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Litters!


Stormwolf2018

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Ability to have multiple options of how you want nichelings to be born. Animals like elephants and humans are like the current nichelings and usually only have one child at a time, but this isn’t a good adaptation in some niches. Animals like mice and fish usually have many babies at once. This could be added as a sandbox option, Eg:  

Option 1: Usually litters of one, rarely twins, very rarely identical twins 

Option 2: Usually twins, rarely litters of one, rarely triplets, rarely identical twins/triplets

Option 3: Usually triplets, rarely twins, rarely identical twins/triplets, rarely litters of one

Since lots of animals in the wild have large litters, this might be useful for playthroughs with nichelings in dangerous habitats or short lifespans, and would complement lots of other available sandbox options well. It would make the game more exciting and also offer roleplay opportunities as well as the ability to show survival of the fittest in a faster paced game. 
 

Alternatively, this could be added as a gene in its own right, a bit like fertility. 

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On 6/5/2021 at 12:51 PM, Stormwolf2018 said:

Ability to have multiple options of how you want nichelings to be born. Animals like elephants and humans are like the current nichelings and usually only have one child at a time, but this isn’t a good adaptation in some niches. Animals like mice and fish usually have many babies at once. This could be added as a sandbox option, Eg:  

Option 1: Usually litters of one, rarely twins, very rarely identical twins 

Option 2: Usually twins, rarely litters of one, rarely triplets, rarely identical twins/triplets

Option 3: Usually triplets, rarely twins, rarely identical twins/triplets, rarely litters of one

Since lots of animals in the wild have large litters, this might be useful for playthroughs with nichelings in dangerous habitats or short lifespans, and would complement lots of other available sandbox options well. It would make the game more exciting and also offer roleplay opportunities as well as the ability to show survival of the fittest in a faster paced game. 
 

Alternatively, this could be added as a gene in its own right, a bit like fertility. 

ooh, now im thinking of 6 nicheling litters.

6 would have to be the limit, given how they have to leave the nest the day after birth, all at once, in order to age properly, and the tiles only have 6 sides. (i think, im not good at thinking tho)

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This is a great idea! Maybe even more options for 4 or more nichelings born at a time (maybe on adjacent tiles if there isn't enough space on one). I'm upvoting and will go to Kira's suggestion and upvote it there too once it's linked to

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