Mulan the Cat Posted October 23, 2020 Share Posted October 23, 2020 I'm sorry if anyone has already suggested this, I'll hunt through the suggestions later. Anyway, there can be four modes: Easy, Medium, Hard and Killer On Easy baby and child nichelings do not require food and wandering nichelings are free to invite to join the tribe. On Medium, everything is the same. On Hard predators get a +1 bonus to sight, wandering nichelings cost 10 food. On Killer all predators get a +2 bonus to sight, wandering nichelings cost 15 food and mutations have half the chance of effecting offspring. I hope that most of this is relatively easy to do, I might add some more things or change some things. I don't know... 4 Link to comment Share on other sites More sharing options...
2 just a lonely loaf of ace Posted October 24, 2020 Share Posted October 24, 2020 On Hard and Killer, it could affect the strength of predators too! Also, on Easy, there could be no birbs! And maybe on Hard and Killer, your Nichelings eat more than one food every day? Like 2 for Hard and 3-5 for Killer or something like that. 3 Link to comment Share on other sites More sharing options...
0 Mulan the Cat Posted October 25, 2020 Author Share Posted October 25, 2020 7 hours ago, just a lonely loaf of ace said: On Hard and Killer, it could affect the strength of predators too! Also, on Easy, there could be no birbs! And maybe on Hard and Killer, your Nichelings eat more than one food every day? Like 2 for Hard and 3-5 for Killer or something like that. Good ideas! I always set predator damage way up because I think it's more fun that way. 1 Link to comment Share on other sites More sharing options...
0 Mulan the Cat Posted November 18, 2020 Author Share Posted November 18, 2020 I have a few ideas I'm not sure about, so I'll just comment them to make things eaiser. On harder difficulties, genes are harder to unlock. (Particularity fertility, normal blood) on hard difficulty, and increased on killer difficulty. All grass is regrowing (probably should be optional). Boulders do damage when destroyed on killer difficulty. Thorns cause bleeding when destroyed on killer difficulty. You can not mutate runner's leg, normal hindlegs or good eyesight on hard+ difficulty. Deformed paw will always pass onto offspring on killer difficulty. Spit snout gives only +1 smelling. Link to comment Share on other sites More sharing options...
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Mulan the Cat
I'm sorry if anyone has already suggested this, I'll hunt through the suggestions later.
Anyway, there can be four modes: Easy, Medium, Hard and Killer
On Easy baby and child nichelings do not require food and wandering nichelings are free to invite to join the tribe.
On Medium, everything is the same.
On Hard predators get a +1 bonus to sight, wandering nichelings cost 10 food.
On Killer all predators get a +2 bonus to sight, wandering nichelings cost 15 food and mutations have half the chance of effecting offspring.
I hope that most of this is relatively easy to do, I might add some more things or change some things. I don't know...
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