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Zipperneckfronkenstein

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  1. So the game has a good start but as a player it's extremely frustrating to see workers just standing there doing nothing because they're employed to a building that currently has no tasks, like Onbu Trebuchet or Doctor. I'd love to see characters that are employed but 'idle' automatically help with gathering or harvesting tasks until their building has a job for them. Also mitigating poison plants just takes way to long. I had every building disabled except food and doctor to deal with a moderate poison plant infestation and even after 10 days they'd removed so few of them I couldn't even see a difference. Finally, a minor thing, I noticed that with onbu food if it was stored at the trebuchet it didn't show in inventory unless it was actually IN the onbu kitchen. That's super annoying. If I have it then show it in my inventory no matter what building is storing it.
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