Jump to content
Stray Fawn Community

I t s a f e a t u r e (0.3.1 Physics issue)


ronron

Recommended Posts

But not really. Guess I shouldn't chew so hard. Broke my jaw and my game. 

Context: The drone can open and close its "jaw", which not only determines whether or not the kinetic flame thrower will work, but also looks cool. It's also incredibly vulnerable to snapping under its own armored weight, hence the spring which provides additional support by spreading the upwards force across 2 points instead of only the motorized hinge. If the drone closes or opens its mouth too much, the hinge snaps and the drone loses its jaw. But the thing is that the drone does not implode across (and through!) the planet. At least, normally it doesn't. 

Nimbatus_GIF_201805120031009016.gif

  • Like 1
  • Haha 2
Link to comment
Share on other sites

The motorized hinge is bypassing the physics, by just forcing the attached parts to move even if they could not.

To avoid this, we could add a hinge that rotates with a specific force and therefore stops rotating when the attached parts collide. However it would be a bit more complicated to set up as you need to configure the force of the motor yourself so that it works with different sizes of attached parts.

  • Like 1
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...