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Dr. Nearo

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Posts posted by Dr. Nearo

  1. I love the bugged-out expressions of the flying nechelings in your image (ERMAGERDLUKKITTHESIZEOFIT!!)

    But yeah giant spider would be so sick to find in the deep jungle

    I guess this would be an all new mechanic though, because I don't know of anything else that takes the path of your move into account and stops you in your tracks like this would when you try to go through it (if that's what @Leaellynasaura meant with their question)

     

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  2. I think it still works as is, especially in the sort of unique pack-oriented nature of the nechelings: predator shows up, attacks the juiciest critter he sees, and while he's distracted everyone can run or strike as appropriate to the tribe. plus it still makes sense for the necheling to take no damage from a hit to the tail as it is likely that, unlike the snake, its tail is probably mostly fluff

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  3. I like the idea of having a rare chance of hermaphroditic and parthenogenetic nechelings. Although if you had self impregnators like that, you should make sure to have some kind of way to help prevent accidentally hitting it, or you could wind up with a lot of clones/sick kids. Also if two simultaneous hermaphrodites mate, which one would get pregnant?

  4. heh, I renamed my firstborn Kain on my first story playthrough. Personally I think the name Iaril is kind of cute (pronounced Ya-rill in my head). Also if those syllables are added this means DukkuSan is a possible outcome, and that's more of a riot than DukDukku

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  5. I do like the Idea of a cave biome. This would work well in tandem with an update that could allow nechelings who can't see the ability to move a space into unseen ground (like you see wanderers/rogues doing).

    12 hours ago, Leaellynasaura said:

    Also, for the cave predator, maybe it could be a blind spider/lizard creature?

    Dude Yes giant spider! and in lieu of circling you could either see it hanging from the top or there could be some telltale cobwebs about to warn you that you have entered it's territory.

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  6. Honestly... I agree. It would only make sense considering that anything else that attacks the pup insta-kills it. however there has to be some kind of safety on this kind of thing: I can only imagine the horror as players accidentally kill off their newborns after this goes up. Mayhaps one can only do this action on an omega, for example. And the button be a different color... maybe with a warning/confirmation window too. and two players have to turn the keys simulta-ok I'm done

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  7. Perhaps the act of picking up the pup/kit would not take an action, but the adult would drop them into an adjacent tile immediately after moving? I also like the idea of applying this to larger nechelings somehow, like being able to drag another a tile, or at reduced speed.

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