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LeoSushi

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  1. it's like the directional sensors are pretending to be somewhere they're not, When playing around with that drone, the sensors seem to act like they're at random places that they simply aren't.
  2. Each miniature drone uses a camera block, and when active, the cursor directional sensors do not point towards the cursor. They point towards where the cursor would be, if the sensor were somewhere else.
  3. Batteries should be explosive, and fuel should be flammable (burning damaging enemies and the drone). This serves a dual purpose, Makes the game more dynamic and increases creativity in building. You need to decide if you want to build in a more volatile way, or a more safe way. Just adds more variability between drones.
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