So, I just saw a comment in a video of Stray Fawn Studio and it made me have this idea. Predators and many other things move around in the night, and the nichelings move in the day, but it could make a great feature to make the game more realistic.
First thing: The day counter could have another one next to it, except that it could pass and count the nights, this could be added as well to the win conditions as number of nights survived. The night button could be locked at day, and the day button could be locked at night so we aren't confused in which one we should choose to pass time.
Now, not every nicheling could move at night but those who can will still have 3 energy points but it could have to decide to waste the energy in night or day. And well, what nichelings can move at night?
Purr snout: I'd give +1 ability to move at night(Energy point but you can use it at night) +1 sight at night
Bat head: +2 ability to move a night +2 sight at night
2 bat wings = +1
(New Gene) Big eyes: This could give a nicheling extra sight at night +3 and in the day= 3 sight as well. The side effect of this could be -1 smelling ability
Those are the genes that are necessary for a nicheling to move at night.
But if u think moving at night could be a great advantage, well you're not entirely right, predators can move depending on their moving ability and each 2 turns of a night nicheling could give the predators and other night creatures moving turn. This could either save your tribe, or kill it.
You could entirely ignore the feature by having ur night time creatures move by day and by skipping the night
I've finally had time to post something oof, I hope it's good.
Post
Night
So, I just saw a comment in a video of Stray Fawn Studio and it made me have this idea. Predators and many other things move around in the night, and the nichelings move in the day, but it could make a great feature to make the game more realistic.
First thing: The day counter could have another one next to it, except that it could pass and count the nights, this could be added as well to the win conditions as number of nights survived. The night button could be locked at day, and the day button could be locked at night so we aren't confused in which one we should choose to pass time.
Now, not every nicheling could move at night but those who can will still have 3 energy points but it could have to decide to waste the energy in night or day. And well, what nichelings can move at night?
Purr snout: I'd give +1 ability to move at night(Energy point but you can use it at night) +1 sight at night
Bat head: +2 ability to move a night +2 sight at night
2 bat wings = +1
(New Gene) Big eyes: This could give a nicheling extra sight at night +3 and in the day= 3 sight as well. The side effect of this could be -1 smelling ability
Those are the genes that are necessary for a nicheling to move at night.
But if u think moving at night could be a great advantage, well you're not entirely right, predators can move depending on their moving ability and each 2 turns of a night nicheling could give the predators and other night creatures moving turn. This could either save your tribe, or kill it.
You could entirely ignore the feature by having ur night time creatures move by day and by skipping the night
I've finally had time to post something oof, I hope it's good.
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