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Markus

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Markus last won the day on October 19 2018

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  1. Hi Tempvirage, thank you for the notification! I quickly checked with version 1.1.3 and saw that my mission failed after I killed a manta. We made a hotfix patch for problems with all asteroid missions a while ago ( https://steamcommunity.com/games/383840/announcements/detail/2851296383043180435 ). Can you try upgrading the game to 1.1.3 and then try the mission one more time? I hope it works with the newest patch. Thanks and cheers, Markus
  2. Haha, this is very very cute @A Nicheling. Thank you for creating this and posting it here too ❤️
  3. All good @Zixvir Yes, making DLCs is one way of expanding the life of a game. But on the other hand (from a business point of view), only a small portion of players often buy DLCs, so that's also not without caveats 😅 Making games is difficult But worry not, so far it looks okay for us
  4. Thank you for your understanding. I'm sorry that the Early Access launch date wasn't clearly enough communicated for you. We're working on making a good game until then so please look forward to it. Thank you for your ongoing support ❤️
  5. @Flèche des Neiges I'm sorry for the confusion. Currently there's no Early Access available for anyone. We plan to launch the game into Early Access in Q4 2021. The page on Steam is currently a wishlist-only page.
  6. No worries, no harm done I just want to quickly note/add that it's not a given that after a full release a game gets new feature updates as long as money comes in For most studios except the most successful top ones, the money coming from and after a release is barley enough to make a new one. So money/time spend on making new features for the released game often means less money/time for the new one Games on Steam which get updates year after year for free (not DLC) are mostly the most successful ones and might convey the impression that it's becoming the norm. But for most ind
  7. Really cool video, thank you for sharing 👍
  8. @Flèche des NeigesI think we count "pre-launch access to the game" as Early Access. So if I recall correctly by getting the "Scout" perk and above you get access to the "Early Access" phase. @Zixvir More money means basically either we can work longer on the game (=improve the game) before we run out of money and HAVE to release (to get a new money influx), or we can hire additional people so we can work on it faster. We're still a small team and we're still fighting for survival Money doesn't make a game better by itself, but it makes the two things mentioned above possible
  9. Markus

    Fan art

    You mean like you found "The Wandering Village" fan art from someone else on the internet and you would like to post it here? Feel free to do so, but please make unmistakably clear in the post that the things posted is created by someone else and please link to the original source/artist and name the artist correctly. If you want do post your own "The Wandering Village" fan art, of course, please do so
  10. Thank you everyone who participated ❤️ Our team looked at all entries and decided on a winner. Congratulations to "Hannah Alienore Levi" with the following artwork: Since we're so happy with all the cool entries we received, we decided that we'll send everyone who participated this time a pc key to the game. @Lilyturf @vandale@CanDLinkZz@TundraKitsune@Aetherstonks@Dracona We noted your names on a list and you'll receive the key when we're heading into early access in roughly Q4 2021
  11. Hello everyone! Thank you all so much for your support during our Kickstarter campaign. With all your help we were able to raise $185k. This means a lot to us ❤️ For the people who missed the initial Kickstarter but still want to support us and want cool rewards, we have opened a time-limited Indiegogo InDemand campaign. This campaign will run until Dec. 18th. http://igg.me/at/TheWanderingVillage This is likely the last chance to get some limited physical rewards like sketches and commissioned artworks. Please note: Since the Kickstarter was successful, the InDemand c
  12. Hi FeiXue, thanks for your suggestion. You brought up some good points in improving the fully-autonomous / programmer captain mode. We're sitting together this week and discuss how we handle the future of Nimbatus and the next Update. Thank you for your great input
  13. Hi gamingcookie If you use the bio-ammunition-type for a weapon and hit terrain, new terrain will spawn there. This way you can shape the planet (pile up terrain) the way you want. I hope this explains it a bit better
  14. We're all very busy with the Kickstarter If that one is over, we get some more time to check out all channels and post more often here again
  15. Hi @Oh God Spiders No Can you export the drone and upload it here? Then it's easier for us to reproduce the bug Thanks and cheers, Markus
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