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Markus last won the day on October 19 2018

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  1. Should be fixed and comes with next update
  2. Should be fixed and comes with next update
  3. Thanks for the feedback This helps us testing the balancing. Also you're an experienced player which knows what to do, so that probably also helps Thanks!
  4. No worries. Also, I'll ask @Micha if that's possible with the output_log_#.txt numbering
  5. Which captain did you play with @STM? Did you intentionally farm all planets for Unobtanium? I think it's not intended to have all of them fully upgraded without investing a lot of time ^^
  6. Yes, unfortunately the output_log.txt gets overwritten every time the game restarts. Which post do you mean specifically, I'll fix it The post here in this forum uses: "Windows: C:\Users\[Username]\AppData\LocalLow\Nimbatus\Nimbatus\output_log.txt" and "Windows: C:\Users\[Username]\AppData\LocalLow\Nimbatus\Nimbatus\Saves" which should be the correct ones. Sorry if I'm missing something
  7. Thanks! If you haven't launched the game since the crash, there's a file in c://Users/your name/AppData/LocalLow/Nimbatus/Nimbatus/ called "output_log.txt". Often there are crashes described. We already have that crash on our bug list, but were not able to fix it in time for this update. I hope it will be fixed as soon as possible as well
  8. Thank you you two, I'll check it and fix it as soon as possible
  9. Thank you very much! I'll check it out!
  10. I'm sorry, Micha is only back in office from next monday. We'll report back here when we found something
  11. Markus

    drone heart types

    We have several ideas for new captains (in the campaign mode). It's not really implemented as new types of drone brains, but the outcome might be similar we haven't announced new captains yet, but I think you might find them interesting once we get time to add new ones
  12. Yes, that's true But that's what we decided on is the gameplay for Nimbatus Maybe we can make a Sandbox setting where the drone-brain does not take damage (if for some reason that's important when you create fancy constructions). But for normal gameplay that's a huge important part of the game
  13. Ah, I'm sorry, I misunderstood your idea. I think I now get it. There would probably many problems if we would allow a new factory-block to duplicate things which are above itself. It basically means "everything except what's underneath the new-factory-block". That would be even harder to balance than the current OP-factory-block. Also it would be difficult to be used (where to the new parts spawn? what direction/orientation? There's no pre-visualization in editor for such a case). Performance would drop radically and be hard to be predict. So my gut feel is that it's very unlikely that we can and would like to introduce such a part, I'm very sorry. There are just too many difficult technical and game design challenges for such a part. But as STM said. The thing you probably want (smaller drones which you don't make to game over when you die) is already possible with the current factory-block. You just have to add the whole small drone underneath the factory block. No second drone-brain needed.
  14. We have a factory block. Is that the thing you mean? It's able to duplicate all parts which are attached to it (children only). It's technically not possible to have more than one drone core per player at the moment. Therefore duplicating drone cores is not possible
  15. Thanks for posting! @Micha will have a look at it and will report back here
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