha

Developer
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Everything posted by Micha

  1. Will be fixed in todays hotfix patch.
  2. We tested it with range weapons, but the fights were super exploitable and way too fast. Do you have an idea for a different ending so we don't have the shrinking ring? We need to end the match at one point if the drones are not destroying each other.
  3. Ok Thanks for reporting, I'll look into it
  4. Dear Drone Engineers, We just released the Brawl Tournament update! Enter the Brawl Arena and fight other players drones using close combat weapons like saw blades, spikes and drills. We also added a couple new drone parts to the game. To celebrate this update, Nimbatus is 20% off on Steam for the next two weeks! We are also running a Giveaway on Twitter Patchnotes 0.8.2 New Features New Brawl Tournament Added German localization Added different camera modes to the tournaments Added sound effects to all travel events New Drone Parts: New mechanical part: Flipper New melee weapon: Bumper Reworks: Changed the look of the Tournament UI Reworked all the UI labels to be able to scale dynamically in size Added torque and option to reverse rotation for saw blades Balanced the damage of all melee weapons Added timescale-slider for Autonomous Racing Added Music for Asteroid fields Updated melee weapon sound effects Updated melee weapon particle effects Bugfixes Fixed sorting issues with Drone and Container on Space Missions Fixed rare case in which cryo container would not spawn on lava planets Fixed bugs where the game still ran in the background after exiting Misc: Upgraded our engine to Unity 2018.4.6f1 We are also preparing for the full release and working on the localization of Nimbatus. This update adds a first version of German translation. More languages will be added in the following months. Cheers, Stray Fawn Studio
  5. Dear Drone Engineers, We just released a small patch on the preview branch for the brawl update. Thanks a lot for playing the update and providing us with some opponents. Patchnotes New Features Added free camera to versus mode camera options Added sound effects to all travel events Added first version of brawl sound Bugfixes Fixed Shield status translation Fixed corp attack travel event translation Fixed workshop browser UI Fixed sorting issues with Drone and Container on Space Missions Fixed rare case in which cryo container would not spawn on lava planets Fixed text displayed in timer on timed missions Fixed bug where your drone won, but it counted as a loss Balancing Broken bumpers now apply only 10% of the impact force Happy testing! Cheers, Stray Fawn Studio Keep in mind that this preview build is still a work in progress, therefore I strongly recommend to back up your savefiles before downloading the preview branch. Here is where you can find the savefiles and logfiles: https://strayfawnstudio.com/community/index.php?/topic/651-please-read-this-before-posting/ Here is how you can get the preview build on steam: – Open your Steam library– Right click on Nimbatus in the Steam library– Select Properties / Beta– Select the Beta tab – Enter imadeabackup as password to unlock the preview branch– Select brawl_preview from the drop down – Restart steam in case the game does not update automatically or you can't see the preview branch
  6. If it happens again, I need the logfile to see what the actual error was so we can fix it. My best guess is that the game ran out of memory (RAM). This happens if your tribe has a lot of animals and you play on high settings. To reduce the amount of memory used you can change the animal pattern resolution to a lower setting.
  7. Unfortunately the savefile is corrupted and I can't open it either :(( @sorathegoddessoflight Do you know what happened before the save broke? Did the game crash or did you shut down the computer while Niche was running?
