Philo Posted December 16, 2021 Share Posted December 16, 2021 Dear beta testers We just released a new patch on Steam: 0.1.1 It would be really great if you could check out this new version, report bugs and let us know what you think ❤️ Here are the patch notes: Patchnotes 0.1.1 New Features Vegetation growth is now depends on current biome Bugfixes Fixed Memory leaks that caused crashes, when starting new games Fixed unclickable buttons due to connected joysticks interfering Fixed bug that caused repeatedly flashing screen Fixed bug where plants were not deleted correctly and remained invisible Fixed bug where plants were stuck in an unfinished collecting state Fixed bug that caused scavengers to get confused and work in other buildings Fixed bug where construction of buildings was stuck. (To fix it in an existing save, cancel the construction and place it again) Fixed bug where scavenging locations did not visually show they were already scavenged Fixed bug that animal mission givers could be called for deconstruction while on mission with the deconstruction tool Fixed a bug where vegetation spawned on farm plots Visual Improvements Added new building assets for the carpenter Added building deconstruction effect Gameplay Improvements Music is now streamed directly from the harddisk to reduce memory usage Tweaked walk cost of mining spots so that they don't walk around buildings, which speeds up collecting Small UI tweaks and polishes Reduced video memory usage Onbu status show different icons based on value amount Population and Productivity tabs are now combined Improve certain building descriptions and tooltips with more info Show which animal mission givers are occupied and how Balancing Eat / Sleep Horn commands and Wheat Harvesting are now locked behind research Reordered research tree in general Balanced villagers food consumption, plant growth, harvest and production times Balanced so farm, forester, mycologist and herbalist workers focus on harvesting tasks more 3 Link to comment Share on other sites More sharing options...
Micha Posted December 17, 2021 Share Posted December 17, 2021 We made another small patch to fix some newly reported bugs: Patchnotes 0.1.2 Bugfixes Fixed bug that Onbu does not eat at eating spot. Fixed bug that showed wrong status flags on buildings Fixed bug where Windmill and Iron Furnace were not unlocked correctly after research Improvements Tweaked temperature display colors Balancing Increased priority for employment jobs, so workers get to work faster when assigning them to a building 1 Link to comment Share on other sites More sharing options...
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