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Lozloxfeafcakerat

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Everything posted by Lozloxfeafcakerat

  1. After a few seconds of walking, she dropped into a crouch and stalked back, and used her special senses to try and track/find what made the noises
  2. this is what im thinking
  3. (this is my first challenge, it is the opposite of simple) Your small tribe of dragons arrives at the killer island of frost. On the previous island, your tribe had been deemed outlaws and forced out of the kingdom of vast snows. Your tribe must find a way to survive and to thrive. It had been a tradition to follow these customs: *If a baby is born with home island immunity, they are deemed a godly child and must be protected at all costs, otherwise the closest nicheling must be killed. If there are several, choose the one with the worst stats. If they died of old age, the tribe must gather together and stop breeding, collecting or fighting for 3 days. *If a baby is born with the two same genes or the gene A, they are to be IMMEDIATLEY be banished. *If there is one of the tribe that has derp snout or any bad genes, such as stinky tail, they are allowed to stay, but if they have a baby with their bad genes, they are to be both killed. This doesn't effect bearyena or saber-tooth snouts. *If a nicheling is born with a deformed paw or one or less wings, they are to be banished and to be chased from the territory. *There is to be one bloodline of leaders. If they run out, it goes to a godly nicheling. If there are neither, game over. *Nichelings born with melanism are considered 'pests' and must be killed. Nichelings born with albinism are considered godly. *Nichelings can only ever have two mates a life. If they both die, they can never breed again and are forced to the edges of the territory to defend it or enlarge it. *There shall be a teen every 30 days to be sacrificed to the wilderness *The territory must be expanded every 4 days, no sooner nor later, otherwise the weakest guard gets sacraficed, there and then. Those are the laws. Roles: Each nicheling gets a role. Roles: *Nester (When a nicheling becomes an adult, they are to be assigned a mate) *Gatherer (These gatherers collect berries and can collect grass to get nest material and hunt) *Territory guard/expander. (these are omegas that are either bred down or no more mates) *Sacrifice (They are usually teens born every 30 days) *Healer (They can only breed untill their first purrsnout is born, then they cant ever breed again. Twins are allowed without punishment. Healers live in the healers' den) Names: Every nicheling gets a prefix based on how they were bred down. The stronger ones get a hunter names and the collectors get a forager name Leader/leader's child: *Pride, tall, banish, thought, wonder, star, warmth, glue, bold, tar, stare, commander, bravery Healer/healer's child Heal, healer, medic, health, recover, immunity, berry, purr, sprout, life, feather, jay, healthy, breathe, breath Gatherers: Gatherers get names due to their skills. Hunters get their prefix from animals. Gatherers get theirs from plants and nature: Hunters: *Rabbil, dodomingo, bearyena, bear, ramfox, fox, walrus, deer, walrusdeer, Crabbil, Bluebird, blurbirb Foragers: *Leaf, ivy, grass, coconut, palm, stinky, fruit, plant, coral, grove, mangrove The suffix for names are based on their looks/colours. (Eg, Walrusspots, Foxcrimson, Coconutmoss etc.) Starting conditions These are simple. You start with 9 nichelings. 4 female and 4 male. You can choose the last one's gender, for they are leader. They all start teenaged, and their ages are: *3 for baby *4 for child *6 for teenaged *27 for adult They take 2 days to give birth. There will be one role given to a male and a female depending on their strengths. The third baby born shall be sacrificed at teenage. If there are twins, choose the one that has the most of it's gender so it can be balanced. If you are still indecisive, kill them both. You are to start with the leader being blind. Every 10 days, its optional to send us a picture of how your island is going. There are to be designated places of where everything is located (eg, nursery, healers' hut, guard post etc) (ask me anything! ill probably add!)
  4. Snowy tilted her head at the box. She knew it wasnt ordinary. She turned away, too, and she walked in a different direction from them both, feeling jittery
  5. Snowy shrieked quietly in horror. "Be careful! Whats in that thing!?" she squeaked
  6. im aiming to get to page 10 before new years
  7. i have about 1342516941r941 styles
  8. i was bored again so i decided to remake this in a different form with additions.
  9. Swirl of water in forest river leading toward the sun drown place and from the mountains high
  10. Badger that speaks to cats and live in the sea carve away from kin and towards starclan in the sky
  11. Not I've, ICE
  12. Shine of the sun on water, I've and snow during summer and warmth
  13. i cant even draw mouths
  14. Snowy turned to viktor, wings drooping slightly. she spoke in her odd way becuse of her odd snout. "Dish box fweels weird to me. Wanna take a look?"
  15. Glow of glowworms in caves and caverns when water spray flicks up to light them as well as noise
  16. Or the mouth is crooked
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