  8. Dear Drone Engineers, We just released an update on the preview branch to test the new Brawl Tournament! Please play the new Brawl Tournament and upload your drone as opponents, so we have many drones to test the balance. This update also adds German localization. If you speak German, please switch the language and report any grammatical or UI layout errors you find Here is how you can get the preview build on steam: – Open your Steam library– Right click on Nimbatus in the Steam library– Select Properties / Beta– Select the Beta tab – Enter imadeabackup as password to unlock the preview branch– Select brawl_preview from the drop down – Restart steam in case the game does not update automatically or you can't see the preview branch Patchnotes New Features New Brawl Tournament Prepared the game to be ready for localization and added German localization as a test New Drone Parts: New mechanical part: Flipper New melee weapon: Bumper Reworks: Changed the look of the Tournament UI Reworked all the UI labels to be able to scale dynamically in size Added torque and option to reverse rotation for saw blades Added options to better control the camera in competitive modes Added timescale-slider for Autonomous Racing Balanced the damage of all melee weapons Misc: Upgraded our engine to Unity 2018.4.6f1 Happy testing! Cheers, Stray Fawn Studio Keep in mind that this preview build is still a work in progress, therefore I strongly recommend to back up your savefiles before downloading the preview branch. Here is where you can find the savefiles and logfiles: https://strayfawnstudio.com/community/index.php?/topic/651-please-read-this-before-posting/
  9. Hey @jon Please have a look at this thread and try the solutions posted there: Especially the one where you edit the settigs.ini file to start the game in windowed mode. Hopefully this helps! Also make sure your graphic card drivers are updated as we updated the engine for the newest version of Niche. Cheers, Micha
  10. Yep this savefile is definitely corrupt. It only contains 1 empty drone and nothing else So something went wrong while saving it. It could either be an overly agressive Antivirus software that deleted nimbatus while it was running and this corrupted the saves and made it look like the game is uninstalled. The saves are stored separately so they did not get deleted. Or steam did something wrong when syncing the savefiles to the cloud. Did the game crash the last time you played it before it was uninstalled? I'll fix the game so that it will detect corrupt saves and show an error message instead of loading into a buggy state.
  11. We did make some changes related to this. Projectiles now check wether they are being spawned inside the terrain and destroy itself automatically. The same logic is also applied when spawning drone parts inside the terrain using the factory part. This should reduce the occurrence of this bug.
  12. The laser beam exception is nothing critical. It's a bug in the weapon preview tooltip when you hover over a weapon. But I'll try to reproduce it with a drone that has lasers. Other than that nothing really out of the ordinary in the logfile. No worries, I'll try to reproduce it myself. Thanks alot for the testing!
  13. You just have to fly over the big container with your full tanks. The resources should then start to drain from the tanks and the counter should go up.
  14. Hmm Interesting.Thanks alot for the detailed report! I did not manage yet to reproduce the bug. Would be great if you can upload the logfile right after you visit the ore planet when it's bugged. The logfile is stored here: C:\Users\Username\AppData\LocalLow\Nimbatus\Nimbatus\output_log.txt
  15. The winners are @Amrajh @Rookeem and @FlyingFire! Congratz! I'll send you a PM with the Steam Key
  16. Would be great if you can get me the save, so I can see what's the issue. the saves are located here: C:\Users\Username\AppData\LocalLow\Nimbatus\Nimbatus\Saves
  17. Super weird 🤔 Next time this happens please get the logfile, maybe we can see some of the errors there. Also Nimbatus should not uninstall itself
  18. Micha

    i want beta

    You can download the demo here https://www.nimbatus.ch/supersecretdemo
  19. Thanks for reporting, I'll have a look and analyze how this happens!
  20. Dear Drone Engineers, We just released the 0.7.4 patch for the new Campaign Update to fix some bugs. Fixes Researcher doesn’t get fuel tanks as rewards in asteroid fields and travel events anymore You can no longer bribe pirates if you don’t have enough resources Fixed that collecting bio barrells or meteors gave no resources anymore and corrupted the savefile so the resource amount was reset to default. Dynamic thrusters no longer work when frozen Cheers, Stray Fawn Studio
  21. According to VirusTotal, Nimbatus should not be wrongly detected as Trojan anymore https://www.virustotal.com/gui/file/e69d5a71629d4b72338f192794079c05d98e613beb132a2ce7ed8b83d05ea571/detection
  22. Try updating kaspersky. It somehow often wrongly detects unity games as trojans
  23. hmm? It was just a link to a tweet. We did not ask for any permissions.
