I know, usually food is a big issue and you want to keep all you can anyways. Most people try and play the hardest they can while surviving and use challenges to spice up gameplay and make it even harder, but what if you're that one person that gathers up to 450 food each turn and has over 300 left over at the beggining of the next day *cough cough me*. I mean I'm just playing storymode on regular settings in archipelago but since I don't usually speed run islands I tend to build up lots of food. Yeah, I do have over 100 creatures to feed each turn, so I'm not exactly stockpilling on a peaceful island and have nothing to do with the stuff, but still, it would be nice to feed my niche creatures more food every once in a while. And then I got big idea: what if you could use extra food to purchase extra moves?
It would only be one extra move allowed per creature per turn to prevent abuse and such, but it would be way cool and awesome when after all your creatures are sleeping and the rabbils come mock you for once you could give one of your creatures an extra move and kill the theif. Or for once in a battle and you only need one more attack from a creature to kill the bearyena if you could do that instead of one of your creatures dying. I mean, it may be a bit op, but in niche food is a valuable resource. Also, maybe instead of just giving one extra food it could be 2 or 3 or even five to get that extra move.
So, basically if you wanted an extra move you would click on a creature and right under them where make a nest and such are usually there will be another icon. You click it and maybe it just happens, or maybe there's a pop-up that says "Are you sure you want to give this nicheling x extra food?" (maybe add "in exchange for a new turn?" so ppl will know what it does, or maybe only those that try it and risk it will find out lol idk). And then, instead of their far left gem lighting up again making them indistinguishable from those who haven't yet used all their moves just their center gem would light up again, and when they use their extra move it will grow dull again just like when you use your nicheling's moves normally.
Post
Chiyanna
I know, usually food is a big issue and you want to keep all you can anyways. Most people try and play the hardest they can while surviving and use challenges to spice up gameplay and make it even harder, but what if you're that one person that gathers up to 450 food each turn and has over 300 left over at the beggining of the next day *cough cough me*. I mean I'm just playing storymode on regular settings in archipelago but since I don't usually speed run islands I tend to build up lots of food. Yeah, I do have over 100 creatures to feed each turn, so I'm not exactly stockpilling on a peaceful island and have nothing to do with the stuff, but still, it would be nice to feed my niche creatures more food every once in a while. And then I got big idea: what if you could use extra food to purchase extra moves?
It would only be one extra move allowed per creature per turn to prevent abuse and such, but it would be way cool and awesome when after all your creatures are sleeping and the rabbils come mock you for once you could give one of your creatures an extra move and kill the theif. Or for once in a battle and you only need one more attack from a creature to kill the bearyena if you could do that instead of one of your creatures dying. I mean, it may be a bit op, but in niche food is a valuable resource. Also, maybe instead of just giving one extra food it could be 2 or 3 or even five to get that extra move.
So, basically if you wanted an extra move you would click on a creature and right under them where make a nest and such are usually there will be another icon. You click it and maybe it just happens, or maybe there's a pop-up that says "Are you sure you want to give this nicheling x extra food?" (maybe add "in exchange for a new turn?" so ppl will know what it does, or maybe only those that try it and risk it will find out lol idk). And then, instead of their far left gem lighting up again making them indistinguishable from those who haven't yet used all their moves just their center gem would light up again, and when they use their extra move it will grow dull again just like when you use your nicheling's moves normally.
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