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Philo

Developer
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Everything posted by Philo

  1. @pebbleheart You can set a goal like "Having X Berries" or "Reach Generation X". There are also breeding win conditions like "Breed an animal with X Strenght and Y Swimming".
  2. Hey folks We just uploaded a new version (1.1.8) of the "Sandbox settings" update on the tester branch! Please don't forget that this is a tester branch. Things are buggy here. If you want to play with precious save files from earlier versions, it's adviced to make a back up first. What has changed in this new version?  New features: Added win conditions Improvements: Better balancing for Defender Bears Rogue Males can now be stunned by coconuts Animals with one bat and one bird wing can fly now Rogue Males should be more scared when attacked now Fixes: J Immunity can no longer be found in iceblocks Fixed Tribe Size limit bug Males and Female names are no longer mixed up Fixed Rogue Male age problems Oak Trees can now be deactivated in sandbox mode settings Fixed animal skills display problem im family tree Fixed animals that had their eyes closed after being warmed up Please help us to test if all the new things are working! To do so, you can head over to Steam. Right click on Niche in your game library, select properties, open the Betas tab, enter the password. The password is: NicheTesterBranch Select tester_branch from the drop down. The game should now be updating. If now, restart Steam. Happy testing and please report all bugs here. It would be especially great if you can keep an eye out for these sneeky bugs: Are peaceful bears still invisible on regrowing grass? How are the Rogue Males reacting when you attack them with a female? Thank you ❤️
  3. Should be fixed in the update this week ^^
  4. Fixed in the new update this week.
  5. That is the case! Spawn rates of genes are always based on biome. The only exception here are ice blocks, since they can be founds in cold biomes only. Who knows what the biome looked like when they were alive 10000000 years ago
  6. Fixed in the new version this week. Thanks ^^
  7. I THINK this should be fixed in the new version coming up this week. But maybe we need to test again.
  8. Welcome to the forums @gigaunicorn. Did you use any specific sandbox setting for this or used the console?
  9. This is not a bug. If a number doesn't have a plus it is actually set to that value ^^ (So no plus is basically a 😃 So blind eyes do set your eyesight to 0.
  10. @bostonlobstah Toxic Bodies are possible to show up in ice blocks, all bodies are.
  11. Tested, it seems to be working fine with version 1.1.7.
  12. Tried to reproduce this with 1.17 and it seems to be fixed? If you encounter it again please tag @Philo ^^
  13. I checked the code again, Friendly Bearyenas are not scared of Peaceful Bears ^^
  14. Thanks! Will be fixed in the new update this week.
  15. Thanks! This will be fixed in the update this week.
  16. In the new update this week, you will no longer be able to find J immunity in ice blocks. And this will be fixed too
  17. I was unable to reproduce this bug with a tribe on Summer Mountain. As @Alexa stated it: They froze just fine (Please tag me if anyone encounters this too and finds more info!)
  18. This will be fixed in the new update this week.
  19. @bostonlobstah Yes, but it's really mostly bug fixes ^^ And maybe some new settings for win conditions, but very basic ones.
  20. This should be fixed with the new update this week.
  21. @Renio2490 That is very weird! If you still remember: Can please tell us step by step what you did when this happened?
  22. Thanks! This will be fixed in the next update (this week).
  23. @Quora Thanks, that is very helpful!
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