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Philo

Developer
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Community Answers

  1. Philo's post in Set Starting Food was marked as the answer   
    This will be in the next update.
  2. Philo's post in Export Nichelings and import Nichelings from other players was marked as the answer   
    A minimal version of this will be in the next update.
    You can make sandbox settings with custom Nichelings and send the settings over to other players.
    No unique genes like Animal Crossing though.
  3. Philo's post in free genes was marked as the answer   
    Will be added in the next update ^^
  4. Philo's post in age option was marked as the answer   
    This will be added in the next update.
    How it works:
    You can choose how long each age level is (baby, child, teen, adult). 
    And you also get a damage multiplier if you want your Nichelings to live longer, but still take significant damage from attacks, hunger etc.
  5. Philo's post in Challenges with win conditions was marked as the answer   
    A minimal version of this will be added in the next update ^^
  6. Philo's post in Creating your starter pair was marked as the answer   
    Will be in the next update ^^
  7. Philo's post in Starting off with a tribe was marked as the answer   
    This will be added in the next update ^^
    (With a maximum of 10 Nichelings)
  8. Philo's post in Blind genes mode was marked as the answer   
    We added is as a sandbox mode setting when starting a new game and also as a console command ^^
  9. Philo's post in Customizable and Programmable Gem Colors was marked as the answer   
    We are currently implementing a very basic version of this.
    You will have a file in which you can add color codes for your gems.
  10. Philo's post in Unlook gene menu notifications was marked as the answer   
    Working on this, will be added in the next update.
    (At least that the gene is named in the unlock message and the newly unlocked genes are highlighted. Don't know about the rest yet.)
  11. Philo's post in More customization options for sandbox mode was marked as the answer   
    Will be added in the next update, please post ideas here ^^
    https://strayfawnstudio.com/community/index.php?/forum/70-customization-options-for-sandbox-mode/
  12. Philo's post in Savanna Horns was marked as the answer   
    Working on it, will be added in the next update ^^

  13. Philo's post in Insectivorous nichelings was marked as the answer   
    Insectivorous Nicheling is serious.


  14. Philo's post in Save (somewhat) Reset was marked as the answer   
    Thanks for the report @Pokestardragacraft!
    This is a problem that only occurs when having played on the preview branches.
    So we are considering it fixed for now ^^
  15. Philo's post in Game Had a Huge Bug was marked as the answer   
    @Lunala
    No problem at all, don't worry
    Glad you could get your save files back!
    Would be great to know what chaused the problem if you find it out ^^!
  16. Philo's post in Scorpion Tail Misaligned on Model was marked as the answer   
    I think it is supposed to look like that
    Will check with our artists.
  17. Philo's post in Female peacock tail still not showing up. was marked as the answer   
    Fixed, thank you!
    Will be working in version 1.1.4
  18. Philo's post in New genes was marked as the answer   
    Thanks for reporting!
    This seems to be a problem that only happens when the game was started with version 1.1.0, 1.1.1, 1.1.2.
    This should be no problem for people on the main branch and any games that are started in 1.1.4
  19. Philo's post in No silouhette for wanderers in hearing/smelling vision was marked as the answer   
    Hmm, could you check if they have high scent disguise and stealth ^^?
  20. Philo's post in Unlocked gene suddenly locked was marked as the answer   
    Thanks for reporting.
    As far as I know, this only happens if you started the save file with versio 1.1.0,  1.1.1 or 1.1.2.
    For everybody who hasn't played on the preview branch this problem should not occur.
    So, I'll count this as fixed
    (We also made the system more solid for future versions, so this shouldn't happen again with new versions.)
     
  21. Philo's post in Purr snout on starter creature? was marked as the answer   
    Purr snout can show up on starter animals
  22. Philo's post in Scorpion tail bug? was marked as the answer   
    This is intentional. 
    It was clipping through some of the ears so we put it like this.
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