  24. Dear Drone Engineers,After a month of testing and improving, we finally released the new Campaign Update on Steam! Thanks again to all testers of the preview version for all the great feedback and bugreports! We will keep you posted here as soon as we release another testing version for the next update. At its core this update is all about the new campaign mode. Captains, progression through unlocking drone parts, travel events, asteroid fields and much more The old savefiles are no longer compatible with this version. However all drones from older savefiles will be imported automatically and should be available to use in the competitive and creative mode. @Philo and @David also recorded a video showing the new features of the campaign update: To celebrate the update we are running a 25% discount for the game starting today at 16:00 CET and goes on for two weeks Here are the complete patchnotes summarized for the main branch: Patchnotes New Features Split the game into 3 different modes: Competitive, Campaign and Creative New Campaign Mode with new progression system, different captains, travel events, new locations and rewards New Creative Mode with different settings to change the gameplay New shared drone list for creative and competitive mode Added in-place replace functionality for drone parts (hold alt when dragging item over another) Added multiple gravity and air resistance modes to the test drive Added Kickstarter backers to the credits Added planet names from Kickstarter backers to the game The minimap now has a dynamic planet display Added live weapon previews to tooltips Added drone skins as setting for basic parts New Drone Parts: Piston that can be extended and retracted Small magnet, small and easy to use but not as configurable as the big magnet Drone Part Changes: Changed the look of the Magnet, so it matched its collider Added the option to choose a Drone Skin for the basic parts Spikes now cause damage on impact rather than continuous damage on contact There is now only one resource tank which can hold all resources We increased the rate plasma and cryo ammunition change the temperature of enemies Drills now only cause damage while they are activated Particle weapons now heat up or cool down enemies faster than other weapon types Reworks: You can now access the drone hangar directly from the map without having to travel to a location Most missions now have different difficulty levels We balanced the health of the enemies to match the difficulty level of the new campaign mode Enemies now target you if you attack them, even if you are out of range Snake damage changed from 100 to 180. Aggro speed increased by 20% Balanced all weapon-stats A lot of small UI changes, especially for the campaign mode A lot of sound effect changes and new sound effects Changed the drone import file dialog to use native dialogues You now only can mine a finite amount of resources from one planet, even if you launch multiple drones Lowered health of shipwreck-parts Slightly increased durability of Energy Shield Reduced the burning damage scaling Objects now stop burning after 5 seconds, unless they get heated up again. Increased rate at which fire and cryo ammunition change temperature Plasma and cryo weapons now increase / lower temperature at the same rate Bugfixes: Race finish line is no longer detected as obstacle Fixed afterburner collider Proximity and distance sensor overlays no longer stretch the drone image Fixed that some objects did not heat up neighboring objects Fixed small spawning bugs in different missions Fixed bug where hammerheads that haven’t targeted the player before were faster Stonemantas don't spawn fireflies anymore when they are frozen Fixed placement of resources on lava planet corridor Fixed bug in corp laboratory mission where no laboratory would spawn Fixed drone workshop max diameter not being displayed correctly in racing modes Fixed Continue button collider so it does not overlap with the upload drone checkbox after a Tournament Fixed a bug in the main menu UI that occurred when deleting saves You should no longer be able to print sub drones inside the terrain and fly underground. The parts break if they spawn inside the terrain. Engine: Upgraded our engine to Unity 2018.4.3f1 Intermediate Patchnotes from 0.7.2 to 0.7.3 Fixed continue button collider so it does not overlap with the upload drone checkbox after a tournament Fixed memoryleak of new minimap Added individual captain portraits Added effect for nebula event Added tooltips for resources Fixed a bug in the main menu UI that occurred when deleting saves Added Small Magnet drone part Redesigned Magnet to fit the collider better Old savefiles are now deleted after the drones got transferred to the new global drone list Ore planet now shows mission status as “completed” instead of “failed” after going on mission Reworked drone launch UI to show more information Added animations to all travel events Added current galaxy number display to UI Fixed Piston extend and retract speed. it’s now in meters /second and should behave more consistently Cheers & Have fun! Stray Fawn Studio
  25. Thanks, I could reproduce the memory leak and will analyze it today
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