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Philo

Developer
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Community Answers

  1. Philo's post in Multiplayer was marked as the answer   
    Yes, very unlikely since we would pretty much have to rewrite the whole code of the game.
  2. Philo's post in Win Conditions Bug was marked as the answer   
    Thanks for tagging me!
    Hmm very strange. Maybe @MadMax can help?
  3. Philo's post in Sickness not Spreading was marked as the answer   
    I tested this just now and the sickness was spreading. 
    If you encounter this bug again, please post your save file here
     
  4. Philo's post in Starters have bat wings was marked as the answer   
    @Yambo
    You're actually right, we should not have Eves spawn with any kinds of wings.
    This could prove very difficult for new players. Thanks!
  5. Philo's post in 3 Gems on a teen Nicheling was marked as the answer   
    Thanks!
    Fixed, will be in the next update.
  6. Philo's post in Seers of the sea not unlocking was marked as the answer   
    Try to restart Steam, usually that fixes the problem. Also make sure you have an internet connection.
     
  7. Philo's post in Water genes too common was marked as the answer   
    Hey folks
    Yes, starter animals are more random now.
    We added Webbed Paw to the forbidden genes now, so your starters won't have them unless you remove them from the forbidden list ^^
  8. Philo's post in Unusually High Wanderer Spawnrates was marked as the answer   
    @magnillie So far this sounds like randomness to me. Other people saying that their spawnrates are low.
    But I can check again.
  9. Philo's post in Rain sometimes just... never happens was marked as the answer   
    Increased the chance for rain in the burning savanna ^^
    This had nothing to do with a weather bug, it was just bad luck.
  10. Philo's post in Wanderers are invisible and tree stumps was marked as the answer   
    @Micha fixed this one too.
    Thanks @mhiahia!
  11. Philo's post in Tiles I should see are dark, tiles I don't see aren't was marked as the answer   
    Woop @Micha fixed it!
    Will be in the next update.
    Thanks a lot for the save files @mhiahia, this was a very important bug to fix which might have caused other problems as well!
  12. Philo's post in Deep Jungle Spawns Messed Up was marked as the answer   
    It might be possible that a tiny patch of grass spawns on the jungle islands and on that a Rabbil burrow might spawn.
    Roots can occasionally occur too I think.
    But the missing Meat Eating Plant sounds like a bug. I'll look into it! Thanks folks ^^
  13. Philo's post in somebody please help was marked as the answer   
    Maybe restarting the computer helps.
  14. Philo's post in Invisible Peaceful Bear was marked as the answer   
    Thanks, we finally figured the bug out thanks to your save file ❤️
    Will be fixed in the next version ^^
  15. Philo's post in Palm trees cannot be disabled was marked as the answer   
    Fixed, thanks!
  16. Philo's post in Wanderers totally not afraid was marked as the answer   
    Wanderes will gain more fear when attacked in the next update.
    Hopefully they will run away then
  17. Philo's post in Man Eating Plants Not/Double Eating was marked as the answer   
    This should be fixed in the next version (Meat Eating plants should no longer be able to spawn next to each other).
  18. Philo's post in Defender Bear Killing innocents was marked as the answer   
    I think we'll temporarily remove the Defender Bear in the next version until we figured out what is wrong with it.
     
  19. Philo's post in Replete Peaceful Bear did not protect baby was marked as the answer   
    Thanks for the feedback!
    Bluebirds and Defender Bears will also be scared of Peaceful Bears in the next update.

    Also yes, the Bearyenas probably got very hungery and attacked anyways. 
  20. Philo's post in Swamps was marked as the answer   
    @Snowy Owl Sounds like a bug!
    I'll look into it. Will also look into the capped camouflage, not sure what's happening there.

    Also not sure what is going on with all the fake Philos around here @Phil @philo.exe @Philoh @PhiloJD @Philomena
    😮
  21. Philo's post in Rabbil in water was marked as the answer   
    Yes! This is shallow water, which can be entered with both walking and swimming ability.
    That's why it doesn't really count as water. It might be possible to stop the Rabbils from going in there too if you all think that makes more sense ^^
  22. Philo's post in The Hemophilic Female Glitch was marked as the answer   
    Tested this today with 1.1.8.
    It seems to be working fine. If you encounter any problems with Hemophilia, please let us know
  23. Philo's post in The whole baby is on the player model was marked as the answer   
    Sounds like there are different opinions about this.
    So, we'll keep the change (at least for now).
  24. Philo's post in Endless Health Rabbils When Attempting to Attack them was marked as the answer   
    This and the issue with the Crabbits should be fixed in the new update this week
  25. Philo's post in Main menu transparent when exiting from game was marked as the answer   
    Not entierly fixed, but will be less of a problem in the new update this week
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